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* more changes on undo/redo group scaling seems to work betterUbitUmarov2012-03-091-12/+6
* more changes in undo/redo. Basicly moved control to llclientview.cs. later w...UbitUmarov2012-03-092-33/+33
* Hold a ref to the prim we're sat on rather than querying scene each timeMelanie2012-03-081-27/+30
* changes on undo/redo (untested/incomplete). Think we may consider moving thi...UbitUmarov2012-03-073-153/+66
* Null PhysActor on SOP.Copy() to prevent clobbering the original oneMelanie2012-03-061-4/+3
* Removed some whitespace errors - don't be naughty, don't use hard tabs!Melanie2012-03-061-11/+0
* make copied parts have diferent LocalIds than original. More building control...UbitUmarov2012-03-062-5/+74
* A stab at making llEjectFromLand work in all casesMelanie2012-03-051-3/+10
* Zero velocity when drag-copyingMelanie2012-03-041-0/+2
* Fix vehicles going physical stopping llTargetOmega parts (boat radar)Melanie2012-02-271-3/+5
* Make llSetKeyframedMotion prims waut at the borders of down sims and try againMelanie2012-02-261-0/+12
* Move KeyframeMotion from SOG to SOP because we can't persist it anyMelanie2012-02-265-25/+38
* Implement proper selection behaviorMelanie2012-02-263-2/+37
* Fix deserialization of Buoyancy, Force and Torque. Remove debug from the newMelanie2012-02-264-9/+7
* Fix an infinite recursion caused by checking the wrong values forMelanie2012-02-261-24/+27
* Serialize Keyframe motion for region crossingsMelanie2012-02-264-4/+96
* Merge branch 'ubitwork'Melanie2012-02-263-35/+98
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| * changed SOP Force and Torque, adding XML (de/)serialization, also changed Bu...UbitUmarov2012-02-253-35/+98
* | Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.Melanie2012-02-263-0/+330
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* Delay the sending of the initial werables update until the inventory andMelanie2012-02-251-2/+1
* Try not to send the avatar updates on login. This may mean loggin in withMelanie2012-02-241-1/+2
* Prevent a nullref when nonphysical motion objects cross sim boundariesMelanie2012-02-231-1/+1
* Partially apply the core banlines fixMelanie2012-02-232-6/+9
* Fix preserving the animation state of a crossing seated avatarMelanie2012-02-231-2/+10
* Properly sequence updates of avatars and attachments so that we don'tMelanie2012-02-231-0/+3
* Merge branch 'master' into careminsterMelanie2012-02-232-10/+7
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-02-231-8/+2
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| | * Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in con...Justin Clark-Casey (justincc)2012-02-221-8/+2
| * | Add a position parameter to region crossing of objects. This avoids theMelanie2012-02-232-2/+5
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* | Adjust sit target and the llSetLinkPrimitiveParams sit position hackMelanie2012-02-221-2/+22
* | Merge branch 'master' into careminsterMelanie2012-02-211-0/+9
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| * Restore the taskItem null check that I accidentally blatted in 5397a6dJustin Clark-Casey (justincc)2012-02-211-0/+9
* | Merge branch 'master' into careminsterMelanie2012-02-211-16/+2
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| * Fix problem with dragging child part inventory item to user inventory.Justin Clark-Casey (justincc)2012-02-211-11/+1
| * Revert "Fix:Cannot drag inventory from child prim into inventory http://opens...Justin Clark-Casey (justincc)2012-02-211-8/+4
* | Merge branch 'master' into careminsterMelanie2012-02-211-4/+8
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| * Fix:Cannot drag inventory from child prim into inventory http://opensimulator...PixelTomsen2012-02-211-4/+8
* | Also preserve angular velocity on crossing.Melanie2012-02-211-0/+3
* | Merge branch 'master' into careminsterMelanie2012-02-211-15/+14
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| * Fix bug where NPCs would establish child agents on other neighbour regions th...Justin Clark-Casey (justincc)2012-02-211-15/+14
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-202-6/+3
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| * \ Merge branch 'master' into careminsterMelanie2012-02-202-6/+3
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| | * More improvements on agent position updates: if the target sims fail, blackli...Diva Canto2012-02-201-5/+2
| | * Amend to last commit. This should have been committed too.Diva Canto2012-02-191-1/+1
* | | Make vehicles retain velocity when crossing between regions.Melanie2012-02-201-0/+4
* | | Add an override to make SOG.Velocity work as expectedMelanie2012-02-201-0/+6
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* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-193-13/+21
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| * \ Merge branch 'master' into careminsterMelanie2012-02-193-13/+21
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-02-192-9/+9
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| | | * Use localy defined name, TPFlags, for Constants.TeleportFlagsBlueWall2012-02-191-6/+6