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2012-09-27Remove a core undo call that we don't need.Melanie1-2/+0
2012-09-27Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)2-31/+42
2012-09-27Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.Justin Clark-Casey (justincc)5-19/+12
This controls how many undo steps the simulator will store for each prim. Default is now 20 rather than 5 as it briefly was. The default number could be increased through this is a memory tradeoff which will scale with the number of prims in the sim and level of activity.
2012-09-26Don't store undo states if a scene object is manipulated when it is not in a ↵Justin Clark-Casey (justincc)2-3/+26
scene. Adds regression test for this.
2012-09-26refactor: Change control structures in SOP.StoreUndoState() to reduce nesting.Justin Clark-Casey (justincc)1-45/+43
2012-09-26Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)2-34/+40
2012-09-26Enforce existing 5 action hardcoded undo limit.Justin Clark-Casey (justincc)3-27/+65
This was present in the code but not enforced, which led to a memory leak over time as part properties were changed, whether by viewer, script or another source. This commit enforces that limit, which will soon become configurable. Regression test for undo limit added Should help with http://opensimulator.org/mantis/view.php?id=6279
2012-09-26Add basic undo/redo regression tests.Justin Clark-Casey (justincc)3-8/+137
2012-09-24Documenting object-related eventsSignpostMarv1-0/+43
2012-09-24Documenting LSL script-related eventsSignpostMarv1-2/+147
2012-09-24 add missing transactionID in SendInventoryItemCreateUpdate. and make useUbitUmarov1-4/+15
of it on inventoryAccessModule, etc. Most likelly it's needs where there is a transactionID not zero
2012-09-24If an asset upload transaction doesn't exist for a CreateInventory request,Melanie1-1/+1
simply process it as if UUID.Zero had been given.
2012-09-23Comment out asset error for sculpts/meshes. If an asset is missing it's missing.Melanie1-4/+4
We can't put it back so we don't need to know.
2012-09-21This fixes HG attachments' missing assets (textures, etc).Diva Canto1-10/+17
Also, further improvements on HGUuidGatherer: if the assets are already in this grid don't fetch them again.
2012-09-22Documenting non-LSL script-related eventsSignpostMarv1-0/+52
2012-09-21Moved the small HGUuidGatherer class to the file where its parent class is. ↵Diva Canto1-0/+36
No need to keep 2 separate files.
2012-09-21Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't ↵Justin Clark-Casey (justincc)1-7/+4
been instantiated with an assetServerURL then call down to overriden UuidGatherer.GetAsset() instead of calling m_assetService.GetAsset() itself - these two codepaths are now identical.
2012-09-21Simplify UuidGatherer by performing asset fetch synchronously rather than ↵Justin Clark-Casey (justincc)1-40/+44
using the async call but waiting for completion anyway!
2012-09-20Documentation of teleport-related eventsSignpostMarv1-0/+19
2012-09-20minor tweaks to existing comments for IDE goodnessSignpostMarv1-4/+7
2012-09-20Documentation of agent-related eventsSignpostMarv1-1/+34
2012-09-20Documentation of object-related eventsSignpostMarv1-1/+38
2012-09-20Documentation of OnPluginConsoleSignpostMarv1-0/+16
2012-09-20Make ResendAppearanceUpdates = true by default in [Appearance] in ↵Justin Clark-Casey (justincc)1-0/+2
OpenSimDefaults.ini. This resends appearance uuids to avatars in the scene once a minute. I have seen this help in the past resolve grey appearance problems where viewers have for unknown reasons sometimes ignored the packet. The overhead is very small since only the UUIDs are sent - the viewer then requests the texture only if it does not have it cached. This setting will not help with cloudy avatars which are usually due to the viewer not uploading baked texture data or uploading something that isn't valid JPEG2000
2012-09-18Cleanup from prev. commitBlueWall1-2/+2
Make correct defaults to Phys/nonPhys prims to fix errors in prev. commit
2012-09-18Fix some inconsistencies in configurartion: NonPhys primsBlueWall1-3/+3
Fix inconsistencies between configuration parameter names and their description names. Changing the configuration parameters for non physical prim size min-max from Nonphys* to NonPhys*. Please update your OpenSim.ini and Regions.ini to reflect these changes.
2012-09-17Documentation of IScriptModuleComms.RegisterConstant and ↵SignpostMarv1-1/+18
IScriptModuleComms.LookupModConstant Signed-off-by: Melanie <melanie@t-data.com>
2012-09-17Implementing ability to register script constants and invocations on a ↵SignpostMarv1-0/+23
region module automatically
2012-09-17preventing a null reference exception from being thrownSignpostMarv1-0/+3
Signed-off-by: Melanie <melanie@t-data.com>
2012-09-16Make IncomingCloseChildAgent not send a stop packet. This may preventMelanie1-1/+1
a viewer from being logged out after an otherwise successful teleport.
2012-09-14Added unit tests for multi-region OARsOren Hurvitz1-1/+5
2012-09-14Support multi-region OAR filesOren Hurvitz2-3/+8
Merged ArchiveWriteRequestPreparation.cs and ArchiveWriteRequestExecution.cs. This simplifies the code, and it's faster to write each scene to the archive as it's found rather than all at once at the end.
2012-09-14Wait a bit longer for new scene presences to aid tps into laggy regionsMelanie1-1/+1
2012-09-13Documentation of parcel-related eventsSignpostMarv1-0/+44
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-09-12Fix indentation and issues where tabs were used instead of spaces in commit ↵Justin Clark-Casey (justincc)1-7/+8
783ee949
2012-09-12Documentation of economy-related EventManager eventsSignpostMarv1-0/+21
2012-09-11Allow an incoming identifier to be specified for a JsonStore.Mic Bowman1-1/+1
2012-09-11documentation (OnSceneObjectPartCopy)SignpostMarv1-0/+3
2012-09-11documentation (OnRemovePresence)SignpostMarv1-0/+7
2012-09-11documentation (OnNewPresence)SignpostMarv1-0/+7
2012-09-11documentation (OnClientConnect)SignpostMarv1-0/+9
2012-09-11documentation (OnBackup)SignpostMarv1-0/+7
2012-09-11documentation (OnTerrainTick)SignpostMarv1-0/+7
2012-09-11documentation (OnTerrainTainted)SignpostMarv1-0/+7
2012-09-11documentation (OnClientMovement)SignpostMarv1-0/+7
2012-09-11Documenting some of the events on ↵SignpostMarv1-0/+8
OpenSim.Region.Framework.Scenes.EventManager (OnFrame)
2012-09-11Add the option to have variable costing for uploadsMelanie1-2/+2
2012-09-09implementing per-region configuration of limits on the number of prims one ↵SignpostMarv2-0/+29
can have in a linkset Applied with changes - patch was based on a repo different from core Signed-off-by: Melanie <melanie@t-data.com>
2012-09-08refactoring to allow Scene.GetLandData to accept Vector3 as an argument. ↵SignpostMarv1-0/+10
Note that the prior work on LSL_Vector implicit operators means one does not need to explicitly cast a LSL_Vector to Vector3
2012-09-07 One more redundante ParcelProprieties on loginUbitUmarov1-0/+2