Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-03-03 | 38 | -3525/+1219 |
|\ | | | | | | | This brings careminster on the level of master. To be tested | ||||
| * | Fixes Region.Framework tests. Although these tests don't fail, they need to ↵ | Diva Canto | 2010-03-02 | 2 | -16/+17 |
| | | | | | | | | be rewritten, because they are doing agent manipulations in the wrong way, so they're fairly meaningless. | ||||
| * | Change friends to handle offers as it was originally designed. This may | Melanie | 2010-03-01 | 1 | -13/+0 |
| | | | | | | | | need to be changed in SQLite & MSSQL as well | ||||
| * | Initial Online friends notification seems to be working reliably now. All ↵ | Diva Canto | 2010-02-28 | 4 | -3/+37 |
| | | | | | | | | this needs more testing, but everything is there. | ||||
| * | * Removed the unused GridRegion.getInternalEndPointPort() (just use ↵ | John Hurliman | 2010-02-23 | 1 | -1/+1 |
| | | | | | | | | | | | | | | InternalEndPoint.Port). This class is complex enough as it is * Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space * Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening | ||||
| * | Changed asset CreatorID to a string | John Hurliman | 2010-02-22 | 2 | -2/+2 |
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| * | Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim ↵ | John Hurliman | 2010-02-22 | 11 | -130/+140 |
| |\ | | | | | | | | | | into presence-refactor | ||||
| | * | Merge branch 'master' into presence-refactor | Melanie | 2010-02-22 | 11 | -130/+140 |
| | |\ | | | | | | | | | | | | | This brings presence-refactor up to master again | ||||
| | | * | Formatting cleanup. | Jeff Ames | 2010-02-22 | 1 | -1/+1 |
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| | | * | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-02-16 | 15 | -208/+716 |
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| | | | * | Formatting cleanup. | Jeff Ames | 2010-02-15 | 9 | -102/+102 |
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| | | | * | Fixes a bug in the previous patch. | Revolution | 2010-02-15 | 1 | -18/+13 |
| | | | | | | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
| | | * | | minor: Make SOG.DelinkFromGroup() return the newly delinked scene object ↵ | Justin Clark-Casey (justincc) | 2010-02-16 | 2 | -11/+26 |
| | | | | | | | | | | | | | | | | | | | | instead of void | ||||
| * | | | | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵ | John Hurliman | 2010-02-22 | 4 | -16/+15 |
| |/ / / | | | | | | | | | | | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it | ||||
| * | | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-15 | 10 | -97/+618 |
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| | * | | Plug a small hole | Melanie | 2010-02-14 | 1 | -0/+3 |
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| | * | | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 9 | -106/+616 |
| | |/ | | | | | | | | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> | ||||
| * | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-08 | 5 | -28/+129 |
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| * \ \ | Merge branch 'master' into presence-refactor | Melanie | 2010-02-08 | 12 | -493/+1780 |
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check! | ||||
| * | | | | Finally cutting the gordian knot. Friends needs to be both a module and a | Melanie | 2010-02-04 | 1 | -9/+0 |
| | | | | | | | | | | | | | | | | | | | | | | | | | service, and never the twain shall meet. This finally opens up the path to a working friends implementation | ||||
| * | | | | Some interface and data structure changes, add the missing method in friends | Melanie | 2010-02-04 | 1 | -0/+9 |
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| * | | | | Added missing file. | Diva Canto | 2010-01-31 | 1 | -0/+20 |
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| * | | | | * HGScene is no more. | Diva Canto | 2010-01-30 | 6 | -1019/+40 |
| | | | | | | | | | | | | | | | | | | | | * Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module | ||||
| * | | | | HG 1.5 is in place. Tested in standalone only. | Diva Canto | 2010-01-28 | 2 | -1/+37 |
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| * | | | | Change a member of the friendslist module to better reflect the client side | Melanie | 2010-01-19 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | data storage paradigm of the friends list and avoid repeated, unneccessary fetches of the entire friends list. | ||||
| * | | | | * Fixed misspelling of field in GridService | Diva Canto | 2010-01-18 | 2 | -15/+9 |
| | | | | | | | | | | | | | | | | | | | | * Moved TeleportClientHome to EntityTransferModule | ||||
| * | | | | Beginning of rewriting HG. Compiles, and runs, but HG functions not restored ↵ | Diva Canto | 2010-01-16 | 1 | -11/+13 |
| | | | | | | | | | | | | | | | | | | | | yet. | ||||
| * | | | | Finished moving object crossings into EntityTransferModule | Diva Canto | 2010-01-16 | 2 | -298/+0 |
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| * | | | | Moved prim crossing to EntityTransferModule. Not complete yet. | Diva Canto | 2010-01-16 | 3 | -174/+185 |
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| * | | | | Merge branch 'presence-refactor' of ↵ | Diva Canto | 2010-01-15 | 6 | -36/+422 |
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | ssh://diva@opensimulator.org/var/git/opensim into presence-refactor | ||||
| | * \ \ \ | Merge branch 'master' into presence-refactor | Melanie | 2010-01-16 | 6 | -36/+422 |
| | |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability. | ||||
| * | | | | | | Renamed IAgentTransferModule to IEntityTransferModule -- accounts for ↵ | Diva Canto | 2010-01-15 | 3 | -5/+5 |
| |/ / / / / | | | | | | | | | | | | | | | | | | | objects too. | ||||
| * | | | | | * General cleanup of Teleports, Crossings and Child agents. They are now in ↵ | Diva Canto | 2010-01-15 | 6 | -1599/+50 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too | ||||
| * | | | | | Bug fix in releasing agent. In Scene, always use SimulatonService, and not ↵ | Diva Canto | 2010-01-13 | 2 | -2/+2 |
| | | | | | | | | | | | | | | | | | | | | | | | | m_SimulationService, because it may be null... | ||||
| * | | | | | Omit AuthorizationService from the default configurations, because the ↵ | Diva Canto | 2010-01-13 | 1 | -5/+5 |
| | | | | | | | | | | | | | | | | | | | | | | | | service doesn't exist in the distribution. | ||||
| * | | | | | * Removed debug messages. | Diva Canto | 2010-01-13 | 1 | -2/+0 |
| | | | | | | | | | | | | | | | | | | | | | | | | * Everything works! (everything that was tested; lots of things to test) | ||||
| * | | | | | Bug in Teleport fixed -- Appearance was missing from AgentCircuitData. | Diva Canto | 2010-01-13 | 2 | -0/+3 |
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| * | | | | | Several more buglets removed. | Diva Canto | 2010-01-13 | 3 | -18/+18 |
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| * | | | | | More appearance woes fixed, this time for child agents. Tested on a grid ↵ | Diva Canto | 2010-01-12 | 2 | -0/+6 |
| | | | | | | | | | | | | | | | | | | | | | | | | with 2 simulators. Everything seems to be working, including border crosses. TPs (prim crossing) need love now. | ||||
| * | | | | | Fixed more appearance woes that showed up using remote connectors. ↵ | Diva Canto | 2010-01-12 | 2 | -5/+5 |
| | | | | | | | | | | | | | | | | | | | | | | | | Appearance is now being passed with AgentCircuitData, as it should be. | ||||
| * | | | | | Fixed a couple of bugs with Appearance. Appearance is all good now. | Diva Canto | 2010-01-11 | 4 | -5/+9 |
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| * | | | | | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. | Diva Canto | 2010-01-11 | 15 | -15/+8 |
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| * | | | | | CommunicationsManager deleted. | Diva Canto | 2010-01-11 | 7 | -18/+11 |
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| * | | | | | NetworkServersInfo removed from CommsManager. | Diva Canto | 2010-01-10 | 2 | -2/+0 |
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| * | | | | | All Framework.Communications.Clients and Framework.Communications.Services ↵ | Diva Canto | 2010-01-10 | 5 | -7/+4 |
| | | | | | | | | | | | | | | | | | | | | | | | | deleted, including old LoginService. | ||||
| * | | | | | CommunicationsManager is practically empty. Only NetworkServersInfo is there. | Diva Canto | 2010-01-10 | 3 | -16/+15 |
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| * | | | | | Merge branch 'presence-refactor' of ↵ | Diva Canto | 2010-01-10 | 1 | -6/+0 |
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | ssh://diva@opensimulator.org/var/git/opensim into presence-refactor | ||||
| | * | | | | | Remove all references to master avatar, replacing with estate owner where | Melanie | 2010-01-10 | 1 | -6/+0 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process. | ||||
| * | | | | | | * Changed IPresenceService Logout, so that it takes a position and a lookat | Diva Canto | 2010-01-10 | 2 | -14/+0 |
| |/ / / / / | | | | | | | | | | | | | | | | | | | * CommsManager.AvatarService rerouted | ||||
| * | | | | | * Last reference to CommsManager.UserProfileCacheService removed | Diva Canto | 2010-01-10 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | * Grided-sims added the Library module |