aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework (unfollow)
Commit message (Expand)AuthorFilesLines
2016-12-30mantis 8106: improve avatar walk in mouselookUbitUmarov1-4/+10
2016-12-29reinforce gc.collect on region load to also do pending finalizersUbitUmarov1-6/+5
2016-12-28adjust camera collision detection checks for new FSUbitUmarov1-1/+1
2016-12-20Remove obsolete config option "EventQueue". It's been always on for ages!Melanie Thielker1-1/+0
2016-12-18leave stupid broken permissions aloneUbitUmarov1-4/+2
2016-12-18leave stupid broken permissions aloneUbitUmarov2-8/+2
2016-12-18just give up on Export flag, seems just broken no matter water with current F...UbitUmarov2-2/+8
2016-12-17allow a creator that is also onwer to change export flag. Add missing setting...UbitUmarov1-2/+4
2016-12-14New OSSL function: osNpcSetProfileImage(LSL_Key npc, string image); This patc...Mandarinka Tasty1-0/+1
2016-12-10Setting precise date of creation in NPC's profile.Mandarinka Tasty1-0/+1
2016-12-10Make it more unlikely that a script teleport will be caught by default region...AliciaRaven1-1/+1
2016-12-10do not try xbakes on HGUbitUmarov1-5/+6
2016-12-07set HasGridUserTried on usercache of NPCsUbitUmarov1-1/+1
2016-12-06 add osNpcSetProfileAbout(LSL_Key npc, string about) to set NPCs profile Abou...UbitUmarov1-0/+1
2016-12-04remove SOG.FromPartID from main code and flag it obsoleteUbitUmarov2-3/+7
2016-12-04The new Constant: integer OBJECT_REZZER_KEY = 32;Mandarinka Tasty5-1/+27
2016-11-26mantis 7656, partialy apply patch, changing the start scripts for nowUbitUmarov1-0/+1
2016-11-25 add llGetMaxScaleFactor and llGetMinScaleFactorUbitUmarov1-0/+77
2016-11-25 change llScaleByFactor (sorry Mandarinka).UbitUmarov1-0/+97
2016-11-22Include new Region.ini option for DefaultLandingPoint for teleports with no c...AliciaRaven1-0/+4
2016-11-22replace datetime.now on just timming by faster utcnowUbitUmarov3-7/+7
2016-11-20HG add a small delay before start sending region dataUbitUmarov1-2/+17
2016-11-18search accout by id not volatil user name (HG)UbitUmarov1-1/+2
2016-11-18add expire time for aliensUbitUmarov1-0/+2
2016-11-17explicitly remove some references, and other useless changesUbitUmarov1-2/+22
2016-11-16minor: dont let rcvd agentupdates time jump backUbitUmarov1-11/+27
2016-11-14change camera collision check rulesUbitUmarov1-23/+34
2016-11-14reduce calls to physics world cast rays for camera collision checkUbitUmarov1-49/+48
2016-11-10on Select use again the priority queues to send ObjectProperties, including p...UbitUmarov1-39/+3
2016-11-09fix some invalid string.format argumentsUbitUmarov2-2/+2
2016-11-09stop warning about integer division cast to floatUbitUmarov2-5/+4
2016-11-07a few more changes on the avatars Velocity/TargetVelocity/SetMomentum. Need t...UbitUmarov1-1/+29
2016-11-02only add a prim to physics in PhysicsShapeType if changing from type none. wh...UbitUmarov2-56/+43
2016-10-17ignore prims with shape type none on max size check for physicsUbitUmarov1-8/+12
2016-10-05dont let ignored AgentUpdates change their throttles. Apply respective moveme...UbitUmarov1-16/+33
2016-10-02minor cleanupUbitUmarov1-4/+5
2016-10-02 change avatar and attachments priority (downgraded) in priritizer option Sim...UbitUmarov1-35/+30
2016-09-27exclude invalid collision sound (used as collision type flag) from assets UU...UbitUmarov1-2/+4
2016-09-24fix linknumbers when unlink the root primUbitUmarov2-70/+157
2016-09-24remove a redundant and potencially dangerous child.AbsolutePosition = child.A...UbitUmarov1-1/+2
2016-09-23move wind generation out of heartbeat to a pool job. Use that to send to all ...UbitUmarov1-1/+1
2016-09-19change CreatorIdentification set codeUbitUmarov1-22/+18
2016-09-17 add rest of wiring for terrain bake persistent store (mantis 8024 but notUbitUmarov2-10/+49
2016-09-17 add load baked terrain methods. missing fileUbitUmarov1-0/+1
2016-09-17 add load baked terrain methodsUbitUmarov1-1/+2
2016-09-17 add to databases a table to store baked terrain.UbitUmarov2-2/+17
2016-09-17 stop using legacy storeterrain in scene.csUbitUmarov1-3/+3
2016-09-16change spinobject math, and a few minor thingsUbitUmarov3-37/+14
2016-09-16move SpinObject funtions from Scenegraph to PacketHandlers, close to grab han...UbitUmarov3-44/+64
2016-09-16pass touch_end as other touchs, make blockgrab work on nonphysical alsoUbitUmarov3-63/+54