| Commit message (Collapse) | Author | Files | Lines |
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about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version;
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physical prims
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nonphysical drag if a touch event is triggered, add a time guard on that
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telling viewer about any teleport
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position; flag 8 == force fly; 16 force nofly (both == fly)
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lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;)
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around region, even if there are regions around
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revision with culling
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view control
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heavy
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disable, but well many things can go wrong.
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