Commit message (Collapse) | Author | Age | Files | Lines | |
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* | still testing | UbitUmarov | 2014-08-26 | 1 | -28/+28 |
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* | even less kills on tps | UbitUmarov | 2014-08-26 | 1 | -1/+2 |
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* | *test* back to no sog kills, little retouch on attachment updates, | UbitUmarov | 2014-08-25 | 1 | -4/+4 |
| | | | | NameValue AttachItemID is a root part thing only | ||||
* | back to just kills | UbitUmarov | 2014-08-25 | 1 | -1/+0 |
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* | *test* send kills and hack | UbitUmarov | 2014-08-25 | 1 | -0/+3 |
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* | clean sendKill a bit, remove a IsChild that is set too early in a calling | UbitUmarov | 2014-08-24 | 1 | -2/+15 |
| | | | | path | ||||
* | send avatar kills after attachments, send otherattachments before rest of | UbitUmarov | 2014-08-23 | 1 | -3/+4 |
| | | | | sog ( updates will mess this again but well... ) | ||||
* | back to sending attachment sog kills in place of the hack. This is the | UbitUmarov | 2014-08-23 | 1 | -5/+8 |
| | | | | official way of doing it | ||||
* | sop SendFullUpdate() goes by presence if it is a attachment | UbitUmarov | 2014-08-22 | 2 | -8/+39 |
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* | some cleanup ( well or not ) | UbitUmarov | 2014-08-22 | 5 | -81/+234 |
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* | revert the kills, they seem even worse | UbitUmarov | 2014-08-22 | 1 | -8/+3 |
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* | silly... | UbitUmarov | 2014-08-22 | 1 | -2/+2 |
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* | replace hack by sog kills on tp out | UbitUmarov | 2014-08-21 | 1 | -1/+15 |
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* | make the hack more extensive. Forbid sog/sop updates if Intransit but | UbitUmarov | 2014-08-21 | 1 | -8/+13 |
| | | | | release it sooner | ||||
* | replace AgentHasMovedAway + KillEntity by a hacked version on teleports | UbitUmarov | 2014-08-21 | 1 | -1/+10 |
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* | some cleanup.. | UbitUmarov | 2014-08-21 | 1 | -174/+146 |
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* | ... | UbitUmarov | 2014-08-21 | 1 | -2/+3 |
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* | variations.. | UbitUmarov | 2014-08-21 | 1 | -195/+48 |
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* | test | UbitUmarov | 2014-08-21 | 1 | -15/+22 |
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* | add filter sog updates | UbitUmarov | 2014-08-21 | 2 | -2/+40 |
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* | bug fix | UbitUmarov | 2014-08-21 | 1 | -2/+2 |
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* | test | UbitUmarov | 2014-08-21 | 1 | -6/+6 |
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* | test | UbitUmarov | 2014-08-21 | 1 | -15/+29 |
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* | bad test | UbitUmarov | 2014-08-21 | 1 | -2/+2 |
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* | add a direct sendpartfullUpdate to send a full object update to a part, | UbitUmarov | 2014-08-21 | 1 | -0/+4 |
| | | | | optionally overriding its parentID. check what it does to attachments | ||||
* | reserve updates priority queue 2 for attachments, send them by it on | UbitUmarov | 2014-08-20 | 1 | -4/+16 |
| | | | | | | BestAvatarResp scheme. Attachments cannot be sent on imediate queues, since they will block everything. Changed distance to priority math, keeping identical result, shifted to start at queue 3. | ||||
* | Reserve a extra localID for a presence ( it will be localID + 1 ) | UbitUmarov | 2014-08-20 | 2 | -1/+13 |
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* | sending attachment kills before putting them back doesnt cover all cases | UbitUmarov | 2014-08-20 | 1 | -24/+21 |
| | | | | and seems heavy for viewers | ||||
* | also send attachment pre-kills on crossings | UbitUmarov | 2014-08-19 | 1 | -1/+14 |
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* | test .... | UbitUmarov | 2014-08-19 | 1 | -1/+1 |
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* | test | UbitUmarov | 2014-08-19 | 1 | -2/+148 |
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* | variationsss... | UbitUmarov | 2014-08-19 | 1 | -4/+8 |
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* | remove the silly sendTerseUpdates. I was fooled by wingridproxy not | UbitUmarov | 2014-08-19 | 1 | -3/+0 |
| | | | | decoding updates correctly | ||||
* | test | UbitUmarov | 2014-08-19 | 1 | -13/+40 |
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* | test | UbitUmarov | 2014-08-19 | 1 | -7/+5 |
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* | send the avatar data after sending attachments, by the same Entity updates | UbitUmarov | 2014-08-19 | 1 | -7/+41 |
| | | | | path | ||||
* | HACK force GetPriorityByBestAvatarResponsiveness ignoring configuration | UbitUmarov | 2014-08-19 | 1 | -0/+5 |
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* | minor changes to GetPriorityByBestAvatarResponsiveness code | UbitUmarov | 2014-08-19 | 1 | -15/+16 |
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* | *test* send attachments in sync, resend avatar at end | UbitUmarov | 2014-08-19 | 1 | -1/+9 |
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* | undo the hack.. its useless | UbitUmarov | 2014-08-18 | 1 | -9/+0 |
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* | moved hacks to scene presence completemovement, possible only needed | UbitUmarov | 2014-08-18 | 2 | -10/+10 |
| | | | | there? | ||||
* | missing file for previus commit | UbitUmarov | 2014-08-18 | 1 | -0/+10 |
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* | *DANGER* *HACKS* on reusing child presences: partA send kills to | UbitUmarov | 2014-08-18 | 1 | -0/+1 |
| | | | | viewers, partB keep using same localID (as before) | ||||
* | reduce the kills sent, hide attachments kills on origin | UbitUmarov | 2014-08-18 | 1 | -72/+17 |
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* | NOT GOOD. Changed hide code on crossing/tp. Send needed avatar and attachments | UbitUmarov | 2014-08-18 | 1 | -35/+60 |
| | | | | | kills, visible so we can see what is going on, to try to improve later (this are always needed, hidding just made issues more visible ) | ||||
* | put bake bakes, plus a missing change forcing animations to pass by | UbitUmarov | 2014-08-17 | 1 | -1/+5 |
| | | | | scenepresence | ||||
* | more detailed timing on completmovement | UbitUmarov | 2014-08-16 | 1 | -0/+19 |
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* | minor low resolution debug timming | UbitUmarov | 2014-08-16 | 1 | -1/+3 |
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* | change how avatar data, appearance and animations are sent, specially | UbitUmarov | 2014-08-16 | 1 | -112/+98 |
| | | | | the order | ||||
* | dont mess with Throttles in code also used to send to main regions. Use | UbitUmarov | 2014-08-14 | 1 | -2/+6 |
| | | | | full parameters on appearance cloning so its clear we want it all |