Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Merge branch 'master' into careminster | Melanie | 2012-02-04 | 5 | -88/+57 |
|\ | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | ||||
| * | Only look for an uploaded transactional asset in Scene.UpdateTaskInventory ↵ | Justin Clark-Casey (justincc) | 2012-02-04 | 3 | -22/+21 |
| | | | | | | | | | | | | | | | | if we have been passed a non-zero transaction ID. This resolves the recent regression from deeb728 where notecards could not be saved in prim inventories. This looks like a better solution than deeb728 since only non-caps updates pass in a transaction ID. Hopefully resolves http://opensimulator.org/mantis/view.php?id=5873 | ||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-02-03 | 1 | -8/+7 |
| |\ | |||||
| | * | Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before ↵ | Dan Lake | 2012-02-03 | 1 | -4/+7 |
| | | | | | | | | | | | | triggering events on a potentially null Scene | ||||
| * | | Change SceneObjectSerializer to use common ↵ | Justin Clark-Casey (justincc) | 2012-02-03 | 1 | -74/+29 |
| | | | | | | | | | | | | | | | | | | ExternalRepresentationUtils.ExecuteReadProcessors() methods. Adds ability to submit a customized exception message to match logging. | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-02-03 | 4 | -41/+98 |
|\ \ \ | |/ / | |||||
| * | | Commenting out new event until I can fix OpenSim tests. Currently, testing ↵ | Dan Lake | 2012-02-02 | 1 | -6/+6 |
| | | | | | | | | | | | | objects does not create a Scene or EventManager so triggering events crashes some tests | ||||
| * | | OpenSim tests do not always create an EventManager so calls to trigger ↵ | Dan Lake | 2012-02-02 | 1 | -2/+6 |
| |/ | | | | | | | events during tests must check for null EventManager | ||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2012-02-02 | 2 | -14/+17 |
| |\ | |||||
| | * | Improve reliability of script state saving by covering various saving | Melanie | 2012-02-02 | 2 | -14/+17 |
| | | | | | | | | | | | | and loading scenarios which resulted in loss of continuity on item ids | ||||
| * | | ObjectAddedToScene event should be fired when duplicating objects | Dan Lake | 2012-02-02 | 2 | -20/+22 |
| | | | |||||
| * | | Add event RegionHeartbeatEnd for modules interested in coordinating activity ↵ | Dan Lake | 2012-02-01 | 2 | -10/+36 |
| | | | | | | | | | | | | with region heartbeats | ||||
| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2012-02-01 | 19 | -354/+792 |
| |\ \ | | |/ | |||||
| * | | Trigger event when prims are scheduled for an update. This gives modules ↵ | Dan Lake | 2012-01-19 | 2 | -0/+28 |
| | | | | | | | | | | | | early access to changed parameters. | ||||
| * | | Cleaned up Color and Text parameters in SOP and made LocalFlags public for ↵ | Dan Lake | 2012-01-19 | 1 | -20/+6 |
| | | | | | | | | | | | | module access. | ||||
| * | | Add a version of GetGroupByPrim to Scene which accepts UUID instead of localID | Dan Lake | 2012-01-19 | 2 | -1/+12 |
| | | | |||||
* | | | Streamline banning code using existing methods. | Melanie | 2012-02-02 | 1 | -3/+13 |
| | | | |||||
* | | | Fix remembering attachment point and position when an item is rezzed in world. | Melanie | 2012-02-02 | 1 | -1/+19 |
| | | | | | | | | | | | | | | | Also fix PRIM_LOCAL_POS returning 0 when used on child prims from a script in the root. | ||||
* | | | Improve reliability of script state saving by covering various saving | Melanie | 2012-02-02 | 2 | -13/+16 |
| | | | | | | | | | | | | and loading scenarios which resulted in loss of continuity on item ids | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-02-01 | 3 | -7/+23 |
|\ \ \ | | |/ | |/| | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | ||||
| * | | Small optimization to last commit | Melanie | 2012-02-01 | 1 | -5/+5 |
| | | | |||||
| * | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-02-01 | 1 | -0/+6 |
| |\ \ | |||||
| | * | | Implement "show object uuid <uuid>" console command. | Justin Clark-Casey (justincc) | 2012-01-31 | 1 | -0/+6 |
| | | | | | | | | | | | | | | | | This will show details about a part with the given uuid if it's found. | ||||
| * | | | Fix copy/paste errors | Melanie | 2012-02-01 | 2 | -3/+3 |
| | | | | |||||
| * | | | Straighten out some attachment mess. Don't save attachment states for HG | Melanie | 2012-02-01 | 1 | -1/+11 |
| |/ / | | | | | | | | | | | | | visitors at all. On Leaving a sim, save only the changed ones. Don't save all scripted stuff when leaving a sim. | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-01-31 | 1 | -104/+0 |
|\ \ \ | |/ / | |||||
| * | | Move object delete commands into a commands region module, in preparation ↵ | Justin Clark-Casey (justincc) | 2012-01-31 | 1 | -104/+0 |
| | | | | | | | | | | | | for adding similar show commands. | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-01-31 | 2 | -1/+20 |
|\ \ \ | |/ / | | | | | | | | | | Conflicts: OpenSim/Region/Application/OpenSimBase.cs | ||||
| * | | Remove scene object null check on SceneGraph.AddSceneObject(). Complain ↵ | Justin Clark-Casey (justincc) | 2012-01-31 | 1 | -1/+7 |
| | | | | | | | | | | | | | | | | | | explicitly if there's an attempt to add any object with a zero UUID. Callers themselves need to check that they're not attempting to add a null scene object. | ||||
| * | | Add torture tests to test adding 10,000, 100,000 and 200,000 single prim ↵ | Justin Clark-Casey (justincc) | 2012-01-31 | 2 | -0/+8 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | scene objects. These can be run using the "nant torture" target. They are not part of "nant test" due to their long-run future nature. Such tests are designed to do some testing of extreme situations and give some feedback on memory usage, etc. However, data can be inconsistent due to different machine circumstances and virtual machine actions. This area is under development. | ||||
* | | | Comment debug spam | Melanie | 2012-01-30 | 1 | -3/+3 |
| | | | |||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-01-30 | 1 | -5/+7 |
|\ \ \ | |/ / | |||||
| * | | lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if ↵ | Justin Clark-Casey (justincc) | 2012-01-30 | 1 | -5/+7 |
| | | | | | | | | | | | | SceneObjectGroupsByFullID is updated elsewhere at the same time. | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-01-28 | 4 | -11/+33 |
|\ \ \ | |/ / | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | ||||
| * | | Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry ↵ | Justin Clark-Casey (justincc) | 2012-01-28 | 1 | -4/+12 |
| | | | | | | | | | | | | texEntry) for region modules | ||||
| * | | Add experimental --publish option to "save oar" so that OARs reloaded to the ↵ | Justin Clark-Casey (justincc) | 2012-01-28 | 2 | -5/+21 |
| | | | | | | | | | | | | same grid don't have the publisher as owner. | ||||
| * | | Comment out xfer section in Scene.UpdateTaskInventory() which was causing ↵ | Justin Clark-Casey (justincc) | 2012-01-28 | 1 | -13/+20 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | spurious errors and "script saved" messages when script properties were changed. Viewers since at least Linden Lab 1.23 use the script upload capability to save script changes. It's unknown whether the commented out code was working for very old viewers or not. Code is commented out to reduce complexity and so that useful error messages don't need to be removed. If there is a substantial population using extremely old viewers that can't upgrade to a newer version 1 viewer (e.g. 1.23) or similar TPV then this can be revisited. | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-01-28 | 1 | -1/+33 |
|\ \ \ | |/ / | |||||
| * | | Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate(). | Justin Clark-Casey (justincc) | 2012-01-28 | 1 | -1/+33 |
| | | | | | | | | | | | | | | | This allows NPCs to be sensed as agents by LSL sensors rather than as a specific NPC type (which is currently an OpenSimulator-only extension). Wiki doc on this and other recent NPC functions will follow soon | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-01-27 | 1 | -1/+1 |
|\ \ \ | |/ / | |||||
| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-01-27 | 1 | -0/+30 |
| |\ \ | |||||
| * | | | Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ↵ | Justin Clark-Casey (justincc) | 2012-01-27 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | NPC, the npc's own key for an 'unowned' NPC and NULL_KEY is the input key was not an npc. llGetOwnerKey() could also be extended but this does not allow one to distinguish between an unowned NPC and some other result (e.g. 'no such object' if NULL_KEY is the return. Also, any future extensions to LSL functions by Linden Lab are unpredictable and OpenSim-specific extensions could clash. | ||||
* | | | | Merge branch 'master' into careminster | Melanie | 2012-01-26 | 1 | -0/+27 |
|\ \ \ \ | | |/ / | |/| | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs | ||||
| * | | | Support rejecting a teleport if a user is banned in all parcels that have | Melanie | 2012-01-26 | 1 | -0/+30 |
| |/ / | | | | | | | | | | spawn points | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-01-26 | 2 | -0/+87 |
|\ \ \ | |/ / | |||||
| * | | Add basic TestAddScript() regression test | Justin Clark-Casey (justincc) | 2012-01-26 | 2 | -0/+87 |
| | | | |||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-01-26 | 2 | -89/+108 |
|\ \ \ | |/ / | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | ||||
| * | | refactor: change RezScriptFromAgentInventory(), RezNewScript() and ↵ | Justin Clark-Casey (justincc) | 2012-01-26 | 2 | -31/+34 |
| | | | | | | | | | | | | | | | | | | AddInventoryItem() to accept an agent id rather than a full IClientAPI. This stops some code having to make spurious client == null checks and reduces regression test complexity. | ||||
| * | | refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), ↵ | Justin Clark-Casey (justincc) | 2012-01-25 | 1 | -79/+95 |
| | | | | | | | | | | | | RezNewScript() and rename one RezScript() to RezScriptFromPrim() | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-01-25 | 1 | -6/+0 |
|\ \ \ | |/ / | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneGraph.cs |