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* If a user moves back in sight of a child region before the agent has been clo...Justin Clark-Casey (justincc)2014-08-151-6/+3
* On teleport to a region that already has a child agent established (e.g. a ne...Justin Clark-Casey (justincc)2014-08-151-32/+43
* Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [Intere...Justin Clark-Casey (justincc)2014-08-141-0/+3
* Make some existing reprioritization values changeable outside the scene for t...Justin Clark-Casey (justincc)2014-08-141-15/+18
* On entity transfer of scene presence, replace polling sleep in SP.WaitForUpda...Justin Clark-Casey (justincc)2014-08-131-14/+13
* Remove redundant origin region lock in SP.CompleteMovement()Justin Clark-Casey (justincc)2014-08-131-6/+1
* Avination's Dynamic Floater Module. This works with Singularity viewer only.Melanie Thielker2014-08-121-0/+52
* Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well.Justin Clark-Casey (justincc)2014-08-081-1/+1
* Fixed crash when using Allowed/Denied Viewers, and the viewer's name is short...Oren Hurvitz2014-08-061-2/+2
* Add RootPositionUpdateTolerance, RootRotationUpdateTolerance, and RootVelocit...Justin Clark-Casey (justincc)2014-08-061-0/+7
* refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance fo...Justin Clark-Casey (justincc)2014-08-062-13/+13
* Implement "scene debug set root-upd-per" for dropping 1 in N root agent updat...Justin Clark-Casey (justincc)2014-07-292-2/+24
* Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.Justin Clark-Casey (justincc)2014-07-292-1/+18
* Make it possible to change avatar position update, rotation and velocity tole...Justin Clark-Casey (justincc)2014-07-292-8/+22
* Allow the "debug scene set physics false|true" command to work when bulletsim...Justin Clark-Casey (justincc)2014-07-291-20/+43
* Add a "debug scene set child-repri <double>" command that allows child reprio...Justin Clark-Casey (justincc)2014-07-292-3/+9
* Fix recent regression in 3c6becd5 where login or hg login to variable sized r...Justin Clark-Casey (justincc)2014-07-221-1/+0
* On login and first HG entrance to a foreign grid, perform query access checks...Justin Clark-Casey (justincc)2014-07-211-0/+1
* Fixed: after a Hypergrid teleport, attachments often either disappear, or app...Oren Hurvitz2014-07-211-10/+13
* Fixed problems if an avatar tries to cross regions when the previous cross ha...Oren Hurvitz2014-07-212-136/+134
* Minor: changed "existant" to "existent"Oren Hurvitz2014-07-211-1/+1
* Close streams immediately when we finish using themOren Hurvitz2014-07-213-72/+80
* Call RemoveScriptInstance when removing from inventoryDev Random2014-07-141-2/+2
* On logout, delay the removal of AgentCircuitData until the very end, because ...Diva Canto2014-07-041-5/+3
* This fixes the bug related to rebooting neighboring varregions while avatars ...Diva Canto2014-07-041-10/+14
* It turns out that child agent management has had a bug for a while: there was...Diva Canto2014-07-041-1/+3
* Temporarily disable new regression test TestLifecycle() until I have a chance...Justin Clark-Casey (justincc)2014-07-031-1/+1
* Re-enabled TestLifecycle regression test logging so I can get some idea of wh...Justin Clark-Casey (justincc)2014-07-031-1/+1
* Actually call Close() for shared region modules when the simulator is being s...Justin Clark-Casey (justincc)2014-07-022-0/+250
* minor: Change default max phys prim size in code to match OpenSimDefaults.iniJustin Clark-Casey (justincc)2014-06-281-1/+1
* minor: change allow script crossings default in code to true in order to matc...Justin Clark-Casey (justincc)2014-06-281-1/+1
* Change assembly versions to 0.8.1Justin Clark-Casey (justincc)2014-06-171-1/+1
* Revert "Let HG users be gods too, if they have local permission to be so."Diva Canto2014-06-091-4/+7
* Let HG users be gods too, if they have local permission to be so.Diva Canto2014-06-091-7/+4
* Send multiple terrain patches per terrain update packet if terrainRobert Adams2014-06-011-2/+5
* Modifications to debugging printouts. No functional changes.Robert Adams2014-05-311-9/+5
* varregion: More tweeking to only sending patches within avatar draw distance.Robert Adams2014-05-311-9/+10
* varregion: send terrain patches from where the avatar outward if the parameterRobert Adams2014-05-312-2/+14
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-05-311-2/+10
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| * minor: rename velocidyDiff -> velocityDiffJustin Clark-Casey (justincc)2014-05-301-2/+2
| * minor: Add some commented out logging to ScenePresence.SendTerseUpdateToAllCl...Justin Clark-Casey (justincc)2014-05-301-0/+8
* | Moved these two estate-related interfaces to the projects where they belong.Diva Canto2014-05-302-235/+0
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* Fixes a bug where map search results pertaining to varregions would only sen...Diva Canto2014-05-271-0/+5
* When saving an OAR in "Publish" mode, also discard Group informationOren Hurvitz2014-05-261-3/+10
* Prevent login to a region if the Telehub or Landing Point are in a banned parcelOren Hurvitz2014-05-251-4/+33
* If one is sitting on a child with an unset camera-eye and so using one set in...Justin Clark-Casey (justincc)2014-05-231-3/+7
* Add any camera at compensation for sat upon child prims to any existing camer...Justin Clark-Casey (justincc)2014-05-231-1/+1
* Compensate camera-at and camera-eye for child prim rotation when sitting on c...Justin Clark-Casey (justincc)2014-05-231-0/+12
* If the root prim has a camera-at or camera-eye setting and a sat upon child p...Justin Clark-Casey (justincc)2014-05-221-0/+7
* Fix issue where llSetCameraAtOffset() and llSetCameraEyeOffset() in non-root ...Justin Clark-Casey (justincc)2014-05-221-0/+4