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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
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create a new ode character also with the new information
UbitUmarov
2012-12-07
1
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+6
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*TEST* Use new avatar size in ubitODE.
UbitUmarov
2012-12-07
1
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+6
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avatar collision plane send to viewer is only relative to feet. change
UbitUmarov
2012-12-05
1
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+11
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*TEST* diferent avatar collider
UbitUmarov
2012-12-03
1
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+13
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Merge branch 'master' into careminster
Melanie
2012-11-23
3
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+81
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Fix problem where restarting the currently selected region would stop various...
Justin Clark-Casey (justincc)
2012-11-23
2
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+25
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Add regression test for checking scene close when SceneManager is asked to close
Justin Clark-Casey (justincc)
2012-11-23
1
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+58
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Fix a build break introduced by us having a more efficient DoubleDictionary
Melanie
2012-11-23
1
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+8
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Merge branch 'master' into careminster
Melanie
2012-11-23
1
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+7
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Fix regression where we stopped closing scenes on simulator exit.
Justin Clark-Casey (justincc)
2012-11-23
1
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+7
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Merge branch 'master' into careminster
Melanie
2012-11-20
1
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+20
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Minor formatting for 0962a35d and a few one-line comments as to why that code...
Justin Clark-Casey (justincc)
2012-11-20
1
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+7
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Fix movetotarget on mega regions.
Iain Oliver
2012-11-20
1
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+21
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Merge branch 'avination' into careminster
Melanie
2012-11-17
3
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+28
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Merge branch 'ubitwork' into avination
Melanie
2012-11-06
1
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+10
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actually remove the use of random on persist timmings
UbitUmarov
2012-11-02
1
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+6
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Create a new random when needed using normal time based seed instead of
UbitUmarov
2012-11-02
1
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+5
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-10-30
5
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+55
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Pipe Throttle Update Event to EventManager, client --> ScenePresence --> Even...
teravus
2012-11-04
2
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+18
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Merge branch 'master' into careminster
Melanie
2012-11-15
1
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+33
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Added AssemblyInfos to every dll in the OpenSim.Region namespace.
Diva Canto
2012-11-14
1
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+33
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Merge branch 'master' into careminster
Melanie
2012-11-12
5
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+12
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Completely remove the IRegionModule interface
Melanie
2012-11-12
1
-55
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+0
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Stop closing old style modules
Melanie
2012-11-12
1
-9
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+0
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Remove the old style module loader and all references to it
Melanie
2012-11-12
4
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+12
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Merge branch 'master' into careminster
Melanie
2012-11-12
1
-36
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+78
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document & 80-character width terminal formatting
SignpostMarv
2012-11-11
1
-36
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+78
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Merge branch 'master' into careminster
Melanie
2012-11-11
1
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+33
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moving windlight-sources to correct namespace-named folder (world); add Light...
PixelTomsen
2012-11-11
1
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+33
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Merge branch 'master' into careminster
Melanie
2012-11-11
6
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+174
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One more module converted: CloudModule.
Diva Canto
2012-11-10
1
-1
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+1
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80 character-width terminal formatting of IDialogModule interface, removing s...
SignpostMarv
2012-11-10
1
-23
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+28
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Documenting parameters of methods on the IDialogModule interface
SignpostMarv
2012-11-10
1
-33
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+73
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Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() a...
Justin Clark-Casey (justincc)
2012-11-10
2
-35
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+70
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Converted the WindModule to the new region module interface (38 to go). Also ...
Diva Canto
2012-11-09
1
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+1
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Converted the SunModule to the new region module interface. (39 to go...)
Diva Canto
2012-11-09
1
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+1
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Merge branch 'master' into careminster
Melanie
2012-11-09
1
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+2
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marking IRegionModule interface as obsolete via System.ObsoleteAttribute, int...
SignpostMarv
2012-11-09
1
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+2
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Add a method to query all registered script constants to allow non-XEngine
Melanie
2012-11-04
1
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+2
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Merge branch 'avination' into careminster
Melanie
2012-11-04
4
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+13
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Add a method to query all registered script constants to allow non-XEngine
Melanie
2012-11-04
1
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+2
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Merge branch 'ubitwork' into avination
Melanie
2012-11-01
2
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+11
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more debug
UbitUmarov
2012-10-28
1
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+2
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remove pre physics build testing
UbitUmarov
2012-10-28
1
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+1
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Add some extra debug on scene close
UbitUmarov
2012-10-28
1
-1
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+9
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Make sure we're not accessing a physics scene if we're not in one yet.
Melanie
2012-10-30
1
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+1
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Merge branch 'master' into careminster
Melanie
2012-11-03
1
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+3
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Change to earlier commit for TargetVelocity to support distributed physics.
Dan Lake
2012-11-02
1
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+3
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Merge branch 'master' into careminster
Melanie
2012-11-01
1
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+1
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Add TargetVelocity to PhysicsActor interface to support distributed physics. ...
Dan Lake
2012-10-31
1
-1
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+1
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