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* Split out actual scene object insertion code from Scene.Inventory.RezObject a...Justin Clark-Casey (justincc)2010-08-243-25/+62
* refactor: make RezObject() more readableJustin Clark-Casey (justincc)2010-08-241-69/+68
* add test to check move of task item to user inventory when a target folder is...Justin Clark-Casey (justincc)2010-08-241-0/+26
* minor: stop test using obsolete propertyJustin Clark-Casey (justincc)2010-08-241-1/+1
* refactor TestMoveTaskInventoryItemNoParent()Justin Clark-Casey (justincc)2010-08-241-24/+37
* Add automated test at the opensim 'api' level to check that a given item goes...Justin Clark-Casey (justincc)2010-08-242-1/+105
* minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.csJustin Clark-Casey (justincc)2010-08-231-1/+5
* Remove various warnings and improve logging messages. No functional changes.Justin Clark-Casey (justincc)2010-08-231-2/+4
* Unit test breakage fix.Diva Canto2010-08-202-6/+11
* Cleaned up a few more things related to incoming agents.Diva Canto2010-08-201-45/+42
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-201-25/+27
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| * Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.c...Diva Canto2010-08-191-25/+27
* | Add some maptile options, change maptile generation from OpenSimBase to SceneMelanie2010-08-201-9/+54
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* minor: Correct string format in "Can't find linkset root prim" messageJustin Clark-Casey (justincc)2010-08-191-1/+1
* Updated the create_region command in the RemoteAdmin plugin to properly suppo...randomhuman2010-08-131-39/+0
* refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)2010-08-132-110/+12
* refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2010-08-134-162/+49
* Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)2010-08-131-22/+1
* refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)2010-08-131-8/+0
* refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...Justin Clark-Casey (justincc)2010-08-133-14/+2
* refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-132-28/+4
* refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)2010-08-133-12/+12
* File wants to be committedDiva Canto2010-08-111-2/+2
* Changing prim color generates event CHANGED_COLOR.Marck2010-08-101-0/+2
* Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari2010-08-103-8/+1
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-103-50/+92
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| * On shift-copy of an object, set up a new physics actor (as appropriate) for e...Justin Clark-Casey (justincc)2010-08-103-23/+44
| * Reduce number of paths in SOP code by setting flags via Flags property rather...Justin Clark-Casey (justincc)2010-08-101-15/+25
| * Extend DuplicateObject() test to check flags on the duplicated objectJustin Clark-Casey (justincc)2010-08-101-7/+9
| * extend TestDuplicateObject() to a two prim objectJustin Clark-Casey (justincc)2010-08-101-10/+19
* | Avoid truncation of error message during region creation.Marck2010-08-101-1/+1
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* minor: Remove overly verbose schedule full update log message for attachmentsJustin Clark-Casey (justincc)2010-08-071-2/+2
* Add new SceneGraphTests class. Add simple TestDuplicateObject()Justin Clark-Casey (justincc)2010-08-073-2/+72
* Remove old test classes that don't actually test anything not done elsewhereJustin Clark-Casey (justincc)2010-08-072-233/+0
* minor: a few miscellaneous commentsJustin Clark-Casey (justincc)2010-08-072-0/+9
* Merge branch 'moap'Justin Clark-Casey (justincc)2010-08-066-8/+240
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| * add userExposed parameter to part copy eventJustin Clark-Casey (justincc)2010-07-283-4/+13
| * relocate moap specific cloning code to MoapModuleJustin Clark-Casey (justincc)2010-07-282-15/+29
| * Fix problem where changes to media textures for prims duplicated by shify cop...Justin Clark-Casey (justincc)2010-07-281-1/+18
| * Add EventManager.OnSceneObjectPreSave() for future use. This is triggered im...Justin Clark-Casey (justincc)2010-07-262-3/+37
| * Add EventManager.OnSceneObjectLoaded() for future use. This is fired immedia...Justin Clark-Casey (justincc)2010-07-262-3/+33
| * implement serverside checks for media texture navigation in order to stop nau...Justin Clark-Casey (justincc)2010-07-261-1/+18
| * implement prim media control permissions serverside in order to stop bad clientsJustin Clark-Casey (justincc)2010-07-261-2/+19
| * Fire CHANGED_MEDIA event if a media texture is set or clearedJustin Clark-Casey (justincc)2010-07-261-1/+2
| * implement llClearPrimMedia()Justin Clark-Casey (justincc)2010-07-261-0/+10
| * implement llSetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-262-3/+14
| * Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-0/+47
| * Implement media texture persistence over server restarts for sqliteJustin Clark-Casey (justincc)2010-07-261-1/+21
| * start storing a mediaurl on the scene object partJustin Clark-Casey (justincc)2010-07-261-1/+6
* | Correct some script constants.Melanie2010-08-063-5/+6