aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework (unfollow)
Commit message (Collapse)AuthorFilesLines
2016-12-10Setting precise date of creation in NPC's profile.Mandarinka Tasty1-0/+1
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-12-10Make it more unlikely that a script teleport will be caught by default ↵AliciaRaven1-1/+1
region landing point.
2016-12-10do not try xbakes on HGUbitUmarov1-5/+6
2016-12-07set HasGridUserTried on usercache of NPCsUbitUmarov1-1/+1
2016-12-06 add osNpcSetProfileAbout(LSL_Key npc, string about) to set NPCs profile ↵UbitUmarov1-0/+1
About text. requires OsNpcCreate rights
2016-12-04remove SOG.FromPartID from main code and flag it obsoleteUbitUmarov2-3/+7
2016-12-04The new Constant: integer OBJECT_REZZER_KEY = 32;Mandarinka Tasty5-1/+27
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-11-26mantis 7656, partialy apply patch, changing the start scripts for nowUbitUmarov1-0/+1
2016-11-25 add llGetMaxScaleFactor and llGetMinScaleFactorUbitUmarov1-0/+77
2016-11-25 change llScaleByFactor (sorry Mandarinka).UbitUmarov1-0/+97
2016-11-22Include new Region.ini option for DefaultLandingPoint for teleports with no ↵AliciaRaven1-0/+4
coords specified. This is useful when using a Telehub would be to restrictive as it would block landmarks and map teleports. This location is only ever used when no coordinates are provided. If config value not set, the previous default of 128,128 is used.
2016-11-22replace datetime.now on just timming by faster utcnowUbitUmarov3-7/+7
2016-11-20HG add a small delay before start sending region dataUbitUmarov1-2/+17
2016-11-18search accout by id not volatil user name (HG)UbitUmarov1-1/+2
2016-11-18add expire time for aliensUbitUmarov1-0/+2
2016-11-17explicitly remove some references, and other useless changesUbitUmarov1-2/+22
2016-11-16minor: dont let rcvd agentupdates time jump backUbitUmarov1-11/+27
2016-11-14change camera collision check rulesUbitUmarov1-23/+34
2016-11-14reduce calls to physics world cast rays for camera collision checkUbitUmarov1-49/+48
2016-11-10on Select use again the priority queues to send ObjectProperties, including ↵UbitUmarov1-39/+3
physics via caps. This is need to reduce useless redudance
2016-11-09fix some invalid string.format argumentsUbitUmarov2-2/+2
2016-11-09stop warning about integer division cast to floatUbitUmarov2-5/+4
2016-11-07a few more changes on the avatars Velocity/TargetVelocity/SetMomentum. Need ↵UbitUmarov1-1/+29
talk with Robert before last changes bc of bullet
2016-11-02only add a prim to physics in PhysicsShapeType if changing from type none. ↵UbitUmarov2-56/+43
when viewers change ExtraPhysics parameters, send back the new values.
2016-10-17ignore prims with shape type none on max size check for physicsUbitUmarov1-8/+12
2016-10-05dont let ignored AgentUpdates change their throttles. Apply respective ↵UbitUmarov1-16/+33
movement to physics on the handling thread, not heartbeat, avoiding missing transitions that should get into physics. Make some usefull sp state flags visible everywhere
2016-10-02minor cleanupUbitUmarov1-4/+5
2016-10-02 change avatar and attachments priority (downgraded) in priritizer option ↵UbitUmarov1-35/+30
SimpleAngularDistance
2016-09-27exclude invalid collision sound (used as collision type flag) from assets ↵UbitUmarov1-2/+4
UUIDGather
2016-09-24fix linknumbers when unlink the root primUbitUmarov2-70/+157
2016-09-24remove a redundant and potencially dangerous child.AbsolutePosition = ↵UbitUmarov1-1/+2
child.AbsolutePosition
2016-09-23move wind generation out of heartbeat to a pool job. Use that to send to all ↵UbitUmarov1-1/+1
clients and not one per client
2016-09-19change CreatorIdentification set codeUbitUmarov1-22/+18
2016-09-17 add rest of wiring for terrain bake persistent store (mantis 8024 but notUbitUmarov2-10/+49
using its code). Only did minor testing in MySQL
2016-09-17 add load baked terrain methods. missing fileUbitUmarov1-0/+1
2016-09-17 add load baked terrain methodsUbitUmarov1-1/+2
2016-09-17 add to databases a table to store baked terrain.UbitUmarov2-2/+17
2016-09-17 stop using legacy storeterrain in scene.csUbitUmarov1-3/+3
2016-09-16change spinobject math, and a few minor thingsUbitUmarov3-37/+14
2016-09-16move SpinObject funtions from Scenegraph to PacketHandlers, close to grab ↵UbitUmarov3-44/+64
handles, since they are related operations (possible should be moving to graph, not clear this files roles)
2016-09-16pass touch_end as other touchs, make blockgrab work on nonphysical alsoUbitUmarov3-63/+54
2016-09-12avoid siting a avatar at 0,0,0UbitUmarov1-7/+33
2016-08-28mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrongUbitUmarov1-2/+28
2016-08-28mantis: 8008 unscripted child prim collisions didn't trigger scripted root ↵UbitUmarov4-7/+26
prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing
2016-08-28let mouse steer work on crossings; some cleanupUbitUmarov3-13/+8
2016-08-28my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)UbitUmarov4-4/+38
2016-08-27reduce math on use of camerarotation (need to add a lock there). Fix a bug ↵UbitUmarov1-8/+14
on sits AToffset for some reason ATaxis got in there (needs testing)
2016-08-27remove excess dataUbitUmarov1-4/+1
2016-08-27Import plumbing from Halcyon for camera data to physics engine.Vegaslon1-6/+46
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-08-27 experimental function. Results still too volatile to be usefullUbitUmarov1-0/+19