| Commit message (Expand) | Author | Age | Files | Lines |
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| * | | Make attachment rezzing async again for NPC. Doing that sync causes a deadlock | Melanie Thielker | 2015-03-24 | 1 | -1/+6 |
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| * | change/fix rez position and rotation on llRezObject and llRezAtRoot | UbitUmarov | 2014-11-27 | 1 | -2/+49 |
| * | fix stopMoveToTarget in attachments case ( similar to core fix) | UbitUmarov | 2014-11-19 | 1 | -4/+15 |
| * | fix rez position being for root or center for a single object case | UbitUmarov | 2014-11-19 | 1 | -0/+22 |
| * | some steps to rez center or root of prim inventory object at requested | UbitUmarov | 2014-11-19 | 2 | -3/+4 |
| * | return bbox and offsetHeight to RezObject | UbitUmarov | 2014-11-19 | 3 | -8/+9 |
| * | Remove the Invisible stuff and add more baked caching. Refactor selection of ... | Melanie Thielker | 2014-11-11 | 2 | -9/+3 |
| * | Second part of invisible base avatar option | Melanie Thielker | 2014-11-10 | 1 | -4/+9 |
| * | Add a new baked texure module methid to support baked texturing mesh avatars | Melanie Thielker | 2014-11-10 | 1 | -0/+1 |
| * | Call the bake module each time we see a new attachment to see if the attachment | Melanie Thielker | 2014-11-10 | 1 | -0/+4 |
| * | remove duplicated lines | UbitUmarov | 2014-11-08 | 1 | -3/+0 |
| * | scale ChildAgentThrottles with distance (internal to child server and not | UbitUmarov | 2014-11-06 | 1 | -1/+18 |
| * | allow drawdistance to change between 32 and MaxDrawDistance, configurable | UbitUmarov | 2014-11-06 | 2 | -11/+22 |
| * | always write physicsShapeType on sop serialization since default value | UbitUmarov | 2014-11-03 | 1 | -2/+1 |
| * | BUG FIX prevent references to null scene (as happens on mesh uploads) | UbitUmarov | 2014-11-03 | 1 | -12/+15 |
| * | Merge branch 'avination-current' | Melanie Thielker | 2014-10-30 | 1 | -1/+1 |
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| | * | Fix a script load issue | Melanie Thielker | 2014-10-30 | 1 | -1/+1 |
| * | | try to make a avatar usesable if its siting part didn't cross, or crossed | UbitUmarov | 2014-10-28 | 1 | -86/+12 |
| * | | remove debug message | UbitUmarov | 2014-10-26 | 1 | -7/+0 |
| * | | delete keyframes on temporary backup group | UbitUmarov | 2014-10-26 | 1 | -0/+8 |
| * | | bug fix | UbitUmarov | 2014-10-26 | 1 | -1/+6 |
| * | | Debug... ( restored TriggerOnSceneObjectPreSave) | UbitUmarov | 2014-10-26 | 1 | -12/+10 |
| * | | remove lock that did nothing, DEBUG disable TriggerOnSceneObjectPreSave | UbitUmarov | 2014-10-26 | 1 | -4/+3 |
| * | | another try to prevent double crossing | UbitUmarov | 2014-10-26 | 1 | -52/+46 |
| * | | keep intransit flag even if deleted, dont set sog position if in transit | UbitUmarov | 2014-10-26 | 1 | -41/+38 |
| * | | some cleanup, localID coerence fix.. | UbitUmarov | 2014-10-26 | 2 | -30/+10 |
| * | | some code reorder/minor changes | UbitUmarov | 2014-10-25 | 1 | -50/+40 |
| * | | don't backup in transit SOGs | UbitUmarov | 2014-10-24 | 1 | -1/+1 |
| * | | try to make SOG crossings full async. Simplify some borders checking.... | UbitUmarov | 2014-10-24 | 3 | -236/+273 |
| * | | refuse crossings if logins disabled | UbitUmarov | 2014-10-21 | 1 | -0/+7 |
| * | | make sure we return false if catch() is triggered on crossing | UbitUmarov | 2014-10-21 | 1 | -0/+1 |
| * | | do agent crossing async, including QUERYACCESS ( need to check vehicles for | UbitUmarov | 2014-10-21 | 2 | -1/+26 |
| * | | Assume childreen don't need to know caps seeds | UbitUmarov | 2014-10-20 | 1 | -0/+9 |
| * | | try to fix propagation of seeds to all relevante regions | UbitUmarov | 2014-10-19 | 2 | -15/+19 |
| * | | change child agents creation/notification. As before this assumes that | UbitUmarov | 2014-10-18 | 1 | -3/+3 |
| * | | debug makeroot timing | UbitUmarov | 2014-10-17 | 1 | -0/+10 |
| * | | send motion control state in update to childs. Reset CollisionPlane on | UbitUmarov | 2014-10-17 | 1 | -2/+9 |
| * | | Fix an obscure permissions exploit. Taking items from a friend's prim could | Melanie Thielker | 2014-10-16 | 1 | -6/+4 |
| * | | fix targetOmega resend on deselect on the right place, can't be at sop | UbitUmarov | 2014-10-06 | 2 | -2/+5 |
| * | | bug fix: resend part targetOmega on deSelect | UbitUmarov | 2014-10-04 | 1 | -0/+2 |
| * | | bug fix: leave jumping state only to landing, without fallback into | UbitUmarov | 2014-10-04 | 1 | -12/+12 |
| * | | bug fix: revert back check on creating link | UbitUmarov | 2014-10-04 | 1 | -4/+4 |
| * | | added a missing angularVelocity.Zero on sitting, removed odd camera based | UbitUmarov | 2014-10-03 | 1 | -61/+68 |
| * | | clean up coments, use a even faster XY move request detection | UbitUmarov | 2014-10-01 | 1 | -65/+19 |
| * | | removed useless unreal inworld movement vector estimation. Do animation stat... | UbitUmarov | 2014-10-01 | 1 | -70/+97 |
| * | | fix a incomplet landing handling case | UbitUmarov | 2014-09-30 | 1 | -14/+11 |
| * | | keep same animation if in transit | UbitUmarov | 2014-09-30 | 1 | -0/+3 |
| * | | change avatar physics and motion control. Still not that good :( | UbitUmarov | 2014-09-29 | 2 | -143/+173 |
| * | | refuse to do a inventory link if provided asset type is not a link or | UbitUmarov | 2014-09-26 | 1 | -0/+4 |
| * | | remove debug msgs | UbitUmarov | 2014-09-26 | 1 | -5/+0 |