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My fork of OpenSim for IG and DG, called SledjChisl.
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2013-11-13
Fix bug where removing a physical linkset would only decrement the Active Obj...
Justin Clark-Casey (justincc)
2
-2
/
+73
2013-11-08
varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Robert Adams
5
-39
/
+51
2013-11-04
varregion: remove uses of region size constant. In particular, update scene
Robert Adams
2
-9
/
+9
2013-11-03
varregion: send the proper terrain patch layer code for large terrain.
Robert Adams
1
-23
/
+21
2013-11-01
varregion: push TerrainData implementation up and down the database storage s...
Robert Adams
4
-8
/
+41
2013-10-31
varregion: fix problem of X/Y dimensions swapped and incorrect terrain
Robert Adams
2
-28
/
+27
2013-10-17
After finishing to edit an attachment, let other avatars see the changes. (Th...
Oren Hurvitz
2
-8
/
+4
2013-10-16
varregion: move the compressed heighmap compression factor from
Robert Adams
2
-19
/
+7
2013-10-15
Fixed rezzing coalesced objects from a prim's inventory
Oren Hurvitz
3
-72
/
+158
2013-10-15
Made terrain uploads thread-safe
Oren Hurvitz
1
-0
/
+5
2013-10-07
varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...
Robert Adams
5
-148
/
+90
2013-10-07
varregion: remove scattered use of Constants.RegionSize by having routines re...
Robert Adams
1
-2
/
+2
2013-10-07
varregion: add new TerrainData and TerrainCompressor routines. TerrainCompres...
Robert Adams
1
-0
/
+958
2013-10-04
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-28
varregion: serious rework of TerrainChannel:
Robert Adams
4
-115
/
+219
2013-09-28
Remove time based terrain storage in SQLite so revision number can be used
Robert Adams
1
-0
/
+21
2013-09-28
VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
4
-18
/
+18
2013-09-27
minor: Disable logging left active on regression test TestSameSimulatorIsolat...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-27
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
4
-12
/
+12
2013-09-27
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
4
-29
/
+17
2013-09-25
varregion: serious rework of TerrainChannel:
Robert Adams
4
-115
/
+219
2013-09-25
Remove time based terrain storage in SQLite so revision number can be used
Robert Adams
1
-0
/
+21
2013-09-25
VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
4
-18
/
+18
2013-09-26
minor: Add scene name to baked textures in cache log message
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-25
Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...
Justin Clark-Casey (justincc)
1
-0
/
+3
2013-09-22
Preserve attachment point & position when attachment is rezzed in world
Aleric Inglewood
2
-0
/
+21
2013-09-20
Lock around read/write of ScenePresence.m_originRegionID to make sure that al...
Justin Clark-Casey (justincc)
1
-5
/
+33
2013-09-20
Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg...
Justin Clark-Casey (justincc)
1
-3
/
+3
2013-09-19
UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...
Oren Hurvitz
1
-1
/
+14
2013-09-19
For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-19
minor: Make SP.MakeRootAgent() private - no external code has any business ca...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-19
minor: Make log message at top of ScenePresence.CompleteMovement info level a...
Justin Clark-Casey (justincc)
1
-5
/
+5
2013-09-19
Revert "Also check user authorization if looking to upgrade from a child to a...
Justin Clark-Casey (justincc)
1
-13
/
+0
2013-09-19
Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avat...
Justin Clark-Casey (justincc)
2
-1
/
+88
2013-09-18
minor: correct method name in comment
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-18
refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()
Justin Clark-Casey (justincc)
2
-6
/
+7
2013-09-18
minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...
Justin Clark-Casey (justincc)
2
-4
/
+12
2013-09-16
Reinsert comments about possible race conditions when sending bulk inventory ...
Justin Clark-Casey (justincc)
1
-0
/
+3
2013-09-11
BulletSim: remove chatty debug message from previous commit.
Robert Adams
1
-3
/
+3
2013-09-11
BulletSim: add position and rotation update for child prim physics update eve...
Robert Adams
1
-0
/
+20
2013-09-09
Change collision logic in SceneObjectPart so land_collision will happen.
Robert Adams
1
-6
/
+3
2013-09-05
Restore group membership check for HG users in QueryAccess.
Diva Canto
1
-5
/
+1
2013-09-04
Also check user authorization if looking to upgrade from a child to a root ag...
Justin Clark-Casey (justincc)
1
-0
/
+13
2013-09-04
For a Hypergrid user, delay estate access checks until NewUserConnection() so...
Justin Clark-Casey (justincc)
1
-2
/
+6
2013-09-02
Fix bug where users teleporting to non-neighbour regions could continue to he...
Justin Clark-Casey (justincc)
2
-7
/
+67
2013-09-02
Comment out warning about agent updating without valid session ID for now.
Justin Clark-Casey (justincc)
1
-4
/
+4
2013-08-24
Potential fix for access control bug on login introduced with SeeIntoRegion c...
Diva Canto
1
-1
/
+1
2013-08-23
Remove old and unused ScenePresence.RestoreInCurrentScene()
Justin Clark-Casey (justincc)
1
-5
/
+0
2013-08-23
Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePres...
Justin Clark-Casey (justincc)
1
-28
/
+6
2013-08-22
Stop error messages being misleadingly generated when on client connection ac...
Justin Clark-Casey (justincc)
1
-2
/
+19
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