| Commit message (Expand) | Author | Age | Files | Lines |
* | refactor: break out attachment position change code in Scene.UpdatePrimPositi... | Justin Clark-Casey (justincc) | 2010-08-26 | 2 | -24/+21 |
* | Remove mono compiler warnings | Justin Clark-Casey (justincc) | 2010-08-26 | 7 | -36/+7 |
* | Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim() | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -2/+16 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-08-26 | 2 | -27/+38 |
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| * | Make scene object directories more robust and prevent deleted SOP's from | Melanie Thielker | 2010-08-25 | 2 | -18/+29 |
* | | replace m_parts.Count linknum with 0 in CopyRootPart since m_parts.Count is a... | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -1/+1 |
* | | Improve consistency of locking for SOG.m_parts in order to avoid race conditi... | Justin Clark-Casey (justincc) | 2010-08-26 | 6 | -136/+205 |
* | | If setting SOG.UUID, update the SOG.m_parts index as well as the root part UUID | Justin Clark-Casey (justincc) | 2010-08-25 | 1 | -1/+10 |
* | | refactor: Push item retrieval and fixing part of Scene.RezObject() down into ... | Justin Clark-Casey (justincc) | 2010-08-25 | 3 | -55/+82 |
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* | Split out actual scene object insertion code from Scene.Inventory.RezObject a... | Justin Clark-Casey (justincc) | 2010-08-24 | 3 | -25/+62 |
* | refactor: make RezObject() more readable | Justin Clark-Casey (justincc) | 2010-08-24 | 1 | -69/+68 |
* | add test to check move of task item to user inventory when a target folder is... | Justin Clark-Casey (justincc) | 2010-08-24 | 1 | -0/+26 |
* | minor: stop test using obsolete property | Justin Clark-Casey (justincc) | 2010-08-24 | 1 | -1/+1 |
* | refactor TestMoveTaskInventoryItemNoParent() | Justin Clark-Casey (justincc) | 2010-08-24 | 1 | -24/+37 |
* | Add automated test at the opensim 'api' level to check that a given item goes... | Justin Clark-Casey (justincc) | 2010-08-24 | 2 | -1/+105 |
* | minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.cs | Justin Clark-Casey (justincc) | 2010-08-23 | 1 | -1/+5 |
* | Remove various warnings and improve logging messages. No functional changes. | Justin Clark-Casey (justincc) | 2010-08-23 | 1 | -2/+4 |
* | Unit test breakage fix. | Diva Canto | 2010-08-20 | 2 | -6/+11 |
* | Cleaned up a few more things related to incoming agents. | Diva Canto | 2010-08-20 | 1 | -45/+42 |
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-08-20 | 1 | -25/+27 |
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| * | Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.c... | Diva Canto | 2010-08-19 | 1 | -25/+27 |
* | | Add some maptile options, change maptile generation from OpenSimBase to Scene | Melanie | 2010-08-20 | 1 | -9/+54 |
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* | minor: Correct string format in "Can't find linkset root prim" message | Justin Clark-Casey (justincc) | 2010-08-19 | 1 | -1/+1 |
* | Updated the create_region command in the RemoteAdmin plugin to properly suppo... | randomhuman | 2010-08-13 | 1 | -39/+0 |
* | refactor: move binary statistics logging from scene into separate region module | Justin Clark-Casey (justincc) | 2010-08-13 | 2 | -110/+12 |
* | refactor: move Scene.PerformObjectBuy into BuySellModule | Justin Clark-Casey (justincc) | 2010-08-13 | 4 | -162/+49 |
* | Establish new Objects/BuySellModule | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -22/+1 |
* | refactor: move Scene.TerrainUnAcked() handling into TerrainModule | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -8/+0 |
* | refactor: remove Scene.SetRootAgentScene() in favour of existing event with s... | Justin Clark-Casey (justincc) | 2010-08-13 | 3 | -14/+2 |
* | refactor: move more map tile generation code from scene to IWorldMapModule | Justin Clark-Casey (justincc) | 2010-08-13 | 2 | -28/+4 |
* | refactor: Use SOP.Flags rather than SOP.ObjectFlags | Justin Clark-Casey (justincc) | 2010-08-13 | 3 | -12/+12 |
* | File wants to be committed | Diva Canto | 2010-08-11 | 1 | -2/+2 |
* | Changing prim color generates event CHANGED_COLOR. | Marck | 2010-08-10 | 1 | -0/+2 |
* | Removed abstract SetText method from EntityBase to make cleaner API. | Mikko Pallari | 2010-08-10 | 3 | -8/+1 |
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-08-10 | 3 | -50/+92 |
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| * | On shift-copy of an object, set up a new physics actor (as appropriate) for e... | Justin Clark-Casey (justincc) | 2010-08-10 | 3 | -23/+44 |
| * | Reduce number of paths in SOP code by setting flags via Flags property rather... | Justin Clark-Casey (justincc) | 2010-08-10 | 1 | -15/+25 |
| * | Extend DuplicateObject() test to check flags on the duplicated object | Justin Clark-Casey (justincc) | 2010-08-10 | 1 | -7/+9 |
| * | extend TestDuplicateObject() to a two prim object | Justin Clark-Casey (justincc) | 2010-08-10 | 1 | -10/+19 |
* | | Avoid truncation of error message during region creation. | Marck | 2010-08-10 | 1 | -1/+1 |
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* | minor: Remove overly verbose schedule full update log message for attachments | Justin Clark-Casey (justincc) | 2010-08-07 | 1 | -2/+2 |
* | Add new SceneGraphTests class. Add simple TestDuplicateObject() | Justin Clark-Casey (justincc) | 2010-08-07 | 3 | -2/+72 |
* | Remove old test classes that don't actually test anything not done elsewhere | Justin Clark-Casey (justincc) | 2010-08-07 | 2 | -233/+0 |
* | minor: a few miscellaneous comments | Justin Clark-Casey (justincc) | 2010-08-07 | 2 | -0/+9 |
* | Merge branch 'moap' | Justin Clark-Casey (justincc) | 2010-08-06 | 6 | -8/+240 |
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| * | add userExposed parameter to part copy event | Justin Clark-Casey (justincc) | 2010-07-28 | 3 | -4/+13 |
| * | relocate moap specific cloning code to MoapModule | Justin Clark-Casey (justincc) | 2010-07-28 | 2 | -15/+29 |
| * | Fix problem where changes to media textures for prims duplicated by shify cop... | Justin Clark-Casey (justincc) | 2010-07-28 | 1 | -1/+18 |
| * | Add EventManager.OnSceneObjectPreSave() for future use. This is triggered im... | Justin Clark-Casey (justincc) | 2010-07-26 | 2 | -3/+37 |
| * | Add EventManager.OnSceneObjectLoaded() for future use. This is fired immedia... | Justin Clark-Casey (justincc) | 2010-07-26 | 2 | -3/+33 |