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2010-04-16refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...Justin Clark-Casey (justincc)3-33/+8
2010-04-16minor: correctly print out missing item id when it can't be found rather than...Justin Clark-Casey (justincc)1-1/+0
2010-04-16refactor: crudely move the RezMultipleAttachments() method into the Attachmen...Justin Clark-Casey (justincc)3-14/+16
2010-04-16Add --skip-assets option to load oar.Justin Clark-Casey (justincc)1-2/+10
2010-04-14Committing sacha's partial work (from orpheus). The GridBrat needs to learnMelanie1-1/+1
2010-04-13Reduce number of AvatarAnimations sent with large number of avatarsRobert Adams2-6/+8
2010-04-14Change ISnmpModule to use scene referencesMelanie1-2/+9
2010-04-13Drop unused Alert() method from ISnmpModuleMelanie1-2/+1
2010-04-12thanks lkalif for Mantis #4676 - a patch that adds support for inventory linksdahlia2-0/+32
2010-04-10Adding ColdStart event lcc1-0/+1
2010-04-10guarantee that a script engine's GetScriptErrors() will not be calledMike Rieker3-12/+71
2010-04-10re-fixing this darn filelcc1-0/+11
2010-04-10dding this deleted file...lcc1-2/+2
2010-04-10Fixing Traplcc1-11/+0
2010-04-09Add Scene.SnmpService, which is of type ISnmpModule and, if nun-null, canMelanie1-0/+14
2010-04-07Increase the amount of time we wait for a teleport to complete. This allows t...Thomas Grimshaw1-1/+1
2010-04-05Add the ISnmpModule interface definition to Careminster releaseMelanie Thielker1-0/+11
2010-04-05Fix up my own shoddy code! Fixes prim rez break. Whups!Thomas Grimshaw1-22/+26
2010-04-05This commit adds some randomness to object persistence. It's a Work In Progre...Thomas Grimshaw1-4/+42
2010-04-05Add a much cheaper agent count retrieval method. This is obsoleted by 0.7 so...Thomas Grimshaw1-1/+9
2010-04-05Fix some overlooked merge conflicts that got committedMelanie1-10/+0
2010-04-05Partially implement share with group option for object inventory itemsJustin Clark-Casey (justincc)3-2/+13
2010-04-01oops, add file missing from last commitJustin Clark-Casey (justincc)1-0/+73
2010-03-31Committing the LightShare code, which was developed by TomMeta of Meta7.Melanie4-2/+48
2010-03-30Rename Meta7Windlight to LightShareMelanie5-14/+13
2010-03-28Stab one bug. When joining an estate with a new region, make sure it's alsoMelanie1-0/+2
2010-03-26* Fixed a bug with null value handling in WebUtil.BuildQueryString()John Hurliman1-2/+4
2010-03-26Fixed a backwards null check that was preventing estate owner from being set ...John Hurliman1-2/+2
2010-03-26replace recent IModule.GetGroup() with better GetGroupRecord(string name)Justin Clark-Casey (justincc)1-4/+10
2010-03-25minor: some debugging information and spacing changes to group moduleJustin Clark-Casey (justincc)1-1/+1
2010-03-25add get group by name method to IGroupsModuleJustin Clark-Casey (justincc)1-3/+26
2010-03-25fix unit tests broken by commit dcf18689b9ab29d4ceb2348bb56fc1f77a7a8912Justin Clark-Casey (justincc)1-1/+1
2010-03-23First stage of the new interactive region creation. This will allow creationMelanie2-1/+120
2010-03-22Remove the reading of estate_settings.xml and the associated processing ofMelanie2-2/+2
2010-03-19Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...Dan Lake7-19/+19
2010-03-19Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...Dan Lake5-203/+147
2010-03-19Fix sit with autopilot.Kitto Flora1-3/+5
2010-03-18Unify a previous refactor of object return with the older solution. WeMelanie2-26/+10
2010-03-18Unify a previous refactor of object return with the older solution. WeMelanie2-26/+10
2010-03-18Unify a previous refactor of object return with the older solution. WeMelanie2-26/+10
2010-03-17Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminati...Dan Lake6-165/+211
2010-03-17Fix AbsolutePosition for autopilot/sit.Kitto Flora1-3/+9
2010-03-16Removed the unused use_async_when_possible config variableJohn Hurliman1-17/+0
2010-03-16Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...John Hurliman1-11/+12
2010-03-15* UuidGatherer now tracks asset types for assets it discovers. The asset type...John Hurliman2-16/+17
2010-03-15Change GodLevel to UserLevel so gods can teleport freely without havingMelanie1-1/+1
2010-03-14RotLookAt repaired; debug msg cleanup.Kitto Flora2-35/+4
2010-03-13add a null check in ScenePresence constructordahlia1-1/+2
2010-03-12refactor: Move another RezSingleAttachment() from Scene.Inventory to Attachme...Justin Clark-Casey (justincc)4-36/+27
2010-03-12refactor: move RezSingleAttachmentFromInventory() from SceneGraph to Attachme...Justin Clark-Casey (justincc)4-58/+14