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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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*
Chain SOP constructors together rather than having copy/paste code
Justin Clark-Casey (justincc)
2011-11-21
1
-14
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+5
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refactor: Make SOP.Description an automatic property
Justin Clark-Casey (justincc)
2011-11-21
1
-6
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+3
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Remove unused PhysicsActor.SOPDescription
Justin Clark-Casey (justincc)
2011-11-21
1
-11
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+2
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Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff...
Justin Clark-Casey (justincc)
2011-11-19
1
-2
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+6
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Don't register a region twice on both official registration and maptile regen...
Justin Clark-Casey (justincc)
2011-11-19
1
-7
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+5
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If the entire simulator is shutting down then don't bother to unload the scri...
Justin Clark-Casey (justincc)
2011-11-17
1
-10
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+16
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Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...
Justin Clark-Casey (justincc)
2011-11-16
3
-3
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+11
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Call public ForEach instead of using m_entities directly. No semantic changes...
Dan Lake
2011-11-16
1
-2
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+2
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In AddNewClient, iterator over copy of entities rather than copying under rea...
Dan Lake
2011-11-15
1
-2
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+3
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Make tracked per scene thread names conform to the majorirty format.
Justin Clark-Casey (justincc)
2011-11-15
1
-1
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+3
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Add comments about trying to avoid synchronous work off the EventManager.OnMa...
Justin Clark-Casey (justincc)
2011-11-15
2
-4
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+12
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Removed unused and mostly commented out SceneCommunicationService methods
Justin Clark-Casey (justincc)
2011-11-15
2
-116
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+3
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Remove unused RegionCommsListener/IRegionCommsListener.
Justin Clark-Casey (justincc)
2011-11-15
1
-3
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+0
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remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is n...
Justin Clark-Casey (justincc)
2011-11-15
3
-10
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+6
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For clients that are entering a simulator from initial login, stop executing ...
Justin Clark-Casey (justincc)
2011-11-15
1
-4
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+6
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Add test for removing a friendship.
Justin Clark-Casey (justincc)
2011-11-14
1
-0
/
+11
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Merge branch 'remove-scene-viewer'
Dan Lake
2011-11-14
6
-409
/
+22
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Remove SceneViewer from ScenePresence to reduce quadruple queueing of
Dan Lake
2011-11-11
6
-409
/
+22
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Improved method doc for AddFriend() - it actually does set up a two-way relat...
Justin Clark-Casey (justincc)
2011-11-14
1
-5
/
+2
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Add test for adding a friend whilst online
Justin Clark-Casey (justincc)
2011-11-14
1
-0
/
+14
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Do a ScenePresence null check in HGMessageTransferModule.SendIMToScene() to s...
Justin Clark-Casey (justincc)
2011-11-14
1
-0
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+2
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extract common ScenePresence setup code into Init() method for ScenePresenceS...
Justin Clark-Casey (justincc)
2011-11-11
1
-39
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+31
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add SP.PhysicsActor checks to other sit/stand tests
Justin Clark-Casey (justincc)
2011-11-11
1
-0
/
+4
*
add sit and stand on ground test
Justin Clark-Casey (justincc)
2011-11-11
1
-0
/
+23
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extract ground sit code into SP.HandleAgentSitOnGround() for consistency with...
Justin Clark-Casey (justincc)
2011-11-11
1
-12
/
+19
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As with prim sitting avatars, make an avatar phantom when it sits on the grou...
Justin Clark-Casey (justincc)
2011-11-11
1
-6
/
+5
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remove unncessary IClientAPI parameter from SP.SendSitResponse()
Justin Clark-Casey (justincc)
2011-11-11
1
-4
/
+3
*
As per mailing list last week, remove facility that would automatically move ...
Justin Clark-Casey (justincc)
2011-11-11
2
-228
/
+198
*
Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing l...
Justin Clark-Casey (justincc)
2011-11-11
2
-17
/
+42
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-11
5
-274
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+283
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Fix compile error from an earlier commit
Dan Lake
2011-11-10
1
-2
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+0
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Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-10
3
-10
/
+35
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Prevent linking objects while they are deeded. On unlinking deeded objects,
Melanie
2011-11-11
1
-4
/
+19
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-10
2
-19
/
+15
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Fix turn left and turn right properly. Works for both built-ins and LSL AOs
Melanie
2011-11-10
2
-6
/
+16
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In SOP, replaced many references to private members with the public properties
Dan Lake
2011-11-10
1
-243
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+233
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Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-10
1
-2
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+4
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Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert...
Dan Lake
2011-11-10
2
-19
/
+15
*
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Add new ScenePresenceSitTests with a single sit/stand test
Justin Clark-Casey (justincc)
2011-11-11
1
-0
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+103
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Implement nudging support for strafing motion
Melanie
2011-11-10
1
-2
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+4
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Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-10
2
-3
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+7
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Fix misaligned sit animation on scripted sit caused by the default sit
Melanie
2011-11-10
1
-2
/
+6
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minor: Correct misleading method doc on SOG.UpdateRootRotation()
Justin Clark-Casey (justincc)
2011-11-09
1
-1
/
+1
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When updating SOG, a physics taint should not override a full update with a t...
Dan Lake
2011-11-10
1
-10
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+15
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Make the AsyncSceneObjectDeleter send a list of kills. This will make large
Melanie
2011-11-06
1
-1
/
+7
*
Convert SendKillObject to take a list of uint rather than sending one
Melanie
2011-11-06
3
-24
/
+14
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-06
1
-1
/
+10
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HUD attachments: Removes some more messages sent to wrong clients.
Snoopy Pfeffer
2011-11-06
1
-1
/
+10
*
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Allow HG and other scene presences not linked to a user account to function.
Melanie
2011-11-06
1
-1
/
+4
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*
Fix build break
Melanie
2011-11-05
1
-1
/
+1
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