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* Fix compile error from an earlier commitDan Lake2011-11-101-2/+0
* Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-11-103-10/+35
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| * Prevent linking objects while they are deeded. On unlinking deeded objects,Melanie2011-11-111-4/+19
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-11-102-19/+15
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| * | Fix turn left and turn right properly. Works for both built-ins and LSL AOsMelanie2011-11-102-6/+16
* | | In SOP, replaced many references to private members with the public propertiesDan Lake2011-11-101-243/+233
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* | Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-11-101-2/+4
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| * Implement nudging support for strafing motionMelanie2011-11-101-2/+4
* | Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert...Dan Lake2011-11-102-19/+15
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* Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-11-102-3/+7
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| * Fix misaligned sit animation on scripted sit caused by the default sitMelanie2011-11-101-2/+6
| * minor: Correct misleading method doc on SOG.UpdateRootRotation()Justin Clark-Casey (justincc)2011-11-091-1/+1
* | When updating SOG, a physics taint should not override a full update with a t...Dan Lake2011-11-101-10/+15
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* Make the AsyncSceneObjectDeleter send a list of kills. This will make largeMelanie2011-11-061-1/+7
* Convert SendKillObject to take a list of uint rather than sending oneMelanie2011-11-063-24/+14
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-11-061-1/+10
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| * HUD attachments: Removes some more messages sent to wrong clients.Snoopy Pfeffer2011-11-061-1/+10
* | Allow HG and other scene presences not linked to a user account to function.Melanie2011-11-061-1/+4
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* Fix build breakMelanie2011-11-051-1/+1
* Remove spammy autopilot debugMelanie2011-11-051-3/+3
* Remove some left over debug and reverse experimental reordering of ifsMelanie2011-11-051-4/+2
* Remove enableprejump config option and associated code as this is nowMelanie2011-11-051-3/+0
* Porting the ScenePresenceAnimator from Avination. Jump and fall anims now workMelanie2011-11-052-87/+136
* Change puvlic m_ variable to a getter propertyMelanie2011-11-051-1/+5
* ScenePresence part of the Avination animator fixes.Melanie2011-11-051-3/+58
* Chnaging the sit target adjustment to a more precise approximation of SL. Som...Melanie2011-11-051-24/+35
* Fix avatar height, removes the hip offset hacknebadon2011-11-051-3/+0
* Don't rotate child prims, if only the root prim is rotated.nebadon2011-11-051-2/+2
* refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i...Justin Clark-Casey (justincc)2011-11-051-12/+12
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-11-052-36/+12
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| * Replacing te linking code with the code from Avination. Link sets prims are nowMelanie2011-11-052-36/+12
* | Fix NPC sitting for prims without a sit target.Justin Clark-Casey (justincc)2011-11-052-11/+21
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* On standup, trigger the changed link script event after the avatar has been f...Justin Clark-Casey (justincc)2011-11-041-2/+3
* Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-035-13/+13
* Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-036-63/+55
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-11-027-76/+69
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| * Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-11-021-2/+3
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| | * Fix race condition that would sometimes send or save appearance for the wrong...Justin Clark-Casey (justincc)2011-11-021-2/+3
| * | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-027-74/+66
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* | Port the Avination offline messaging system to CoreMelanie2011-11-021-1/+1
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* Removed redundant SceneContents property from Scene. It's the same as SceneGr...Dan Lake2011-11-011-5/+0
* Part 2 of see_into_this_sim_from_neighbor configuration option removalDan Lake2011-11-011-10/+7
* Removed see_into_this_sim_from_neighbor configuration option.Dan Lake2011-11-012-11/+1
* Add "appearance send" command to allow manual sending of appearance.Justin Clark-Casey (justincc)2011-11-011-3/+3
* Removed unused show commands from Scene.cs and SceneBase.cs. The show modules...Dan Lake2011-10-312-48/+0
* Fix line endingsDan Lake2011-10-301-23/+23
* Experimental reorder of Heartbeat loop now simulates physics and sends update...Dan Lake2011-10-301-29/+27
* Remove the SyncRoot locking from Scene which was only being done around the m...Justin Clark-Casey (justincc)2011-10-293-32/+18
* Remove completely unused SOG.Rotation parameterJustin Clark-Casey (justincc)2011-10-292-17/+9
* set grp.RootPart.GroupPosition for code consistency (and readability) rather ...Justin Clark-Casey (justincc)2011-10-281-5/+0