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My fork of OpenSim for IG and DG, called SledjChisl.
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Files
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*
Merge branch 'avination' into ubitwork
UbitUmarov
2012-06-29
1
-2
/
+9
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\
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*
Fix llRegionSayTo the right way
Melanie
2012-06-28
1
-2
/
+9
*
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fix a seg fault in sp.cs
UbitUmarov
2012-06-25
1
-1
/
+2
*
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fix turning off phanton always decreasing number of physical parts
UbitUmarov
2012-06-21
1
-28
/
+28
*
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fix SceneGraph Add/Remove PhysicalPrim counters
UbitUmarov
2012-06-21
1
-2
/
+2
*
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*CHECK/REVIEW* comented out not used sp.ParentPosition. Comented out SOG.Abs...
UbitUmarov
2012-06-17
2
-14
/
+24
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/
*
Revert changes...
UbitUmarov
2012-06-15
1
-21
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+3
*
Add sop IsPhysical and IsPhantom to be used gradually in core in place of as...
UbitUmarov
2012-06-15
1
-3
/
+21
*
Changed t adding the avatar dependent sit offset and not subtracting, so not...
UbitUmarov
2012-06-13
1
-2
/
+4
*
*TEST this will affect inworld sittargets by +-0.1m, so may be very BAD *. Ch...
UbitUmarov
2012-06-13
1
-1
/
+2
*
Moved auxiliar funtions of last commit from sop to lsl api since they are on...
UbitUmarov
2012-06-12
1
-34
/
+0
*
*UNTESTED* extended llGet*PrimitiveParam() to support avatars. Some auxiliar ...
UbitUmarov
2012-06-12
1
-0
/
+34
*
change object drag so it applies a impulse and not a push force so it works a...
UbitUmarov
2012-06-11
1
-2
/
+6
*
Fix a corner case where checking for region corssing may cross an avatar back if
Melanie
2012-06-08
1
-2
/
+7
*
Revert "Add a frame based watchdog function to keyframed motion"
Melanie
2012-06-08
1
-20
/
+0
*
Merge branch 'ubitwork' into avination
Melanie
2012-06-08
1
-0
/
+20
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\
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*
Add a frame based watchdog function to keyframed motion
Melanie
2012-06-08
1
-0
/
+20
*
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Cut off collision sounds with avatar at 3.2. This makes most walkig collisions
Melanie
2012-06-08
1
-1
/
+1
*
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Further limit the amount of avatar collisions that will actually trigger
Melanie
2012-06-07
1
-2
/
+4
*
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Add the ability to query the MYSQL databse for a list of the stored prim UUIDs
Melanie
2012-06-07
2
-0
/
+3
*
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Implement playing of the real collision sounds, change scaling for avatar
Melanie
2012-06-07
1
-133
/
+57
*
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Make not_at_target stop when the target is reached even if the script
Melanie
2012-06-07
1
-1
/
+2
*
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Disable default collision sounds until they can be uploaded, but enable custo...
Melanie
2012-06-07
1
-55
/
+56
*
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Make the "delay restart" button delay restart for 1 hour rather than aborting
Melanie
2012-06-07
1
-0
/
+1
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/
*
fix the real cause of double velocity
UbitUmarov
2012-06-05
1
-1
/
+0
*
Fix land collisions to work like SL.
Melanie
2012-06-05
1
-6
/
+16
*
Actually trigger land collisions in the root even when a child collides
Melanie
2012-06-04
1
-1
/
+1
*
Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...
Melanie
2012-06-04
2
-2
/
+2
*
Fix LSL animation state reporting and animation state transitions on crossing
Melanie
2012-06-01
1
-1
/
+1
*
Add advanced collision processing into ScenePresence
Melanie
2012-05-29
1
-162
/
+162
*
Fix collision filtering
Melanie
2012-05-29
1
-10
/
+10
*
Merge branch 'avination' into ubitwork
UbitUmarov
2012-05-28
1
-176
/
+90
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\
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*
Place the return back into collision sounds.
Melanie
2012-05-28
1
-0
/
+4
|
*
Modify SceneManeger to use a DoubleDictionary and work without locks.
Melanie
2012-05-28
1
-176
/
+90
*
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disable collision sounds for now
UbitUmarov
2012-05-28
1
-2
/
+8
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/
*
Merge branch 'ubitwork' into avination
Melanie
2012-05-21
3
-174
/
+384
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\
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*
missing update script events call
UbitUmarov
2012-05-20
1
-1
/
+12
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*
fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...
UbitUmarov
2012-05-19
1
-1
/
+1
|
*
reduce useless waste of cpu. Make character collision events be done similia...
UbitUmarov
2012-05-19
1
-1
/
+3
|
*
a bit faster collision sound type verification plus a few fixes/changes
UbitUmarov
2012-05-19
2
-53
/
+100
|
*
temp work: sounds simetric acording to materials, still 'window close' test ...
UbitUmarov
2012-05-19
1
-30
/
+98
|
*
modulate collision sound intensity with collision relative velocity for parts...
UbitUmarov
2012-05-19
2
-46
/
+89
|
*
modulate collision sounds intensity with relative collision speed
UbitUmarov
2012-05-19
2
-81
/
+120
*
|
Fix setting positions of attachments. The recent security fix regarding
Melanie
2012-05-19
1
-1
/
+1
*
|
Merge branch 'ubitwork' into avination
Melanie
2012-05-17
1
-28
/
+9
|
\
\
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/
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*
removed redundant colision sounds. Temporary muted sounds ( returns at top o...
UbitUmarov
2012-05-17
1
-28
/
+13
*
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Temprorarily disable collision sounds until we have some sound bites
Melanie
2012-05-17
1
-1
/
+5
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/
*
trigger collision sounds on active agent position for better spatial effect ...
UbitUmarov
2012-05-17
2
-23
/
+22
*
increase avatars collisions report to 10 per sec, Stopped sound on avatar to ...
UbitUmarov
2012-05-17
2
-2
/
+2
*
add avatar colision sounds. Changed test sound UUID
UbitUmarov
2012-05-17
2
-62
/
+120
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