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My fork of OpenSim for IG and DG, called SledjChisl.
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*
Continuing refactor. Refactor DeRezObject to deal with multiple objects
Melanie Thielker
2010-06-01
3
-69
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+89
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Add a method to get the bounding box and root prim offsets within it for
Melanie Thielker
2010-06-01
1
-0
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+44
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Split GetAxisAlignedBoundingBox into two methods to allow calculation of
Melanie Thielker
2010-06-01
1
-3
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+20
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Change the handling of CreateSelected. Only send it on real creation, not
Melanie Thielker
2010-06-01
1
-1
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+2
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Fix create selection getting overwritten by multiple updates for the same prim.
Melanie Thielker
2010-05-31
3
-3
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+10
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One should not lock null objects.
Melanie Thielker
2010-06-01
1
-5
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+8
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Lock the object queue when dequeueing
Melanie Thielker
2010-06-01
1
-78
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+81
*
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Fix prim returns I broke earlier
Melanie Thielker
2010-06-01
2
-5
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+8
*
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Change the handling of CreateSelected. Only send it on real creation, not
Melanie Thielker
2010-06-01
1
-1
/
+2
*
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Continuing refactor. Refactor DeRezObject to deal with multiple objects
Melanie Thielker
2010-06-01
3
-69
/
+89
*
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Add a method to get the bounding box and root prim offsets within it for
Melanie Thielker
2010-06-01
1
-0
/
+44
*
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Split GetAxisAlignedBoundingBox into two methods to allow calculation of
Melanie Thielker
2010-06-01
1
-2
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+19
*
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Fix create selection getting overwritten by multiple updates for the same prim.
Melanie Thielker
2010-05-31
3
-3
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+10
*
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Implement suspended updates - When an operation is occurring on lots of prims...
Tom Grimshaw
2010-05-29
4
-14
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+61
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-05-28
4
-14
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+38
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get TestSaveIarV0_1() uncommented but not running as a test yet since I didn'...
Justin Clark-Casey (justincc)
2010-05-28
1
-0
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+2
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Add ability to load IARs directly from URIs
Justin Clark-Casey (justincc)
2010-05-28
1
-1
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+25
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Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.
Justin Clark-Casey (justincc)
2010-05-28
1
-2
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+6
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Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the ...
Justin Clark-Casey (justincc)
2010-05-28
1
-2
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+5
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remove redundant ScenePresence.QueuePartForUpdate() - every place in the code...
Justin Clark-Casey (justincc)
2010-05-28
1
-9
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+0
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Prevent a null ref
Melanie Thielker
2010-05-27
1
-0
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+3
*
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Prevent a null ref
Melanie Thielker
2010-05-27
1
-0
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+3
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-05-24
1
-1
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+1
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Change the way alpha is interpreted on prim text. Manris #4723
Melanie
2010-05-24
1
-1
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+1
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Remove an unneeded conditional
Melanie
2010-05-23
1
-2
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+1
*
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Add the SitGround flag back in
Melanie
2010-05-23
1
-1
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+4
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-05-23
1
-1
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+7
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Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628
Justin Clark-Casey (justincc)
2010-05-21
1
-3
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+2
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-05-21
9
-321
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+349
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2010-05-21
2
-69
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+68
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*
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-05-21
2
-17
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+32
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Added a sanity check before using m_config in the Scene constructor
John Hurliman
2010-05-21
1
-16
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+19
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Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-05-21
5
-267
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+173
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*
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rearrange SceneGraph.AddSceneObject() to return earlier if an object with tha...
Justin Clark-Casey (justincc)
2010-05-21
1
-53
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+49
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Add a new priority scheme that works like FrontBack, but completely depriorit...
Melanie
2010-05-21
1
-0
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+57
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*
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* Added code comments to Prioritizer.cs that document how to add a new update...
John Hurliman
2010-05-21
1
-1
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+13
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*
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* Moving all of the prioritization/reprioritization code into a new file Prio...
John Hurliman
2010-05-21
5
-267
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+173
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*
minor: remove LongRunning test designator from TestAddSceneObject() since it ...
Justin Clark-Casey (justincc)
2010-05-21
1
-1
/
+1
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*
add test to make sure that adding an object where one already exists in the s...
Justin Clark-Casey (justincc)
2010-05-21
1
-0
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+34
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*
extend TestAddSceneObject() to check Scene.AddNewSceneObject() return boolean
Justin Clark-Casey (justincc)
2010-05-21
1
-3
/
+13
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*
Fix a problem where SceneGraph.AddSceneObject() would return false on success...
Justin Clark-Casey (justincc)
2010-05-21
1
-7
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+14
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*
add prim item and test asset save in save oar unit test
Justin Clark-Casey (justincc)
2010-05-21
2
-4
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+7
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*
Change the way the object perms are propagated to attempt to salvage
Melanie
2010-05-21
1
-21
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+23
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-05-21
3
-27
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+41
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*
Merging slimupdates2
unknown
2010-05-20
4
-88
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+94
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*
Refactor scene presence list for lockless iteration. Lock contention will now...
Dan Lake
2010-05-15
1
-61
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+53
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Implements three new OSSL functions for parcel management: osParcelJoin joins...
OpenSim Master
2010-05-13
1
-0
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+3
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* Initial commit of the slimupdates2 rewrite. This pass maintains the origina...
unknown
2010-05-12
2
-27
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+38
*
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Refactor scene presence list for lockless iteration. Lock contention will now...
Melanie
2010-05-21
1
-82
/
+49
*
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Merge branch 'careminster' into careminster-presence-refactor
Melanie
2010-05-21
2
-22
/
+54
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