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2014-08-12 use Vector3.normalize in place of util.GetNormalizeUbitUmarov1-6/+3
2014-08-12try no send current LookAt, remove redundant incomplete position heightUbitUmarov1-9/+13
check
2014-08-12 fix VS creative indentationUbitUmarov1-136/+136
2014-08-12 change XMLIrpgGroups attach to events, using the more correctUbitUmarov1-151/+156
\addons\Groups\... model
2014-08-11remove a land.SendLandUpdateToClient() since its now done for all cases inUbitUmarov1-2/+2
completmovement and not only that specific one
2014-08-11 dont do ParcelCrossCheck() on child avatarsUbitUmarov1-0/+3
2014-08-11Fix a condition checkMelanie Thielker1-1/+1
2014-08-11Fix a condition checkMelanie Thielker1-1/+1
2014-08-11Make texture anims work right on singuMelanie Thielker1-12/+19
2014-08-11Make texture anims work right on singuMelanie Thielker1-12/+19
2014-08-10TEST move parcelRegionCross to EntityTransferModule cross so it works onUbitUmarov1-4/+4
sitting avatars. (may be bad) comented out sending root avatars information to the child that was just a root it should have it all already. Dont turn a sitting avatar physical, that needs to be a stand at SOG
2014-08-09dont do for children what is for growups ( root agents) ( needs check)UbitUmarov1-47/+39
2014-08-07 buggUbitUmarov1-1/+1
2014-08-07DANGER... changed bakedtextures caching. Assuming grid baking is cacheUbitUmarov1-1/+1
only, reduced number of accesses to it. TESTING
2014-08-05 apply objectSlamSale to all roots of coalescence objects. replace theUbitUmarov1-1/+1
single object condition for renaming
2014-08-05dont mess with names and descriptions on coalescence objects. InventoryUbitUmarov1-1/+3
name can change for inventory purposes only.
2014-08-05revert to old avn-current code, not using ApplyPermissionsOnRez() till itsUbitUmarov1-1/+43
reviewed/fixed
2014-08-05 dont change agentItem.BasePermissions where avination-current didn'tUbitUmarov1-2/+3
change
2014-08-04diference fixUbitUmarov1-1/+4
2014-08-04check...UbitUmarov2-589/+581
2014-08-04Revert "start sending terrain in scenePresence after well defined avatar. Minor"UbitUmarov3-592/+591
This reverts commit 05a2feba5d780c57c252891a20071800fd9f2e3e.
2014-08-04start sending terrain in scenePresence after well defined avatar. MinorUbitUmarov3-591/+592
change on significante AgentUpdate check.
2014-08-04 missing child login parcel overlayUbitUmarov1-0/+8
2014-08-03some mess cleanupUbitUmarov1-40/+35
2014-08-03 mess update ( hide avatars )UbitUmarov1-25/+35
2014-08-03replace debug msgs by othersUbitUmarov2-9/+9
2014-08-03 several debug msgs, need to be removed asapUbitUmarov2-0/+12
2014-08-03debug...UbitUmarov1-25/+110
2014-08-03....UbitUmarov1-3/+4
2014-08-03test...UbitUmarov1-2/+74
2014-08-03test not rezzing attachments on a FireAndForgetUbitUmarov1-14/+13
2014-08-03comment out a debug msg. more on gods being GodsUbitUmarov1-8/+14
2014-08-02testing...UbitUmarov1-20/+67
2014-08-02testingUbitUmarov1-2/+16
2014-08-02god also read local chatUbitUmarov1-1/+1
2014-08-02let gods see hidden avatars ( test )UbitUmarov1-9/+15
2014-08-02 remove the groups restrictions for npcs since they do nothing usefullUbitUmarov1-10/+6
2014-08-02bug hunt: disable group for npcUbitUmarov1-3/+8
2014-08-02 add some filters for NPCsUbitUmarov1-16/+45
2014-08-02crossing into a hide parcel may work now. Not nice fix.. need get back toUbitUmarov1-1/+5
this later
2014-08-02initial state changeUbitUmarov1-2/+2
2014-08-02add a hide check at end of region arrivalUbitUmarov1-0/+7
2014-08-02remove a few moreUbitUmarov1-6/+1
2014-08-02remove some ischild testsUbitUmarov1-5/+5
2014-08-01sitting avatars hidding by their position. This is not as SL that usesUbitUmarov2-1/+40
avatar sitting on root prim. All cases have good and bad situations, this is simpler. Only SOG position changes triggers checks, rotation alone will not. ( as happens in other cases ) (UNTESTED, as usual )
2014-08-01handle change of hide avatars flag. Parcel limits edition still need workUbitUmarov1-57/+97
2014-08-01work on hide avatarsUbitUmarov1-40/+238
2014-07-31MESS: changes in MakeRootAgent and CompleteMovement reordering things.UbitUmarov1-25/+118
Added sending of land overlay and parcel information. This in order to only send avatar related information after having its position well defined and on the right parcel. THIS MAY STILL BE BAD :)
2014-07-30 restrict other avatar sounds to parcel flags ( untested )UbitUmarov1-2/+2
2014-07-30 mute avatar collision sounds if parcel doesnt allowUbitUmarov1-1/+19