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2009-02-20Update svn properties, add copyright headers, minor formatting cleanup.Jeff Ames2-507/+506
2009-02-20This moves the 2 friends-related interregion messages out of OGS1 and into ↵diva1-10/+0
the FriendsModule. No functional changes. Those messages were sent over XMLRPC, and that's how it continues to be for now. Just moving this couple of interregion messages out of OGS1, in preparation for the big shlep ahead.
2009-02-19* refactor: Rename new class AssetGatherer to UuidGatherer to reflect what ↵Justin Clarke Casey1-4/+4
it actually does
2009-02-19reverted last revision, until we decide how to handle capturing IM'sMW1-4/+1
2009-02-19Added a event to IMessageTransferModule (and MessageTransferModule) so that ↵MW1-0/+3
other modules can capture IM messages and do custom handling of them. As just attaching to Client IM events doesn't really support this, as they would still get routed through the normal process and could give back errors.
2009-02-19Thank you, Snowdrop, for a patch that makes the callback ID parameterMelanie Thielker2-7/+8
usable. Applied with formatting changes, please don't introduce K&R style indentations into OpenSim Fixes Mantis #3190
2009-02-19Fix region crossing for unscripted prims, avoid costly SEHMelanie Thielker1-1/+3
2009-02-18Make in-code provisions for the tests. Tests would fail because the Melanie Thielker1-1/+14
required file system objects are not present in the test harness. This makes the main code ignore the failure, therefore the test succeeds. Not elegant and maybe a unit test guru has a better way. Marked as a TODO
2009-02-18Fix the windows sharing violations on script crossingsMelanie Thielker1-13/+46
2009-02-18Stops animations on Teleports, to conform with what the viewer does.diva3-0/+11
2009-02-18* Change AssetGatherer method access so that only methods which are worth ↵Justin Clarke Casey1-86/+96
calling from the outside are public
2009-02-18Fixes height on Basic Physics in local teleports. Plus some small refactoring.diva2-2/+18
2009-02-18* minor: comment out a few more [de]serialization sog timing messagesJustin Clarke Casey1-3/+3
2009-02-18* Move asset gathering code from oar module to OpenSim.Region.Framework ↵Justin Clarke Casey1-0/+259
since this is useful in a variety of situations * Comment out one oar test since I think somehow the two save tests are causing the occasional test failures
2009-02-18From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague1-0/+4
The attached patch implements osGetDrawStringSize that looks like: vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize) in LSL. It is meant to be used in conjunction with the osDraw* functions. It returns accurate information on the size that a given string will be rendered given the specified font and font size. This allows for nicely formatted and positioned text on the generated image.
2009-02-18Adds support for preserving animations on region crossings and TPs. diva6-18/+590
Known issue: after TP, the self client doesn't see the animations going, but others can see them. So there's a bug there (TPs only, crossings seem to be all fine). Untested: did not test animation overriders; only tested playing animations from the viewer.
2009-02-17Makes SP.CopyFrom a bit more robust with respect to sims in older versions ↵diva1-6/+4
which still don't have the new appearance management code.
2009-02-17Fix a typo. i + i is not 2 times meMelanie Thielker1-1/+1
2009-02-17Re-fixing the fix :/Melanie Thielker1-1/+1
2009-02-17One-liner to fix an omissionMelanie Thielker1-0/+1
2009-02-17* Establish InventoryArchiveSaved event for unit testsJustin Clarke Casey1-2/+20
* This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location
2009-02-17Re-add the objectID field to the anim pack, that was deemed unneccessaryMelanie Thielker3-22/+35
and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state.
2009-02-17Small change on dealing with ODE physics, so that this warning doesn't ↵diva1-1/+1
happen: "[PHYSICS]: trying to change capsule size, but the following ODE data is missing - Shell Body Amotor". That warning occurred in MakeRoot, because of the call to SetSize, immediately after making the avie physical.
2009-02-17- remove the Metadata property from AssetBase and return all previousMike Mazur3-45/+45
properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit
2009-02-17Major change to how appearance is managed, including changes in login and ↵diva2-28/+87
user service/server. Appearance is now sent by the user service/server along with all other loginparams. Regions don't query the user service for appearance anymore. The appearance is passed along from region to region as the avie moves around. And, as before, it's stored back with the user service as the client changes the avie's appearance. Child agents have default appearances that are set to the actual appearance when the avie moves to that region. (as before, child agents are invisible and non-physical).
2009-02-16* refactor: remove AssetCache field hanging off SceneJustin Clarke Casey9-30/+24
* This is always available at Scene.CommsManager.AssetCache
2009-02-15More guards around SetHeight.diva1-2/+3
2009-02-15Fix exception when standing up.idb1-1/+1
Fixes Mantis #3170
2009-02-15Guarding the new call to SetHeight in MakeRoot, so that ODE doesn't complain ↵diva1-1/+1
when it's 0.
2009-02-15Moving SendInitialData sort of back to where it was before, so that it ↵diva1-4/+5
doesn't interfere with the unit tests.
2009-02-15This started as way to correct Mantis #3158, which I believe should be fixed ↵diva3-30/+35
now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently.
2009-02-14This hopefully fixes a long-standing annoying behavior related to neighbour ↵diva1-1/+6
regions going up & down while avies are logged in (mantis #2701, perhaps? maybe not). This is the bug mentioned 2 commits ago. If this proves to work well in OSGrid, there's a lot of old code cleaning to do.
2009-02-14Moved RegionUp to REST/LocalComms. The original functionality has been ↵diva3-6/+38
entirely maintained, although it will have to be revisited soon, because it's buggy.
2009-02-13* Change static field "initialized" in RestInterregionComms to an instance fieldJustin Clarke Casey2-13/+11
* This was the cause of teleport tests interfering with each other
2009-02-13* refactor: move alert commands from Scene to DialogModuleJustin Clarke Casey2-40/+0
2009-02-13* Quieten down log messages from the Friends moduleJustin Clarke Casey1-1/+0
2009-02-13* add file missing from last commitJustin Clarke Casey1-0/+34
2009-02-13* refactor: Move LazySaveGeneratedMapTile from scene to WorldMapModuleJustin Clarke Casey1-56/+4
2009-02-13* Remove old Scene.CreateTerrainTexture code that is now handled by the ↵Justin Clarke Casey1-392/+5
world map module
2009-02-13* refactor: Move export map function to world map module from sceneJustin Clarke Casey1-53/+1
2009-02-13Commented the tests for region crossings for now -- they need to be ↵diva1-2/+4
substantially changed because of the callback from region B triggered by the client.
2009-02-13And finally... region crossings entirely over RESTComms/LocalComms. No more ↵diva1-54/+66
remoting for agent movements. WARNING: This breaks region crossing compatibility with previous versions.
2009-02-13Add copyright headers. Minor formatting cleanup. Fix some compiler ↵Jeff Ames4-11/+34
warnings. Fix some m_log declarations.
2009-02-13Bug fix in prim crossing: making it clear when the local object needs to be ↵diva2-2/+2
cloned (regions on the same instance) and when it doesn't (regions on different instances).
2009-02-12Fixes a bug in the ScenePresence test itself.diva1-1/+1
2009-02-12Makes region crossings asynchronous. Moved the bulk of the original code out ↵diva4-134/+219
of ScenePresence and into SceneCommunicationService, where it should be (next to RequestTeleportToLocation). No changes in the crossing mechanism itself, yet. But this change opens the way to doing crossings as slowly as it needs to be, outside the simulator Update loop. Note: weirdnesses may occur!
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague1-2/+2
2009-02-12* Remove some pointless CachedUserInfo != null tests since these are already ↵Justin Clarke Casey1-134/+133
made in earlier code
2009-02-12* refactor: Move RequestInventoryForUser() from service to CachedUserInfoJustin Clarke Casey2-7/+14
* This simplifies callers in most cases - CachedUserInfo is already handling the rest of the fetch inventory work anyway
2009-02-12* optimized usings.lbsa7134-108/+38