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* Merge branch 'master' into careminsterMelanie2012-03-293-17/+6
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| * Add comment about setting client.SceneAgent in AddNewClient()Justin Clark-Casey (justincc)2012-03-291-0/+3
| * Simplify friends caching by only doing this for root agents - no functions re...Justin Clark-Casey (justincc)2012-03-282-1/+3
| * HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...Diva Canto2012-03-281-16/+0
* | Merge branch 'master' into careminsterMelanie2012-03-282-15/+18
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| * More on switching the root folder from under the viewer. More experiments.Diva Canto2012-03-272-15/+18
* | Merge branch 'master' into careminsterMelanie2012-03-282-4/+26
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-03-271-0/+15
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| | * Add "friends show cache <first-name> <last-name>" command for debugging purpo...Justin Clark-Casey (justincc)2012-03-281-0/+15
| * | HG: Switch root folders from under the viewer. Towards HG 2.0. This is guarde...Diva Canto2012-03-271-4/+11
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* | Merge branch 'master' into careminsterMelanie2012-03-281-2/+10
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| * minor: Add some documentation to OnNewClient and OnClientClosed eventsJustin Clark-Casey (justincc)2012-03-281-2/+10
* | Merge branch 'master' into careminsterMelanie2012-03-272-1/+3
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| * Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(user...Snoopy Pfeffer2012-03-271-0/+2
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-03-2724-593/+818
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| * | When loading objects from DB, first add to scene, then call TriggerOnSceneObj...Dan Lake2012-03-271-1/+1
* | | Merge branch 'master' into careminsterMelanie2012-03-271-0/+8
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| * | HG: beginning of a more restrictive inventory access procedure (optional). Ex...Diva Canto2012-03-271-0/+8
* | | Merge branch 'master' into careminsterMelanie2012-03-261-0/+2
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| * | Add some more overloads to allow registering overloaded methods and listsMelanie2012-03-261-0/+2
* | | Merge branch 'master' into careminsterMelanie2012-03-261-1/+1
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| * | Add a hust UUID to the script invocationsMelanie2012-03-261-1/+1
| * | Fix the omission on the interface declarationMelanie2012-03-261-1/+1
| * | Dynamically create the delegate type to reduce complexity in the callerMelanie2012-03-261-1/+2
| * | Correct the design error I introduced into ScriptComms. Untested but about toMelanie2012-03-261-4/+3
* | | Fix the omission on the interface declarationMelanie2012-03-261-1/+1
* | | Dynamically create the delegate type to reduce complexity in the callerMelanie2012-03-261-1/+2
* | | Correct the design error I introduced into ScriptComms. Untested but about toMelanie2012-03-261-4/+3
* | | Merge branch 'master' into careminsterMelanie2012-03-251-1/+2
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| * | Simplify the module invocation registration. The types and method nameMelanie2012-03-251-1/+2
* | | Merge branch 'master' into careminsterMelanie2012-03-231-0/+16
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| * | Comment out log message about sending periodic appearance updates.Justin Clark-Casey (justincc)2012-03-231-2/+2
| * | Add experimental SendPeriodicAppearanceUpdates = true/false setting to [Start...Justin Clark-Casey (justincc)2012-03-231-0/+17
* | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-03-231-14/+29
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| * | | Make anims way more snappy. Decouple SP animation handling from physics frameMelanie2012-03-231-14/+29
* | | | Merge branch 'master' into careminsterMelanie2012-03-231-14/+77
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| * | | Add a scene maintenance thread in parallel to the heartbeat thread. The main...Justin Clark-Casey (justincc)2012-03-231-14/+77
* | | | Merge branch 'master' into careminsterMelanie2012-03-232-56/+70
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| * | Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method...Justin Clark-Casey (justincc)2012-03-231-17/+20
| * | Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C...Justin Clark-Casey (justincc)2012-03-231-24/+25
| * | Fix build breakJustin Clark-Casey (justincc)2012-03-231-1/+1
| * | Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769eJustin Clark-Casey (justincc)2012-03-232-3/+3
| * | Comment out unused scene loop restart code.Justin Clark-Casey (justincc)2012-03-231-19/+22
| * | Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda...Justin Clark-Casey (justincc)2012-03-231-2/+2
| * | Add commented out section on collisions switch in Scene.SetSceneCoreDebug().Justin Clark-Casey (justincc)2012-03-231-0/+6
| * | refactor: simplify code for checks when part.OwnerID != destPart.OwnerID in M...Justin Clark-Casey (justincc)2012-03-221-11/+8
* | | Merge commit '760010d6fb6aac313d79ce0a4d0016d3809246a0' into careminsterMelanie2012-03-224-11/+22
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| * | Fix llGiveInventory() so that it checks the destination part for AllowInvento...Justin Clark-Casey (justincc)2012-03-221-5/+5
| * | Add llGiveInventory() test from object to object where both objects are owned...Justin Clark-Casey (justincc)2012-03-223-6/+17
* | | Merge branch 'master' into careminsterMelanie2012-03-226-102/+190
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