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2010-12-13Revamp the viewer -> banlist packet processing so fix a number of bugs.Melanie2-15/+1
Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties method that takes a GroupPowers argument to specify what action is to be taken. Also, make the method to set parcel data much more granular. Permissions in a deeded setting should now work.
2010-12-13Change some lookups in he Land Management module to make group permissionsMelanie1-1/+18
work better. Add a generic group permissions hoot to the scene permissions system.
2010-12-12Fix a perms issue when wearing an object from inworldMelanie1-10/+18
2010-12-12Trigger event with flag CHANGED_LINK when agent sits on objects that have ↵Marck2-9/+6
not a sit target defined. This fixes Mantis #4692.
2010-12-12Apply the useful part of diva's patch that was skippedMelanie2-31/+7
2010-12-11Fixes the nudge movements!Diva Canto3-47/+19
2010-12-10Revert "Another stab at mantis #5256"Diva Canto1-12/+6
This reverts commit ccb4f958c0dbb2daad4249a6b97d1c0b008b6a47.
2010-12-10Another stab at mantis #5256Diva Canto1-6/+12
2010-12-10fix the minimap sitting avatar location bugJustin Clark-Casey (justincc)1-1/+1
a sitting avatar should have it's offset position added to the scene object, not its absolute position
2010-12-09Plumb a code path for the entity transfer module to ask a destination sceneMelanie1-0/+11
whether or not an agent is allowed there as a root agent.
2010-12-09Plumb a code path for the entity transfer module to ask a destination sceneMelanie1-0/+11
whether or not an agent is allowed there as a root agent.
2010-12-08change doc. trivial commit to get panda to rebuildJustin Clark-Casey (justincc)1-1/+1
2010-12-05Fixed some inconsistency with trailing /. Made debug messages consistent. ↵Diva Canto2-4/+3
Changed the stored region names of HG regions. Increased the size of regionName in DB.
2010-12-03Various bug fixes for appearance handling: more aggressive reset of textures ↵Mic Bowman1-16/+30
and vparams when appearance is not cached and when wearables change. Send appearance to the viewer with initial data. Cleaned up (and added) debugging.
2010-12-03When linking something, immediately persist the linked set.Melanie1-0/+1
2010-12-03Revert "Revert "Trigger changed event with CHANGED_TELEPORT when teleporting ↵Melanie1-9/+6
to another region."" This reverts commit 6c01ebb87541ecf66d678606bb97d996bee51953.
2010-12-03Improve health reportingMelanie1-10/+18
2010-12-03Fix health reporting. This will now actually monitor the threads properlyMelanie1-3/+3
and not just the http server. It will also restart a dead heartbeat.
2010-12-03Revert "Trigger changed event with CHANGED_TELEPORT when teleporting to ↵Melanie1-6/+9
another region." This reverts commit 2827deffe822378b6cb35dac6c90a21c3fbc0de7. Pulling out a bad core commit that broke attachment teleporting for us
2010-12-03Change the way sim health reporting reports sim startupMelanie1-6/+14
2010-12-03Only force prim persistence before delete if the prim is the result of an ↵Justin Clark-Casey (justincc)3-8/+26
unpersisted delink This considerably improves delete performance for objects with large linksets
2010-12-01Added some comments. Better than listening to the boring speaker...Diva Canto1-1/+4
2010-11-30Various bug fixes for appearance handlingMic Bowman1-16/+30
2010-11-29Preservation of creator information now also working in IARs. Cleaned up ↵Diva Canto1-31/+11
usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
2010-11-28Implement health monitoring of the packet receiving and sending threadsMelanie1-3/+36
2010-11-27Changed the parser for InventoryItem deserialization. Moved some utility ↵Diva Canto1-91/+31
functions around.
2010-11-27llUnsit position fix 4063 (updated 11-20-2010)Micheil Merlin1-2/+27
2010-11-27Reformat an overzealous comment. Remove end of line marks and reference to theMelanie1-21/+24
Mantis solved, as that isn't needed to understand the code. Reformat the comment for 80 col screens.
2010-11-27Refactor appearance and avatar data sending code. Paritioning the routines ↵Mic Bowman1-114/+117
into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login. Cleaned up the avatar update calls in the groups code. Cleaned up some commented and debugging code, and a few formating fixes.
2010-11-27If we fail to gather asset uuids for a particular asset, log the failing ↵Justin Clark-Casey (justincc)1-15/+25
asset id and type
2010-11-26Trigger changed event with CHANGED_TELEPORT when teleporting to another region.Marck1-9/+6
2010-11-25WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ↵Diva Canto3-0/+6
capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
2010-11-25Change all restarting to use the restart module. Remove hardcoded behaviorMelanie2-67/+10
2010-11-25Implement the restart moduleMelanie1-1/+1
2010-11-24Adding the skeleton for the restart moduleMelanie1-0/+39
2010-11-24Prevent an overlength button label from producing a debug dump and abortingMelanie3-117/+120
the script.
2010-11-22adapt tests to use DeRezObjects() since DeRezObject() has recently disappearedJustin Clark-Casey (justincc)1-2/+7
2010-11-22add basic tests to check that under default permissions module owner can ↵Justin Clark-Casey (justincc)4-11/+186
delete objects and that non-owners (who are also not administrators, etc.) cannot
2010-11-22Let CHANGED_SCALE also trigger when editing prims and linksets with the ↵Marck1-0/+2
viewer's edit tools. This event used to trigger only when the scale was changed with a script.
2010-11-22Let CHANGED_SHAPE trigger. This fixes Mantis #1844.Marck1-15/+2
2010-11-21Added creator info across the board -- TaskInventoryItems and InventoryItems ↵Diva Canto3-10/+40
themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. New migration in inventory table in order to make CreatorID varchar(255).
2010-11-21Global creator information working on MySQL DB and on load/save OARs. ↵Diva Canto5-48/+89
Creator name properly shown on the viewer as first.last @authority. New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars. Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.
2010-11-18Send media and other parcel data to client on login. Makes streams visibleMelanie1-1/+8
right away and starts media.
2010-11-18Send parcel data upon becoming root. This will make streams play and buildMelanie1-3/+5
flags be set properly
2010-11-16Prevent leftover attachments from clogging up the pipesMelanie1-1/+4
2010-11-16Prevent leftover attachments from clogging up the pipesMelanie1-1/+4
2010-11-16Change the way attachments are persisted. Editing a worn attachment will nowMelanie7-33/+76
save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
2010-11-16Change the way attachments are persisted. Editing a worn attachment will nowMelanie8-32/+72
save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
2010-11-16Diva needs a spanking! Serializing OldItemID breaks script state persistence ↵Melanie1-1/+4
in agent inventory.
2010-11-16When detaching a scripted item, always consider it modified. Script statesMelanie1-0/+2
will have changed and for real usability, we need to save it. It bloats assets, but that can't be avoided.