Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2014-07-29 | Allow the "debug scene set physics false|true" command to work when ↵ | Justin Clark-Casey (justincc) | 1 | -20/+43 | |
bulletsim physics is running in a separate thread. This will also allow the "disable physics" setting in the region debug viewer dialog to work in this circumstance. | |||||
2014-07-29 | Add a "debug scene set child-repri <double>" command that allows child ↵ | Justin Clark-Casey (justincc) | 2 | -3/+9 | |
reprioritization distance to be changed on the fly. This governs when child agent position changes are sent to neighbouring regions. Corresponding config parameter is ChildReprioritizationDistance in [InterestManagement] in OpenSim.ini For test purposes. | |||||
2014-07-27 | change how sounds work. May be bad.. needs testing | UbitUmarov | 2 | -3/+5 | |
2014-07-27 | remove forgotten lines | UbitUmarov | 1 | -7/+0 | |
2014-07-27 | serialize sound parameters for llLoopSound | UbitUmarov | 1 | -1/+48 | |
2014-07-26 | clear script controls on crossing (untested)(possible should be done | UbitUmarov | 2 | -0/+10 | |
elsewhere/othe way) | |||||
2014-07-26 | dont standup avatar on crossing | UbitUmarov | 1 | -2/+2 | |
2014-07-26 | allow reset default animation to default as core does | UbitUmarov | 1 | -1/+1 | |
2014-07-23 | on sit use root prim camera at and eye if child as neither | UbitUmarov | 1 | -10/+27 | |
2014-07-23 | change last commit setting intransit without messing flight | UbitUmarov | 1 | -4/+4 | |
2014-07-23 | do CompleteMovement with InTransit set as core | UbitUmarov | 1 | -82/+91 | |
2014-07-23 | cleanup a bit presence CheckForBorderCrossing removing dead code | UbitUmarov | 1 | -126/+113 | |
2014-07-23 | changed locations of m_originRegionID setting to where current core has | UbitUmarov | 1 | -6/+17 | |
them. Changed avatar AbsolutePosition, it still didnt assume m_pos as relative to root prim. ( forgot to commit before) ( this sit may still have loose ends, specially around the use of OffsetPosition that is now relative to root prim and was relative to prim) | |||||
2014-07-22 | clamp avatar standup position within region | UbitUmarov | 1 | -0/+2 | |
2014-07-22 | Fix recent regression in 3c6becd5 where login or hg login to variable sized ↵ | Justin Clark-Casey (justincc) | 1 | -1/+0 | |
regions failed with outdated simulator message. I forgot that a null 'their version' would not be passed over the wire and ends up as an empty string instead (like older simulators). So instead pass through the correct simulator protcol version instead (SIMULATOR/0.3) when querying from login or hg login. Also removes a debug console write for agent limit accidentally left in for the same commit. Relates to mantis 7276 | |||||
2014-07-22 | CrossPrimGroupIntoNewRegion does keyframes and physics crossing fails, so | UbitUmarov | 1 | -91/+86 | |
revert previus change assuming it didnt. remove a no longer needed else {} | |||||
2014-07-22 | consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE and | UbitUmarov | 1 | -0/+2 | |
RETURN_AT_EDGE from simulation | |||||
2014-07-22 | make ResetChildPrimPhysicsPositions only do what it is supposed to do and | UbitUmarov | 1 | -1/+11 | |
not what AbsolutePosition does | |||||
2014-07-22 | tell scripts about positions changes after they are actually changed | UbitUmarov | 1 | -10/+18 | |
2014-07-22 | dont try to cross with avatars on DIE_AT_EDGE or RETURN_AT_EDGE sog | UbitUmarov | 1 | -84/+96 | |
2014-07-22 | bug fix. Child position got broken because first prim i parts array may | UbitUmarov | 1 | -0/+5 | |
not be the root prim | |||||
2014-07-22 | send updates on selected attachments as sl ( warinin if reverted then a | UbitUmarov | 1 | -3/+3 | |
fix is needed elsewhere since the changes are never sent) | |||||
2014-07-21 | On login and first HG entrance to a foreign grid, perform query access ↵ | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
checks before proceeding. | |||||
2014-07-21 | change presence movetotarget avoiding trying to go undergroud or fly when | UbitUmarov | 1 | -1/+4 | |
it can walk. ( still needs better code ) | |||||
2014-07-21 | Fixed: after a Hypergrid teleport, attachments often either disappear, or ↵ | Oren Hurvitz | 1 | -10/+13 | |
appear both on the avatar AND as in-world objects. Another manifestation of this bug is that after a Hypergrid teleport, when you click on one of the avatar's attachments the object doesn't show its name. This means that the viewer knows the attachment is there, but the simulator does not. The problem was caused by treating Hypergrid teleports as if they're Logins (because the teleport flag ViaLogin is enabled). This may fix: http://opensimulator.org/mantis/view.php?id=7238 This may fix: http://opensimulator.org/mantis/view.php?id=7220 | |||||
2014-07-21 | Fixed problems if an avatar tries to cross regions when the previous cross ↵ | Oren Hurvitz | 2 | -136/+134 | |
hasn't completed yet This caused the client to stop responding, and even the simulators to have problems. The solution is to disallow crossing before the previous cross has completed. | |||||
2014-07-21 | Minor: changed "existant" to "existent" | Oren Hurvitz | 1 | -1/+1 | |
2014-07-21 | Close streams immediately when we finish using them | Oren Hurvitz | 3 | -72/+80 | |
2014-07-20 | make sittarget camera relative to root prim | UbitUmarov | 1 | -17/+18 | |
Please enter the commit message for your changes. Lines starting | |||||
2014-07-20 | another change to standup | UbitUmarov | 1 | -1/+1 | |
2014-07-20 | change avatar standup code | UbitUmarov | 1 | -28/+25 | |
2014-07-20 | physicsSit SendSitResponse also relative to parent prim | UbitUmarov | 1 | -5/+11 | |
2014-07-20 | physics engine cannot change internal positions of linksets, at least not | UbitUmarov | 1 | -2/+2 | |
in teaseupdates | |||||
2014-07-20 | replace old Attachoffset by AttachedPos. Comented out possible merge | UbitUmarov | 3 | -11/+9 | |
artifacts | |||||
2014-07-19 | fix attachments | UbitUmarov | 1 | -7/+9 | |
2014-07-14 | Call RemoveScriptInstance when removing from inventory | Dev Random | 1 | -2/+2 | |
2014-07-04 | On logout, delay the removal of AgentCircuitData until the very end, because ↵ | Diva Canto | 1 | -5/+3 | |
that data structure contains important information about the agent that may be needed by modules. | |||||
2014-07-04 | This fixes the bug related to rebooting neighboring varregions while avatars ↵ | Diva Canto | 1 | -10/+14 | |
are logged in; the avies would not see the region anymore until they relogged. Same problem as before: inconsistent calculation of scope. | |||||
2014-07-04 | It turns out that child agent management has had a bug for a while: there ↵ | Diva Canto | 1 | -1/+3 | |
was an inconsistency in the scope between opening and closing child agents in neighboring regions. For opening (in EnableChildAgents), the region's DrawDistance was being used; for closing (in IsOUtsideView) , the viewer's (SP) DrawDistance was being used. This fixes this inconsistency, therefore eliminating bugs observed in TPs between, at least, neighboring varregions. | |||||
2014-07-03 | Temporarily disable new regression test TestLifecycle() until I have a ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
chance to fix it This was working for me locally because it was still picking up all my *.ini config files, which jenkins won't have in its test env | |||||
2014-07-03 | Re-enabled TestLifecycle regression test logging so I can get some idea of ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
why it's failing on jenkins but not locally | |||||
2014-07-02 | Actually call Close() for shared region modules when the simulator is being ↵ | Justin Clark-Casey (justincc) | 2 | -0/+250 | |
shutdown. Adds regression test for this case. | |||||
2014-06-28 | minor: Change default max phys prim size in code to match OpenSimDefaults.ini | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2014-06-28 | minor: change allow script crossings default in code to true in order to ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
match OpenSimDefaults.ini | |||||
2014-06-17 | Change assembly versions to 0.8.1 | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2014-06-09 | Revert "Let HG users be gods too, if they have local permission to be so." | Diva Canto | 1 | -4/+7 | |
HG gods are not safe at this point. It's better to disallow this until they can be made safe. This reverts commit e86c765be3b0d94c94ff1c5f15a3949ecc857627. | |||||
2014-06-09 | Let HG users be gods too, if they have local permission to be so. | Diva Canto | 1 | -7/+4 | |
2014-06-01 | Send multiple terrain patches per terrain update packet if terrain | Robert Adams | 1 | -2/+5 | |
draw distance optimization is enabled. Makes terrain editting a lot snappier. | |||||
2014-05-31 | Modifications to debugging printouts. No functional changes. | Robert Adams | 1 | -9/+5 | |
2014-05-31 | varregion: More tweeking to only sending patches within avatar draw distance. | Robert Adams | 1 | -9/+10 | |
Still has problems with child avatars. |