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My fork of OpenSim for IG and DG, called SledjChisl.
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Re-add script collisions that were lost in a merge
Melanie
2012-05-29
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Merge branch 'avination'
Melanie
2012-05-29
2
-178
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+98
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-05-28
1
-176
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+90
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Place the return back into collision sounds.
Melanie
2012-05-28
1
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+4
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Modify SceneManeger to use a DoubleDictionary and work without locks.
Melanie
2012-05-28
1
-176
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+90
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disable collision sounds for now
UbitUmarov
2012-05-28
1
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+8
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Merge branch 'avination' into careminster
Melanie
2012-05-27
4
-191
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+386
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Merge branch 'ubitwork' into avination
Melanie
2012-05-21
3
-174
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+384
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missing update script events call
UbitUmarov
2012-05-20
1
-1
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+12
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fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...
UbitUmarov
2012-05-19
1
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+1
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reduce useless waste of cpu. Make character collision events be done similia...
UbitUmarov
2012-05-19
1
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+3
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a bit faster collision sound type verification plus a few fixes/changes
UbitUmarov
2012-05-19
2
-53
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+100
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temp work: sounds simetric acording to materials, still 'window close' test ...
UbitUmarov
2012-05-19
1
-30
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+98
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modulate collision sound intensity with collision relative velocity for parts...
UbitUmarov
2012-05-19
2
-46
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+89
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modulate collision sounds intensity with relative collision speed
UbitUmarov
2012-05-19
2
-81
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+120
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Fix setting positions of attachments. The recent security fix regarding
Melanie
2012-05-19
1
-1
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+1
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Merge branch 'ubitwork' into avination
Melanie
2012-05-17
1
-28
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+9
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removed redundant colision sounds. Temporary muted sounds ( returns at top o...
UbitUmarov
2012-05-17
1
-28
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+13
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Temprorarily disable collision sounds until we have some sound bites
Melanie
2012-05-17
1
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+5
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Merge branch 'master' into careminster
Melanie
2012-05-27
13
-61
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+230
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If restating a region, clean up the physics scene after the main scene has be...
Justin Clark-Casey (justincc)
2012-05-26
1
-4
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+4
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refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartIn...
Justin Clark-Casey (justincc)
2012-05-26
2
-8
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+27
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Remove a call stack debugging line accidentally left in from a few days ago a...
Justin Clark-Casey (justincc)
2012-05-25
1
-2
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+0
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Stop it being possible for an agent to teleport back to its source region bef...
Justin Clark-Casey (justincc)
2012-05-25
2
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+4
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If an agent is still registered as 'in transit' by the source region, don't a...
Justin Clark-Casey (justincc)
2012-05-24
3
-36
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+80
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Environment Module - allows Environment settings for Viewer3 warning: include...
PixelTomsen
2012-05-23
3
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+77
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Fix llGetSimulatorHostname to return configured hostname
BlueWall
2012-05-23
1
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+1
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Add "show scene" command which lists stats for the currently selected console...
Justin Clark-Casey (justincc)
2012-05-23
1
-1
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+6
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Fix bug where an avatar that had an object they owned attached through llAtta...
Justin Clark-Casey (justincc)
2012-05-23
4
-6
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+33
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minor: extend commented out LinkInventoryItem log message for future use
Justin Clark-Casey (justincc)
2012-05-21
1
-5
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+5
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Merge branch 'master' into careminster
Melanie
2012-05-19
1
-1
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+15
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Add size of region to OAR control file. Megaregions (sw root OARs when saved...
Justin Clark-Casey (justincc)
2012-05-19
1
-1
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+15
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Merge branch 'master' into careminster
Melanie
2012-05-19
4
-25
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+99
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Remove recent IRegionCombinerModule.IsMegaregion(). In theory, there can be ...
Justin Clark-Casey (justincc)
2012-05-19
1
-8
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+2
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-05-19
2
-8
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+6
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Further refinement on properties
BlueWall
2012-05-18
1
-7
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+4
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Cleanup + change properties to set fields with private set : Thanks Justin fo...
BlueWall
2012-05-18
2
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+4
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Add is_megaregion flag into oar control file. Not currently read - for futur...
Justin Clark-Casey (justincc)
2012-05-19
1
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+51
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Provide Telehub setting to allow use of landmarks
BlueWall
2012-05-18
2
-1
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+9
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-05-17
1
-29
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+28
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Check agent limit against root agent count rather than both root and child ag...
Justin Clark-Casey (justincc)
2012-05-17
3
-22
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+43
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Merge branch 'avination' into careminster
Melanie
2012-05-17
3
-6
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+314
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trigger collision sounds on active agent position for better spatial effect ...
UbitUmarov
2012-05-17
2
-23
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+22
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increase avatars collisions report to 10 per sec, Stopped sound on avatar to ...
UbitUmarov
2012-05-17
2
-2
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+2
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add avatar colision sounds. Changed test sound UUID
UbitUmarov
2012-05-17
2
-62
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+120
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default colisionVolume is 0, use it only for user specified sound
UbitUmarov
2012-05-17
1
-3
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+6
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default collision sounds. Incomplete, untested, needs revision
UbitUmarov
2012-05-17
2
-1
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+205
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collision sounds: simplify send code a bit and limit sending rate to 5 per s...
UbitUmarov
2012-05-16
1
-1
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+36
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Added a invalidCollisionSoundUUID so that scripts can stop all collision sou...
UbitUmarov
2012-05-16
1
-4
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+13
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Merge branch 'master' into careminster
Melanie
2012-05-17
2
-29
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+171
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