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2013-06-12* This fixes having to select and deselect prim to get keyframemotion to star...teravus1-0/+5
2013-06-11Add TriggerScenePresenceUpdated events when an animation is addedRobert Adams3-3/+9
2013-06-11* Adds KeyFrameMotion storage support to SQLite, just a note, seems that ...teravus1-2/+3
2013-06-07Fix regression where multiple close agents could be sent to the wrong neighbo...Justin Clark-Casey (justincc)1-1/+6
2013-06-06Fix keyframe motion copyrightMelanie1-3/+26
2013-06-06Hook up Keyframe motion to almost everything. Failing to cross a sim borderMelanie5-0/+64
2013-06-06Committing Avination's Keyframe module. This is not hooked up yet and will do...Melanie1-0/+766
2013-06-05Avoid a deadlock where a script can attempt to take a ScriptInstance.m_Script...Justin Clark-Casey (justincc)1-11/+21
2013-06-02Unsit seated avatars when an object is deletedMelanie1-0/+8
2013-05-31Stop sending velocity to avoid snap-backMelanie1-1/+1
2013-05-30Trigger OnScenePresenceUpdated when the avatar's animations change.Robert Adams2-4/+21
2013-05-30Add methods to Animation and AnimationSet for easier manipulation andRobert Adams2-0/+136
2013-05-30Add region heartbeat start event to complement heartbeat end event.Robert Adams2-0/+25
2013-05-30If on a sit request we sit the avatar on a different prim in a linkset for so...Justin Clark-Casey (justincc)1-3/+3
2013-05-29Try caching the user name for a new agent earlier on in the process of establ...Justin Clark-Casey (justincc)1-3/+9
2013-05-26Allow Linden trees to preserve their type when taken into inventory and rezze...Melanie1-0/+5
2013-05-24One more appearance change: drop sending the SendAppearance packetMic Bowman1-1/+3
2013-05-24minor: Remove unnecessary duplication of AbsolutePosition Vector3 in SOG.Copy()Justin Clark-Casey (justincc)1-1/+0
2013-05-24Fix issue where llSetPayPrice on either one of a clone prim in the same OpenS...Justin Clark-Casey (justincc)1-0/+2
2013-05-23Fix bug where a cloned object would report the wrong llGetNumberOfPrims() whe...Justin Clark-Casey (justincc)1-0/+1
2013-05-24Port fix from justicc - decouple pay prices on drag-copied primsMelanie1-0/+1
2013-05-22Implement llSetSoundQueueing().Justin Clark-Casey (justincc)2-2/+16
2013-05-20Add commentDiva Canto1-0/+2
2013-05-16On closing child agents, send separate asynchronous requests to each neighbou...Justin Clark-Casey (justincc)3-9/+5
2013-05-16On logout, send close child agent requests to neighbours asynchronously, so u...Justin Clark-Casey (justincc)1-6/+3
2013-05-14Eliminate race condition where SimStatsReporter starts reportingRobert Adams1-0/+3
2013-05-14Comment out some debugging item permission messages since these are highly no...Justin Clark-Casey (justincc)1-3/+3
2013-05-14Second take at HGTP-mesh bug: delay sending the initial data only for agents ...Diva Canto1-0/+1
2013-05-14Revert "HGTP-mesh bug: the mesh download requests were going to the departing...Diva Canto1-3/+0
2013-05-14HGTP-mesh bug: the mesh download requests were going to the departing sims fo...Diva Canto1-0/+3
2013-05-13Small adjustments to the floater moduleMelanie1-1/+1
2013-05-11Finalize the logic for SetHome. See comments in Land/LandManagementModule.cs ...Diva Canto1-19/+0
2013-05-11Guard against trying to access terrain heights out of bounds. Clamp to sim.Melanie1-1/+9
2013-05-11Refactor to get closer to coreMelanie1-1/+1
2013-05-11Send up the part missing from the Avination Estate commit.Melanie1-2/+0
2013-05-09Don't send BulkUpdateInventory at the end up of UpdateInventoryItemAsset().Justin Clark-Casey (justincc)1-1/+4
2013-05-09Only send one kill object to the deleter when they derez an object rather tha...Justin Clark-Casey (justincc)2-17/+12
2013-05-09remove pointless region handle paramter from IClientAPI.SendKillObject()Justin Clark-Casey (justincc)2-3/+4
2013-05-09Fix issue where objects removed via llDie() would not disappear for users loo...Justin Clark-Casey (justincc)4-19/+91
2013-05-09minor: Simplify test setup in SceneObjectDeRezTests since permissions module ...Justin Clark-Casey (justincc)1-10/+4
2013-05-07Step 2: commit the IEstateModuleInterface changes neededMelanie1-1/+2
2013-05-07Step one of estate settings sharing - port the Avination Estate module (compl...Melanie2-3/+4
2013-05-06Minor reordering of operations on NewUserConnection. The agent circuit needs ...Diva Canto1-5/+17
2013-05-04Add RegionManager level and the ability to use literal XML to the dynamic flo...Melanie2-0/+2
2013-05-03On startup, start scenes after we're set up all local scenes, rather than sta...Justin Clark-Casey (justincc)2-2/+18
2013-04-29Some more pieces of Avination's ban system - if an avatar isn't allowed on anyMelanie1-7/+88
2013-04-27Controller module for dynamic floaters (WIP)Melanie1-0/+51
2013-04-24UUIDGatherer now includes UUIDs which reference texture assets used as materialsdahlia1-0/+66
2013-04-25Adding the dynamic menu module which allows registering new menu options in c...Melanie1-0/+57
2013-04-25Adding the dynamic menu module which allows registering new menu options in c...Melanie1-0/+57