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2013-02-22minor: Add doc to ScenePresence.IsInTransit to make it clear that this is set...Justin Clark-Casey (justincc)1-0/+6
2013-02-19Fix the JsonStore path set problem justincc found earlier today andMic Bowman1-1/+0
2013-02-19Deleted all AssemblyFileVersion directivesDiva Canto1-1/+1
2013-02-18Fix an issue where the viewer would request the seed cap beforeMelanie2-19/+39
2013-02-16* Fix walking to <NaN, NaN, NaN> via autopilot.teravus1-1/+5
2013-02-16Add regression test TestSaveNonRootFolderToIarJustin Clark-Casey (justincc)3-5/+5
2013-02-14Rename new JsonScript functions JsonPathType() -> JsonGetPathType() and JsonA...Justin Clark-Casey (justincc)1-2/+2
2013-02-14Add EventManager events triggered when a SOP is added or removedRobert Adams2-0/+57
2013-02-14Add an event and some logic to allow customizing Simulator Features by avatarMelanie1-1/+5
2013-02-14Add an event and some logic to allow customizing Simulator Features by avatarMelanie1-1/+5
2013-02-13Adds a couple requested functions to the JsonStore scriptMic Bowman1-0/+15
2013-02-12Revert "Make keyframes use the sim's frame timer"Melanie1-8/+15
2013-02-12Revert "Push updates from keyframe directly to the front of the output queue ...Melanie3-24/+9
2013-02-12Push updates from keyframe directly to the front of the output queue ratherMelanie3-9/+24
2013-02-11Make keyframes use the sim's frame timerMelanie1-15/+8
2013-02-11Refactor KeyframeMotion to use one timer class per sceneMelanie1-20/+75
2013-02-10Fix code to check for no spawn points. Possibly a merge artefact?Melanie1-2/+4
2013-02-10Fix teleport/telehub issue:BlueWall2-3/+17
2013-02-08If a component of a coalesced object fails to deserialization, do not add a n...Justin Clark-Casey (justincc)1-4/+18
2013-02-07Actually plumb the new values to physics.Melanie1-0/+20
2013-02-07Actually plumb the new values to physics.Melanie1-0/+20
2013-02-07Add some more code from Avination. This changes physics actor stuff aroundMelanie1-37/+152
2013-02-07Plumb the path from the client to the extra physics params and backMelanie3-2/+26
2013-02-07Rename Bounciness to RestitutionMelanie2-6/+6
2013-02-07Revert "Add plumbing for physics properties to get to the physics engine."Melanie1-50/+6
2013-02-07Add plumbing for physics properties to get to the physics engine.Robert Adams1-6/+50
2013-02-07Rename Bounciness to RestitutionMelanie2-6/+6
2013-02-07Rename "Bounciness" to "Restitution"Melanie2-6/+6
2013-02-06Enables script access to the per object dynamic attributes through the JsonStoreMic Bowman1-0/+1
2013-02-06Partial port of Avination's support for the new physics parameters.Melanie2-3/+136
2013-02-06Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SPMelanie2-0/+9
2013-02-06Remove long unused Scene.DumpAssetsToFile boolean.Justin Clark-Casey (justincc)1-5/+0
2013-02-06Remove very long unused IScriptHost and NullScriptHostJustin Clark-Casey (justincc)3-138/+1
2013-02-06Remove unused ScriptEngineLoader and ScriptEngineInterface in OpenSim.Region....Justin Clark-Casey (justincc)3-168/+0
2013-02-06Remove wrong code in ScriptUtils.GetAssetIdFromKeyOrItemName which would retu...Justin Clark-Casey (justincc)1-15/+0
2013-02-06refactor: Move functions that lookup asset ids from task inventory or pass th...Justin Clark-Casey (justincc)1-0/+122
2013-02-05Bump version and assembly version numbers from 0.7.5 to 0.7.6Justin Clark-Casey (justincc)1-1/+1
2013-02-01Revert "Update assembly version numbers"BlueWall1-1/+1
2013-02-02minor: change comment about assuming script references are textures in UuidGa...Justin Clark-Casey (justincc)1-1/+2
2013-02-01Update assembly version numbersBlueWall1-1/+1
2013-02-02Log missing assets on "fcache assets" found. This ignores references found b...Justin Clark-Casey (justincc)1-2/+5
2013-02-01Sit and Spin reduction. If sitting, slam avatar angular velocity to zero.teravus1-2/+3
2013-01-31Whitespace fix and removing unneccessary parenthesesMelanie1-1/+1
2013-01-31* This adds a bit more to the previous flying roll effect by adding additiona...teravus1-10/+50
2013-01-31* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...Melanie1-0/+81
2013-01-30Allow use of MaptileStaticUUID in Regions.ini to override the global setting ...Jak Daniels1-1/+6
2013-01-30Add JsonTestStore to determine if a JsonStore is associated withMic Bowman1-0/+1
2013-01-30Change keyframe motion to use a single timer for all objects. This is requiredMelanie1-236/+229
2013-01-30* This adds a bit more to the previous flying roll effect by adding additiona...teravus1-10/+50
2013-01-30* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...teravus1-0/+81