| Commit message (Expand) | Author | Age | Files | Lines |
* | fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet... | Justin Clark-Casey (justincc) | 2011-10-28 | 2 | -6/+21 |
* | Fix a bug I introduced yesterday in ODE physics where prim scripts would only... | Justin Clark-Casey (justincc) | 2011-10-27 | 1 | -0/+2 |
* | Get rid of the pointless null checks on collision listeners. Add warning abo... | Justin Clark-Casey (justincc) | 2011-10-25 | 2 | -7/+0 |
* | For ScenePresence collision events, instead of creating a new CollisionEvents... | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -4/+6 |
* | Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o... | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -0/+1 |
* | Add new EventQueueTests with basic test to check that adding a client registe... | Justin Clark-Casey (justincc) | 2011-10-24 | 1 | -1/+3 |
* | Comment out the uuid gatherer lines that I accidentally left in. | Justin Clark-Casey (justincc) | 2011-10-23 | 1 | -4/+4 |
* | Get UUIDGatherer to scan notecards in the graph for asset uuids. | Justin Clark-Casey (justincc) | 2011-10-22 | 2 | -16/+48 |
* | Get OdeScene to use passed in time step rather than hard-coded 0.089 | Justin Clark-Casey (justincc) | 2011-10-20 | 1 | -2/+8 |
* | Pass PhysicsScene.Simulate() only the MinFrameTime rather than the useless Ma... | Justin Clark-Casey (justincc) | 2011-10-20 | 1 | -12/+4 |
* | Removed redundant NotInTransit function from ScenePresence. IsInTransit=false... | Dan Lake | 2011-10-19 | 1 | -5/+0 |
* | Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e... | Dan Lake | 2011-10-19 | 3 | -50/+50 |
* | Merge branch 'master' of git://opensimulator.org/git/opensim | Dan Lake | 2011-10-19 | 1 | -5/+9 |
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| * | Extend scripts stop/start/suspend/resume console commands to allow action on ... | Justin Clark-Casey (justincc) | 2011-10-19 | 1 | -5/+9 |
* | | Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ... | Dan Lake | 2011-10-19 | 3 | -7/+10 |
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* | Allow an avatar to be explicitly named to the "debug packet" command | Justin Clark-Casey (justincc) | 2011-10-17 | 1 | -2/+3 |
* | refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w... | Justin Clark-Casey (justincc) | 2011-10-17 | 1 | -1/+1 |
* | refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit... | Justin Clark-Casey (justincc) | 2011-10-17 | 2 | -10/+9 |
* | Implement osNpcStand(<npc-id>) | Justin Clark-Casey (justincc) | 2011-10-17 | 1 | -0/+8 |
* | Implement osNpcSit(). This is still in development so don't trust it | Justin Clark-Casey (justincc) | 2011-10-17 | 3 | -5/+13 |
* | improve method doc on Scene.OtherRegionUp() | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -4/+4 |
* | move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t... | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -3/+2 |
* | fetch physical_prim switch from [Startup] config from inside scene, as is don... | Justin Clark-Casey (justincc) | 2011-10-15 | 2 | -38/+17 |
* | remove now redundant m_physical_prim flag from SOP.ApplyPhysics() | Justin Clark-Casey (justincc) | 2011-10-15 | 2 | -6/+6 |
* | Restore [Startup] physical_prim flag which can stop any prims being subject t... | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -1/+6 |
* | remove redundant PhysActor.IsPhysical call from SOP.UpdatePrimFlags() as its ... | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -4/+0 |
* | refactor: Remove redundant code in SOP.UpdatePrimFlags() | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -27/+21 |
* | factor common code out into SOP.RemoveFromPhysics() | Justin Clark-Casey (justincc) | 2011-10-15 | 2 | -7/+18 |
* | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s... | Justin Clark-Casey (justincc) | 2011-10-14 | 2 | -3/+3 |
* | Expose minimum frame time and update periods for experimentation. | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -19/+33 |
* | refactor: Put the frame update period when temporary objects are cleaned up i... | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -4/+4 |
* | refactor: chain the two scene constructors together to eliminate more copypasta | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -29/+1 |
* | Tie reported FPS correction factor into the minimum frame time rather than se... | Justin Clark-Casey (justincc) | 2011-10-13 | 2 | -6/+13 |
* | Move fps stat adjustment factor into field rather than hard-coded. | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -1/+12 |
* | remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-10-12 | 3 | -44/+1 |
* | Start recording object updates per second statistic (analogue of agent update... | Justin Clark-Casey (justincc) | 2011-10-11 | 2 | -1/+35 |
* | Add other region stats (total frame time, physics fps, etc.) currently missin... | Justin Clark-Casey (justincc) | 2011-10-10 | 1 | -1/+1 |
* | Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom... | Justin Clark-Casey (justincc) | 2011-10-10 | 1 | -13/+13 |
* | refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t... | Justin Clark-Casey (justincc) | 2011-10-10 | 1 | -13/+0 |
* | Go back to lying that sim fps is 55 when it's actually locked at a maximum of... | Justin Clark-Casey (justincc) | 2011-10-08 | 1 | -2/+6 |
* | Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log message | Justin Clark-Casey (justincc) | 2011-10-07 | 1 | -1/+1 |
* | Fixed line endings from previous commit | Dan Lake | 2011-10-06 | 3 | -51/+51 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2011-10-06 | 1 | -9/+2 |
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| * | remove the pointless slashes on the end of the (5!) different server stat ret... | Justin Clark-Casey (justincc) | 2011-10-07 | 1 | -9/+2 |
* | | Refactored "known child region" in ScenePresence. There were 4 different | Dan Lake | 2011-10-06 | 4 | -88/+78 |
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* | Simplified IsInTransit property on ScenePresence and removed InTransit() whic... | Dan Lake | 2011-10-06 | 1 | -11/+10 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2011-10-06 | 4 | -60/+57 |
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| * | Instead of adding stat agentMS in all kinds of places, calculate it instead i... | Justin Clark-Casey (justincc) | 2011-10-06 | 4 | -36/+21 |
| * | Make reported sim fps more accurate, in line with frame time ms | Justin Clark-Casey (justincc) | 2011-10-05 | 3 | -24/+36 |
* | | Refactor ScenePresence so gets and sets are through properties. Added private... | Dan Lake | 2011-10-06 | 1 | -287/+288 |
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