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My fork of OpenSim for IG and DG, called SledjChisl.
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-04-06
4
-97
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+128
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Rather than having a FromFolderID property on every single prim and only ever...
Justin Clark-Casey (justincc)
2012-04-07
2
-6
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+15
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Store FromItemID for attachments once on SOG instead of on every SOP and only...
Justin Clark-Casey (justincc)
2012-04-07
3
-19
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+13
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refactor: Eliminate unnecessary SOP.m_physActor
Justin Clark-Casey (justincc)
2012-04-06
1
-10
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+1
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Fix llGetLinkPrimParams for PRIM_POS_LOCAL for child prims whether in scene o...
Justin Clark-Casey (justincc)
2012-04-06
1
-3
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+13
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For llGetMass(), return the mass of the avatar is the object is attached.
Justin Clark-Casey (justincc)
2012-04-06
1
-0
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+16
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-04-06
1
-20
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+63
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remove possible PhysActor unexpectedly null race conditions when changing pri...
Justin Clark-Casey (justincc)
2012-04-03
2
-63
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+74
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Moved the inventory manipulation from HGEntityTransferModule to HGInventoryAc...
Diva Canto
2012-04-06
1
-0
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+49
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*
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If an AddItem fails, try adding it to the right folder type.
Diva Canto
2012-04-06
1
-20
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+63
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Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
2012-04-03
4
-150
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+204
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refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...
Justin Clark-Casey (justincc)
2012-03-31
5
-29
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+29
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Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing Con...
Justin Clark-Casey (justincc)
2012-03-31
2
-32
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+21
*
minor: small message adjustment and unnecessary code elimination when notifyi...
Justin Clark-Casey (justincc)
2012-03-31
1
-1
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+1
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fix Infinite loading on No Rez http://opensimulator.org/mantis/view.php?id=5932
PixelTomsen
2012-03-31
1
-1
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+7
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refactor: Move "friends show cache" console command out into separate Friends...
Justin Clark-Casey (justincc)
2012-03-30
1
-4
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+21
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Add simple login test with online friends. Add IFriendsModule.GrantRights() ...
Justin Clark-Casey (justincc)
2012-03-30
1
-2
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+22
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-03-29
1
-1
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+28
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Also add OSS header to interface
Melanie
2012-03-29
1
-1
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+28
*
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Add back parts of reverted changes that were not concerned with child agent c...
Justin Clark-Casey (justincc)
2012-03-29
2
-1
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+6
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Change namespace on CallingCardModule and correct interface file placemant. A...
Melanie
2012-03-29
1
-0
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+13
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Revert "Simplify friends caching by only doing this for root agents - no func...
Justin Clark-Casey (justincc)
2012-03-29
2
-3
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+1
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Revert "Add comment about setting client.SceneAgent in AddNewClient()"
Justin Clark-Casey (justincc)
2012-03-29
1
-3
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+0
*
Add comment about setting client.SceneAgent in AddNewClient()
Justin Clark-Casey (justincc)
2012-03-29
1
-0
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+3
*
Simplify friends caching by only doing this for root agents - no functions re...
Justin Clark-Casey (justincc)
2012-03-28
2
-1
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+3
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HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...
Diva Canto
2012-03-28
1
-16
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+0
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More on switching the root folder from under the viewer. More experiments.
Diva Canto
2012-03-27
2
-15
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+18
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-03-27
1
-0
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+15
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Add "friends show cache <first-name> <last-name>" command for debugging purpo...
Justin Clark-Casey (justincc)
2012-03-28
1
-0
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+15
*
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HG: Switch root folders from under the viewer. Towards HG 2.0. This is guarde...
Diva Canto
2012-03-27
1
-4
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+11
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minor: Add some documentation to OnNewClient and OnClientClosed events
Justin Clark-Casey (justincc)
2012-03-28
1
-2
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+10
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Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(user...
Snoopy Pfeffer
2012-03-27
1
-0
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+2
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-03-27
24
-593
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+818
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HG: beginning of a more restrictive inventory access procedure (optional). Ex...
Diva Canto
2012-03-27
1
-0
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+8
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Add some more overloads to allow registering overloaded methods and lists
Melanie
2012-03-26
1
-0
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+2
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*
Add a hust UUID to the script invocations
Melanie
2012-03-26
1
-1
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+1
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*
Fix the omission on the interface declaration
Melanie
2012-03-26
1
-1
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+1
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*
Dynamically create the delegate type to reduce complexity in the caller
Melanie
2012-03-26
1
-1
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+2
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*
Correct the design error I introduced into ScriptComms. Untested but about to
Melanie
2012-03-26
1
-4
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+3
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Simplify the module invocation registration. The types and method name
Melanie
2012-03-25
1
-1
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+2
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Comment out log message about sending periodic appearance updates.
Justin Clark-Casey (justincc)
2012-03-23
1
-2
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+2
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Add experimental SendPeriodicAppearanceUpdates = true/false setting to [Start...
Justin Clark-Casey (justincc)
2012-03-23
1
-0
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+17
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Add a scene maintenance thread in parallel to the heartbeat thread. The main...
Justin Clark-Casey (justincc)
2012-03-23
1
-14
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+77
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Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method...
Justin Clark-Casey (justincc)
2012-03-23
1
-17
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+20
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Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C...
Justin Clark-Casey (justincc)
2012-03-23
1
-24
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+25
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Fix build break
Justin Clark-Casey (justincc)
2012-03-23
1
-1
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+1
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Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e
Justin Clark-Casey (justincc)
2012-03-23
2
-3
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+3
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Comment out unused scene loop restart code.
Justin Clark-Casey (justincc)
2012-03-23
1
-19
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+22
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Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda...
Justin Clark-Casey (justincc)
2012-03-23
1
-2
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+2
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*
Add commented out section on collisions switch in Scene.SetSceneCoreDebug().
Justin Clark-Casey (justincc)
2012-03-23
1
-0
/
+6
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