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2011-12-12Make m_attachments privateMelanie1-1/+1
2011-12-12Remove spammy log messages when querying sim healthMelanie1-2/+14
2011-12-12Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...Dan Lake4-46/+55
2011-12-12Send changed animation event asynchronouslyMelanie1-14/+17
2011-12-10Fix a regression that causes data from the attachments module to fail loadingMelanie1-0/+1
2011-12-10Prevent spurious error message when client tries to move a null itemMelanie2-119/+143
2011-12-09Do some clean up Scene.cs log messages.Justin Clark-Casey (justincc)1-24/+38
2011-12-09Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...Justin Clark-Casey (justincc)3-29/+2
2011-12-09remove some unused fields in ScenePresenceJustin Clark-Casey (justincc)1-4/+0
2011-12-09Move client id check in Scene.Inventory.cs:UpdateInventoryItemAsset so that i...Justin Clark-Casey (justincc)1-4/+6
2011-12-09Restore the Avination way of position and angle calculation so resizersMelanie1-5/+2
2011-12-08Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().Justin Clark-Casey (justincc)2-12/+5
2011-12-08minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2-3/+1
2011-12-08When a client connects to a scene, send other avatar appearance data asynchro...Justin Clark-Casey (justincc)1-6/+6
2011-12-08On a new client circuit, send the initial reply ack to let the client know it...Justin Clark-Casey (justincc)4-48/+30
2011-12-08Simplify Scene.AddNewClient()Justin Clark-Casey (justincc)1-17/+28
2011-12-07Remove unused SceneManager.TryGetAvatarsScene()Justin Clark-Casey (justincc)1-20/+0
2011-12-07On an Exception in Scene.RemoveClient(), always remove the client (and SP) st...Justin Clark-Casey (justincc)1-19/+28
2011-12-07Implement XMLRPCAdmin command admin_teleport_agent.Justin Clark-Casey (justincc)3-3/+42
2011-12-06Fix phantom and temp flags not takingMelanie2-2/+10
2011-12-05Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)1-1/+1
2011-12-05Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie1-40/+42
2011-12-05Serialize the Volume Detect fieldMelanie2-3/+9
2011-12-05Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie1-39/+40
2011-12-05Reinstate setter for OffsetPosition to allow setting the offset by scriptMelanie1-0/+7
2011-12-04Don't allow position update on sitting avatar. Don't bounds check sittingMelanie1-2/+9
2011-12-03Split up test SceneHelpers to provide an AddChildScenePresence() callJustin Clark-Casey (justincc)1-0/+1
2011-12-03Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin...Justin Clark-Casey (justincc)1-70/+5
2011-12-03Extend TestCreateChildScenePresence to make assertions both at CreateAgent st...Justin Clark-Casey (justincc)1-0/+16
2011-12-03Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()Justin Clark-Casey (justincc)1-11/+46
2011-12-03Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar...Justin Clark-Casey (justincc)1-4/+2
2011-12-03Add agent circuit number checks to TestCloseAgent()Justin Clark-Casey (justincc)1-0/+4
2011-12-03Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7Justin Clark-Casey (justincc)1-7/+5
2011-12-03Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...marc1-1/+9
2011-12-03Update SP.PhysicsCollisionUpdate() doc.Justin Clark-Casey (justincc)1-2/+5
2011-12-03Add method doc to SP.PhysicsCollisionUpdate() to make it clear that it's call...Justin Clark-Casey (justincc)1-0/+4
2011-12-03Add basic TestFlyingAnimation() regression testJustin Clark-Casey (justincc)2-2/+75
2011-12-03Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpd...Justin Clark-Casey (justincc)1-2/+2
2011-12-03For now, disable mechanism to limit avatar animation updates since this cause...Justin Clark-Casey (justincc)2-23/+28
2011-12-03refactor: Use just ScenePresenceAnimator.CurrentMovementAnimation rather than...Justin Clark-Casey (justincc)1-14/+12
2011-12-03Do a cagent.Anims != null check in SP.CopyFrom()Justin Clark-Casey (justincc)1-1/+3
2011-12-03Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...Justin Clark-Casey (justincc)1-3/+8
2011-12-03Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed...Justin Clark-Casey (justincc)2-12/+13
2011-12-02Stop some places where we're trying to reset animations in child agents where...Justin Clark-Casey (justincc)3-16/+23
2011-12-02Remove pointless Animator.TrySetMovementAnimation("STAND") in ScenePresnece c...Justin Clark-Casey (justincc)1-3/+0
2011-12-01Remove some debug code that had snuck inMelanie1-8/+8
2011-12-01Implement llTransferLindenDollarsMelanie1-0/+10
2011-11-26minor: formatting changes in Scene.PacketHandlers.csJustin Clark-Casey (justincc)1-5/+5
2011-11-26Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().Justin Clark-Casey (justincc)1-58/+0
2011-11-25Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv...Justin Clark-Casey (justincc)1-2/+2