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2010-08-26refactor: break out attachment position change code in Scene.UpdatePrimPositi...Justin Clark-Casey (justincc)2-24/+21
2010-08-26Remove mono compiler warningsJustin Clark-Casey (justincc)7-36/+7
2010-08-26Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim()Justin Clark-Casey (justincc)1-2/+16
2010-08-26replace m_parts.Count linknum with 0 in CopyRootPart since m_parts.Count is a...Justin Clark-Casey (justincc)1-1/+1
2010-08-26Improve consistency of locking for SOG.m_parts in order to avoid race conditi...Justin Clark-Casey (justincc)6-136/+205
2010-08-26Fix a horrible bug in SG, where iteration of scene objects is carriedMelanie Thielker1-2/+4
2010-08-25Make scene object directories more robust and prevent deleted SOP's fromMelanie Thielker2-18/+29
2010-08-25If setting SOG.UUID, update the SOG.m_parts index as well as the root part UUIDJustin Clark-Casey (justincc)1-1/+10
2010-08-25refactor: Push item retrieval and fixing part of Scene.RezObject() down into ...Justin Clark-Casey (justincc)3-55/+82
2010-08-25Change object cleanup again. Make scene object directories more robust andMelanie Thielker2-19/+30
2010-08-25Correct a logic error in attachment cleanupMelanie Thielker1-4/+9
2010-08-25Lock the attachment cleanup so it doesn't go into an endless deletion frenzyMelanie Thielker1-16/+20
2010-08-24Split out actual scene object insertion code from Scene.Inventory.RezObject a...Justin Clark-Casey (justincc)3-25/+62
2010-08-24refactor: make RezObject() more readableJustin Clark-Casey (justincc)1-69/+68
2010-08-24Call the cleanup after saving attachment states, so that the attachmentsMelanie Thielker1-1/+3
2010-08-24Call the Cleanup when an agent logs out, when an agent leaves and justMelanie Thielker1-0/+3
2010-08-24Add a method to delete left over / dropped attachmentsMelanie Thielker1-0/+32
2010-08-24add test to check move of task item to user inventory when a target folder is...Justin Clark-Casey (justincc)1-0/+26
2010-08-24minor: stop test using obsolete propertyJustin Clark-Casey (justincc)1-1/+1
2010-08-24refactor TestMoveTaskInventoryItemNoParent()Justin Clark-Casey (justincc)1-24/+37
2010-08-24Add automated test at the opensim 'api' level to check that a given item goes...Justin Clark-Casey (justincc)2-1/+105
2010-08-23minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.csJustin Clark-Casey (justincc)1-1/+5
2010-08-23Remove various warnings and improve logging messages. No functional changes.Justin Clark-Casey (justincc)1-2/+4
2010-08-22Add printing the default script engine name. Report real exceptions whenMelanie Thielker1-2/+3
2010-08-22Suppress error messages about scripts not foind if they're in fact disabledMelanie Thielker1-0/+3
2010-08-20Unit test breakage fix.Diva Canto2-6/+11
2010-08-20Cleaned up a few more things related to incoming agents.Diva Canto1-45/+42
2010-08-20Add some maptile options, change maptile generation from OpenSimBase to SceneMelanie1-9/+54
2010-08-20Add some maptile options, change maptile generation from OpenSimBase to SceneMelanie Thielker1-8/+53
2010-08-19Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.c...Diva Canto1-25/+27
2010-08-19minor: Correct string format in "Can't find linkset root prim" messageJustin Clark-Casey (justincc)1-1/+1
2010-08-14Fix a possible nullref in BestAvatarResponsiveness policyMelanie Thielker1-2/+2
2010-08-13Updated the create_region command in the RemoteAdmin plugin to properly suppo...randomhuman1-39/+0
2010-08-13refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)2-110/+12
2010-08-13refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)4-162/+49
2010-08-13Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)1-22/+1
2010-08-13refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)1-8/+0
2010-08-13refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...Justin Clark-Casey (justincc)3-14/+2
2010-08-13refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2-28/+4
2010-08-13refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)3-12/+12
2010-08-12Fix a nullref exception in the prioritizermeta71-1/+12
2010-08-11File wants to be committedDiva Canto1-2/+2
2010-08-11Add some console debug to help fix a threadlock issue.meta71-2/+9
2010-08-11Fix Omega getting overwritten on startup.meta71-1/+1
2010-08-11Log the state of the prejump flagMelanie Thielker1-0/+2
2010-08-10Changing prim color generates event CHANGED_COLOR.Marck1-0/+2
2010-08-10Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari3-8/+1
2010-08-10On shift-copy of an object, set up a new physics actor (as appropriate) for e...Justin Clark-Casey (justincc)3-23/+44
2010-08-10Avoid truncation of error message during region creation.Marck1-1/+1
2010-08-10Fix a nullref issue in the AgentSetAppearance packet handler when removing th...meta71-6/+11