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2012-05-14Completely revamp collision handling. Now works as it is supposed to.Melanie3-512/+178
2012-05-14minor: comment out individual attachment transfer log messages for nowJustin Clark-Casey (justincc)1-4/+4
2012-05-14Check parcel entry permissions when moving objectsMelanie1-1/+2
2012-05-14Allow non-gods to deed no-mod objectsMelanie1-1/+4
2012-05-13Add configurable SpawnPointRoutingBlueWall2-38/+146
2012-05-12 display a sleep time of zero if forced spare time to zero, when sim fps is l...UbitUmarov1-2/+7
2012-05-12ªTEST MESS* reduce animation packets send. Added onchangeanim event with par...UbitUmarov2-2/+26
2012-05-10Add even for terrain tainting and synchronize terrain module with physics sce...Dan Lake2-7/+33
2012-05-09Improve logging on the prim inventory script asset request path for future use.Justin Clark-Casey (justincc)1-0/+4
2012-05-09Remove physics actor related race conditions in SetVehicleFlags() and SetPhys...Justin Clark-Casey (justincc)1-7/+9
2012-05-08Trigger event when scene presences are updatedDan Lake2-0/+34
2012-05-09Mantis 1456 same region teleport of a sitting avatar.Talun1-0/+2
2012-05-08Perform SceneGraph.DuplicateObject() under existing m_updateLock already used...Justin Clark-Casey (justincc)1-75/+89
2012-05-07Fix moving no-mod objects. Fixes a regression introduced with the undo fixMelanie1-0/+27
2012-05-07remove default values from prior commit since mono cant deal with themdahlia1-1/+1
2012-05-06add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...dahlia1-2/+4
2012-05-06Stop llSetPos from sending one update per child primMelanie1-1/+1
2012-05-05SOG: tell physics about when we want a force or a impulse. (sorry add to cha...UbitUmarov1-2/+4
2012-05-05Fire the scripting changed event with CHANGED_OWNER when an object that has c...Justin Clark-Casey (justincc)1-2/+8
2012-05-04Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...Talun1-7/+46
2012-05-04Add the default animation to the child agent data updateMelanie1-0/+3
2012-05-04Reverse the order of physics event unsubscription to allow GC. Adapted from U...Melanie1-2/+2
2012-05-04Retain velocity on walking crossing - adapted from Ubit's reverted patchMelanie1-1/+13
2012-05-04Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs t...Melanie2-28/+8
2012-05-04*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr...UbitUmarov2-8/+28
2012-05-04SOG copy bug fix, now new group has own empty list of sitted avatars. Also ch...UbitUmarov1-12/+54
2012-05-03Reinsert a 2000ms delay before closing a no longer required agent on the sour...Justin Clark-Casey (justincc)1-4/+10
2012-05-03Implement optional name and description on http stream handlers so that we ca...Justin Clark-Casey (justincc)1-3/+6
2012-05-03Stabilize sit position on region crossingMelanie1-1/+7
2012-05-03Clear permissions given to the object we stand up fromMelanie1-1/+25
2012-05-02 Improved sitted avatars crossings ( plus tests on vehicles)UbitUmarov1-4/+12
2012-05-02Preserve attachment rotation on objects rezzed via a script. Makes toastersMelanie2-0/+4
2012-05-01Add regression test for teleporting between neighbouring regions on the same ...Justin Clark-Casey (justincc)3-10/+109
2012-05-01Fix saving of attachment positionsMelanie1-1/+1
2012-05-01refactor: Split most of EntityTransferModule.Teleport() into its same region ...Justin Clark-Casey (justincc)1-4/+33
2012-04-30Create TestHelpers.EnableLogging() and DisableLogging() to turn logging on an...Justin Clark-Casey (justincc)3-4/+9
2012-04-30refactor: Simplify by combining SafeSendControlsToScripts() from fe8e835 into...Justin Clark-Casey (justincc)1-73/+75
2012-04-30Fixed: scripted controls didn't work if the avatar was sitting downOren Hurvitz1-9/+15
2012-04-29 llGetGeometricCenter...UbitUmarov1-2/+14
2012-04-29 remove repeated set of group rotation to physicsUbitUmarov1-2/+3
2012-04-29SOG bug fix in group rotations updatesUbitUmarov1-4/+6
2012-04-28fix llGetCenterOfMass ( checked with ubitODE only)UbitUmarov2-3/+70
2012-04-28Comment out debug [ASYNC DELETER] messages for now.Justin Clark-Casey (justincc)1-5/+5
2012-04-27Fixed: custom walking animations didn't stop when the avatar stopped walking.Oren Hurvitz2-20/+32
2012-04-27If a Grid God teleports then include the Godlike teleport flag. This can affe...Oren Hurvitz1-0/+17
2012-04-27testUbitUmarov1-3/+0
2012-04-27testUbitUmarov1-12/+9
2012-04-27testUbitUmarov1-1/+1
2012-04-27itestUbitUmarov1-2/+3
2012-04-27itestUbitUmarov1-2/+5