Commit message (Collapse) | Author | Age | Files | Lines | |
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* | minor: remove a couple of mono warnings | Justin Clark-Casey (justincc) | 2010-02-03 | 2 | -4/+1 |
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* | change position of OnAttach event firing so that this also happens when a ↵ | Justin Clark-Casey (justincc) | 2010-02-03 | 2 | -15/+17 |
| | | | | user teleports into a region | ||||
* | minor: copy some method doc from the WorldComm implementation to the interface | Justin Clark-Casey (justincc) | 2010-02-02 | 1 | -0/+39 |
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* | minor: add method doc to sop.SetScriptEvents() | Justin Clark-Casey (justincc) | 2010-02-02 | 1 | -0/+5 |
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* | minor: add some documentation to EventManager.OnObjectGrab | Justin Clark-Casey (justincc) | 2010-02-02 | 1 | -15/+8 |
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* | minor: add reminder to lock SOG.Children before using it directly in order ↵ | Justin Clark-Casey (justincc) | 2010-02-02 | 1 | -2/+5 |
| | | | | to avoid threading issues | ||||
* | minor: rename GetScriptPrimType() to GetPrimType() | Justin Clark-Casey (justincc) | 2010-02-01 | 1 | -2/+2 |
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* | move hollow sphere faces bug back up to LSL_Api.cs | Justin Clark-Casey (justincc) | 2010-02-01 | 1 | -1/+1 |
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* | remove now duplicated shape code from LSL_Api.cs | Justin Clark-Casey (justincc) | 2010-02-01 | 1 | -4/+4 |
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* | Copy prim face color setting code from LSL_Api down into SOP so that non-LSL ↵ | Justin Clark-Casey (justincc) | 2010-02-01 | 1 | -0/+192 |
| | | | | callers can use it | ||||
* | Actually make EventManager.OnAttach() fire when an object is attached. ↵ | Justin Clark-Casey (justincc) | 2010-02-01 | 2 | -2/+6 |
| | | | | Previously, only detach was firing! | ||||
* | Don't try to start attachment scripts or send updates if the attachment ↵ | Justin Clark-Casey (justincc) | 2010-02-01 | 2 | -27/+64 |
| | | | | itself has been unsuccessful | ||||
* | Apply http://opensimulator.org/mantis/view.php?id=3334 | Justin Clark-Casey (justincc) | 2010-01-29 | 3 | -0/+52 |
| | | | | | | Send continuous touch() events if the left mouse button is held down while moving over an object This conforms with Linden Lab practice Thanks Revolution | ||||
* | improve locking of m_items in SceneObjectPartInventory | Justin Clark-Casey (justincc) | 2010-01-29 | 1 | -85/+133 |
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* | Add method to get all items with the same name from a particular prim | Justin Clark-Casey (justincc) | 2010-01-29 | 2 | -2/+37 |
| | | | | Extend load oar test to check loading of a sound item | ||||
* | Revert "Updates all IRegionModules to the new style region modules." | Melanie | 2010-01-29 | 5 | -5/+5 |
| | | | | This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf. | ||||
* | Replace dome tabs with spaces | Melanie | 2010-01-26 | 1 | -3/+3 |
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-01-26 | 6 | -13/+52 |
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| * | Fix a problem where llDie() calls were sometimes leaving dead objects behind. | Justin Clark-Casey (justincc) | 2010-01-25 | 6 | -13/+52 |
| | | | | | | | | | | | | | | | | | | | | When an object was deleted, the remove script instance call was aggregating the scripting events as normal. This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket) On some occasions, the QuitPacket would be sent before the full update was dequeued and sent. In principle, you would think that a viewer would ignore updates for deleted prims. But it appears that in the Linden viewer (1.23.5), a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer. Such prims have no properties and cannot be removed from the viewer except by a relog. This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update. | ||||
* | | Fixes Region Crossings on a prim. | Revolution | 2010-01-24 | 1 | -1/+9 |
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* | Updates all IRegionModules to the new style region modules. | Revolution | 2010-01-23 | 5 | -5/+5 |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | add a target position to agent updates to ScenePresence to support ↵ | unknown | 2010-01-21 | 1 | -1/+7 |
| | | | | alternative client protocols | ||||
* | Fixes llSetDamage. Patch from Revolution | Revolution | 2010-01-21 | 1 | -7/+5 |
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* | Change the error messages on region region registration. This changes URM | Melanie | 2010-01-13 | 1 | -3/+3 |
| | | | | | and region. The non-error case should be compatible, so no version bump. Untested. | ||||
* | add interface/method documentatio nto IScriptModuleComms | Justin Clark-Casey (justincc) | 2010-01-11 | 1 | -2/+18 |
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* | Whitespace cleanup | Melanie | 2010-01-11 | 3 | -169/+169 |
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* | Adds llRotTarget and the events at_rot_target and not_at_rot_target. | Revolution | 2010-01-11 | 3 | -5/+174 |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | Clean CRs from previous patch | Melanie | 2010-01-10 | 1 | -67/+67 |
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* | Adds land collision events. | Revolution | 2010-01-10 | 2 | -10/+156 |
| | | | | | | CRs cleaned from patch Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | Fix a small bug in login disable code | Melanie | 2010-01-10 | 1 | -1/+1 |
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* | Add "StartDisabled" to [Startup] to make all regions start up with | Melanie | 2010-01-10 | 1 | -5/+9 |
| | | | | logins disabled until enabled from the console. Add the AccessModule (WIP) | ||||
* | Remove "login disable", "login enable" and "login status" commands. | Melanie | 2010-01-10 | 1 | -7/+0 |
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* | Fixes prim to prim collision. | Revolution | 2010-01-09 | 1 | -3/+3 |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | Implement the groups module query to make the estate allowed groups work | Melanie | 2010-01-09 | 1 | -1/+28 |
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* | Fixes the Collision errors and adds more to llGetStatus | Revolution | 2010-01-07 | 1 | -45/+74 |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | When rezzing a no-copy object on a no-rez parcel, the object vanishes from | Melanie | 2010-01-04 | 1 | -0/+7 |
| | | | | | inventory until relog. This patch corrects this and puts the item back into inventory. | ||||
* | Formatting cleanup. Add copyright headers. | Jeff Ames | 2010-01-04 | 6 | -40/+40 |
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* | Readds llCollisionFilter and adds llPassCollision. | Revolution | 2009-12-31 | 2 | -62/+276 |
| | | | | | | Applied with whitespace cleanup Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | This patch caused serialization errors and needs to be reexamined | Melanie | 2009-12-31 | 1 | -271/+63 |
| | | | | | | Revert "[PATCH] Adds llCollisionFilter" This reverts commit eab2b4c6a96cd5b2a0f079f27a9c2ac15273d3f0. | ||||
* | [PATCH] Adds llCollisionFilter | Melanie | 2009-12-31 | 1 | -63/+271 |
| | | | | Thank you, Revolution. Applied with minor changes. | ||||
* | * Fixes Sitting on the ground. | Teravus Ovares (Dan Olivares) | 2009-12-30 | 2 | -3/+13 |
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* | * Makes forward and backward key reactions faster by responding to the NUDGE ↵ | Teravus Ovares (Dan Olivares) | 2009-12-30 | 2 | -9/+35 |
| | | | | type movements. | ||||
* | Change teleports so the TeleportFlags are sent to the destination sim. It | Melanie | 2009-12-29 | 5 | -11/+23 |
| | | | | | can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation | ||||
* | Fixes the broken build of the previous commit. | Diva Canto | 2009-12-23 | 1 | -1/+2 |
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* | Add saving assets from gestures to IAR | Melanie | 2009-12-23 | 1 | -1/+41 |
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* | Add a data path for error messages | root | 2009-12-22 | 4 | -6/+39 |
| | | | | | | Committed from my other box where git is not configured properly Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | Glue code for a couple of new LSL function implementations | Melanie | 2009-12-22 | 2 | -0/+51 |
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* | When a script has been loaded, remove it's state entry, so recompiling | Melanie | 2009-12-21 | 1 | -0/+1 |
| | | | | doesn't pick up the old state again. | ||||
* | Script State Fix: Part 2 | Melanie | 2009-12-21 | 2 | -8/+49 |
| | | | | | | Change the reader to wrap old-style definitions in new style wrappers. Change importer to not check irrelevant data that can't be reconstructed This removes the last bit of knowledge of XEngine's .state files from core. | ||||
* | Fix a case where an idle sim can eat 100% of a core | Melanie | 2009-12-20 | 1 | -1/+1 |
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