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2013-09-08Mono 2.0 fix - call ToArray() explicitlyMelanie2-4/+6
2013-09-08Harmonize the class name, ID and Name of the default perms moduleMelanie Thielker3-8/+8
2013-08-25Fix the root cause of keyframe motion region crossing offset - UpdateSceneObjectMelanie2-23/+5
2013-08-24* This fixes the border crossing offsets by storing the final keyframe locati...teravus1-2/+22
2013-08-24Revert "* This increases accuracy when border crossing (the reason is.. the...teravus1-7/+7
2013-08-23* This increases accuracy when border crossing (the reason is.. the border ...teravus1-7/+7
2013-06-23Fix prim locking to behave like SLMelanie1-2/+2
2013-06-13* This fixes having to select and deselect prim to get keyframemotion to star...Melanie1-0/+5
2013-06-02Unsit seated avatars when an object is deletedMelanie1-0/+8
2013-05-31Stop sending velocity to avoid snap-backMelanie1-1/+1
2013-05-26Allow Linden trees to preserve their type when taken into inventory and rezze...Melanie1-0/+5
2013-05-24Port fix from justicc - decouple pay prices on drag-copied primsMelanie1-0/+1
2013-05-13Small adjustments to the floater moduleMelanie1-1/+1
2013-05-11Guard against trying to access terrain heights out of bounds. Clamp to sim.Melanie1-1/+9
2013-05-11Refactor to get closer to coreMelanie1-1/+1
2013-05-04Add RegionManager level and the ability to use literal XML to the dynamic flo...Melanie2-0/+2
2013-04-27Controller module for dynamic floaters (WIP)Melanie1-0/+51
2013-04-25Adding the dynamic menu module which allows registering new menu options in c...Melanie1-0/+57
2013-03-31Export permission, part two. Setting export perms for textures and clothing w...Melanie3-10/+74
2013-03-31Export permission, part two. Setting export perms for textures and clothing w...Melanie3-11/+66
2013-03-29Added missing functionality (mainly custom headers) to llHTTPRequest.Kevin Cozens1-0/+3
2013-03-29Check viewer 2/3 attachment calls against avatar appearance attachment data r...Justin Clark-Casey (justincc)1-5/+2
2013-03-29Fix bug where CHANGED_REGION and/or CHANGED_TELEPORT weren't firing for scrip...Justin Clark-Casey (justincc)3-1/+30
2013-03-29Eliminate code which tries to restart attachment scripts in ScenePresence.Mak...Justin Clark-Casey (justincc)1-18/+0
2013-03-28Stop attempts to update/add existing attachments in user inventory when telep...Justin Clark-Casey (justincc)1-2/+4
2013-03-28minor: comment out unused Scene.AgentCrossing() to reduce code complexityJustin Clark-Casey (justincc)1-27/+27
2013-03-28If the viewer has already rezzed any attachments itself, then ignore the simu...Justin Clark-Casey (justincc)2-7/+9
2013-03-28Fix regression tests by making a new NPC always trigger simulator side attach...Justin Clark-Casey (justincc)1-2/+2
2013-03-28Move the simulator-side RezAttachments call on login to SP.MakeRootAgent with...Justin Clark-Casey (justincc)2-38/+31
2013-03-26Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie6-3/+9
2013-03-24Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie6-3/+9
2013-03-23Fix teleporting into the non-SW 256x256 corner of a megaregion, though curren...Justin Clark-Casey (justincc)1-0/+7
2013-03-23Add "show borders" command to show the borders of a region.Justin Clark-Casey (justincc)3-6/+16
2013-03-21On a teleport, lock m_agentsInTransit whilst we grab the value to check for c...Justin Clark-Casey (justincc)1-4/+4
2013-03-21Fix SceneManager to use the new automatic property throughout.Melanie1-3/+2
2013-03-20minor: disable logging on regression TestCrossOnSameSimulator() that I accide...Justin Clark-Casey (justincc)1-1/+1
2013-03-20minor: don't bother with the pause before rezzing attachments if we are runni...Justin Clark-Casey (justincc)1-1/+15
2013-03-20On the later forms of teleport failure, tell the user if this was because vie...Justin Clark-Casey (justincc)2-23/+121
2013-03-20Insert a short delay on the simulator side rezzing of attachments in order to...Justin Clark-Casey (justincc)1-1/+1
2013-03-20Force a viewer object update for attachments at the end of the final Scene.Co...Justin Clark-Casey (justincc)1-0/+9
2013-03-18Multiattach, part 1Melanie2-2/+2
2013-03-16* Ignores VolumeDetect enabled prim in the camera raycast call. Note: The ...teravus1-11/+36
2013-03-14Make llGetObjectDetails() return the correct world rotation for a sitting avatarJustin Clark-Casey (justincc)1-5/+35
2013-03-13Remove unnecessary instation of DOMap() in SOP from commit 5c53660 since this...Justin Clark-Casey (justincc)1-1/+0
2013-03-13Add prototype dynamic objects map for scene object partsJustin Clark-Casey (justincc)1-0/+22
2013-03-11minor: remove mono compiler warning in SceneObjectUndoRedoTestsJustin Clark-Casey (justincc)1-2/+2
2013-03-08* Apparently, sometimes texture entries come in from the wire with no default...teravus1-0/+17
2013-03-06Add code for testing event queue messages recevied on region cross.Justin Clark-Casey (justincc)1-5/+22
2013-03-06* Separate two if trees that got merged into one if tree with borked logic.teravus1-2/+25
2013-03-06Add regression test for presence crossing between regions on the same simulator.Justin Clark-Casey (justincc)3-121/+159