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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-06-08
Fix a corner case where checking for region corssing may cross an avatar back if
Melanie
1
-2
/
+7
2012-06-08
Revert "Add a frame based watchdog function to keyframed motion"
Melanie
1
-20
/
+0
2012-06-08
Add a frame based watchdog function to keyframed motion
Melanie
1
-0
/
+20
2012-06-08
Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...
Justin Clark-Casey (justincc)
3
-81
/
+74
2012-06-08
Go back to calling IncomingCloseAgent() in the "kick user" command for consis...
Justin Clark-Casey (justincc)
1
-6
/
+0
2012-06-08
Remove duplicate update of user count in Scene.IncomingCloseAgent()
Justin Clark-Casey (justincc)
3
-14
/
+27
2012-06-08
Fix bug with "kick user" reducing agent counts by 2 instead of 1.
Justin Clark-Casey (justincc)
2
-20
/
+22
2012-06-07
Record the fact that child agents can have asset transactions.
Justin Clark-Casey (justincc)
2
-23
/
+18
2012-06-07
Don't send kill object messages to clients when a child agent is closed.
Justin Clark-Casey (justincc)
1
-18
/
+21
2012-06-08
Cut off collision sounds with avatar at 3.2. This makes most walkig collisions
Melanie
1
-1
/
+1
2012-06-07
Further limit the amount of avatar collisions that will actually trigger
Melanie
1
-2
/
+4
2012-06-07
Add the ability to query the MYSQL databse for a list of the stored prim UUIDs
Melanie
2
-0
/
+3
2012-06-07
Implement playing of the real collision sounds, change scaling for avatar
Melanie
1
-133
/
+57
2012-06-07
Make not_at_target stop when the target is reached even if the script
Melanie
1
-1
/
+2
2012-06-07
Disable default collision sounds until they can be uploaded, but enable custo...
Melanie
1
-55
/
+56
2012-06-07
Make the "delay restart" button delay restart for 1 hour rather than aborting
Melanie
1
-0
/
+1
2012-06-06
Remove two causes of recursive locking. Merge artefact cleanup.
Melanie
1
-7
/
+5
2012-06-05
fix the real cause of double velocity
UbitUmarov
1
-1
/
+0
2012-06-05
Fix land collisions to work like SL.
Melanie
1
-6
/
+16
2012-06-05
Scale down per frame MS stats to match scaled simulator FPS stat.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-06-05
Start sending spare frame time MS viewer stat. Make frame time correctly dis...
Justin Clark-Casey (justincc)
2
-78
/
+124
2012-06-04
Properly show per frame millisecond statistics per frame, not as amount of ti...
Justin Clark-Casey (justincc)
1
-22
/
+41
2012-06-04
Actually trigger land collisions in the root even when a child collides
Melanie
1
-1
/
+1
2012-06-04
Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...
Melanie
2
-2
/
+2
2012-06-04
Correct the delegate specification in EventManager.TriggerTerrainTainted. Loo...
Robert Adams
1
-1
/
+1
2012-06-01
Fix LSL animation state reporting and animation state transitions on crossing
Melanie
1
-1
/
+1
2012-06-01
Instead of updating sim stats root agent, child, objects and scripts accounts...
Justin Clark-Casey (justincc)
2
-33
/
+14
2012-05-31
Add an optional mechanism for physics modules to collect and return arbitrary...
Justin Clark-Casey (justincc)
1
-5
/
+43
2012-05-29
Fix collision filtering. The filter should be checked on the receiving part!
Melanie
1
-9
/
+9
2012-05-29
Add advanced collision processing into ScenePresence
Melanie
1
-162
/
+162
2012-05-29
Re-add script collisions that were lost in a merge
Melanie
1
-0
/
+2
2012-05-29
Fix collision filtering
Melanie
1
-10
/
+10
2012-05-28
disable collision sounds for now
UbitUmarov
1
-2
/
+8
2012-05-28
Place the return back into collision sounds.
Melanie
1
-0
/
+4
2012-05-28
Modify SceneManeger to use a DoubleDictionary and work without locks.
Melanie
1
-176
/
+90
2012-05-26
If restating a region, clean up the physics scene after the main scene has be...
Justin Clark-Casey (justincc)
1
-4
/
+4
2012-05-26
refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartIn...
Justin Clark-Casey (justincc)
2
-8
/
+27
2012-05-25
Remove a call stack debugging line accidentally left in from a few days ago a...
Justin Clark-Casey (justincc)
1
-2
/
+0
2012-05-25
Stop it being possible for an agent to teleport back to its source region bef...
Justin Clark-Casey (justincc)
2
-4
/
+4
2012-05-24
If an agent is still registered as 'in transit' by the source region, don't a...
Justin Clark-Casey (justincc)
3
-36
/
+80
2012-05-23
Environment Module - allows Environment settings for Viewer3 warning: include...
PixelTomsen
3
-0
/
+77
2012-05-23
Fix llGetSimulatorHostname to return configured hostname
BlueWall
1
-0
/
+1
2012-05-23
Add "show scene" command which lists stats for the currently selected console...
Justin Clark-Casey (justincc)
1
-1
/
+6
2012-05-23
Fix bug where an avatar that had an object they owned attached through llAtta...
Justin Clark-Casey (justincc)
4
-6
/
+33
2012-05-21
minor: extend commented out LinkInventoryItem log message for future use
Justin Clark-Casey (justincc)
1
-5
/
+5
2012-05-20
missing update script events call
UbitUmarov
1
-1
/
+12
2012-05-19
fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...
UbitUmarov
1
-1
/
+1
2012-05-19
reduce useless waste of cpu. Make character collision events be done similia...
UbitUmarov
1
-1
/
+3
2012-05-19
a bit faster collision sound type verification plus a few fixes/changes
UbitUmarov
2
-53
/
+100
2012-05-19
temp work: sounds simetric acording to materials, still 'window close' test ...
UbitUmarov
1
-30
/
+98
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