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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-05-17
Temprorarily disable collision sounds until we have some sound bites
Melanie
1
-1
/
+5
2012-05-17
trigger collision sounds on active agent position for better spatial effect ...
UbitUmarov
2
-23
/
+22
2012-05-17
increase avatars collisions report to 10 per sec, Stopped sound on avatar to ...
UbitUmarov
2
-2
/
+2
2012-05-17
add avatar colision sounds. Changed test sound UUID
UbitUmarov
2
-62
/
+120
2012-05-17
default colisionVolume is 0, use it only for user specified sound
UbitUmarov
1
-3
/
+6
2012-05-17
default collision sounds. Incomplete, untested, needs revision
UbitUmarov
2
-1
/
+205
2012-05-16
collision sounds: simplify send code a bit and limit sending rate to 5 per s...
UbitUmarov
1
-1
/
+36
2012-05-16
Added a invalidCollisionSoundUUID so that scripts can stop all collision sou...
UbitUmarov
1
-4
/
+13
2012-05-15
use part VolumeDetectActive and not rootPart.VolumeDetectActive to be coeren...
UbitUmarov
1
-2
/
+5
2012-05-15
sop colisions don't play sounds on volume detectors
UbitUmarov
1
-1
/
+1
2012-05-15
sop: - added UpdatePhysicsSubscribedEvents() to update physics ator collision...
UbitUmarov
1
-48
/
+118
2012-05-15
Port the mel/dahlia fix
Melanie
1
-0
/
+3
2012-05-15
don't send colision events to volume detectors
UbitUmarov
1
-1
/
+2
2012-05-15
Fix an omission
Melanie
1
-1
/
+1
2012-05-14
Completely revamp collision handling. Now works as it is supposed to.
Melanie
3
-512
/
+178
2012-05-14
Check parcel entry permissions when moving objects
Melanie
1
-1
/
+2
2012-05-14
Allow non-gods to deed no-mod objects
Melanie
1
-1
/
+4
2012-05-12
display a sleep time of zero if forced spare time to zero, when sim fps is l...
UbitUmarov
1
-2
/
+7
2012-05-12
ªTEST MESS* reduce animation packets send. Added onchangeanim event with par...
UbitUmarov
2
-2
/
+26
2012-05-07
Fix moving no-mod objects. Fixes a regression introduced with the undo fix
Melanie
1
-0
/
+27
2012-05-05
SOG: tell physics about when we want a force or a impulse. (sorry add to cha...
UbitUmarov
1
-2
/
+4
2012-05-04
Add the default animation to the child agent data update
Melanie
1
-0
/
+3
2012-05-04
Reverse the order of physics event unsubscription to allow GC. Adapted from U...
Melanie
1
-2
/
+2
2012-05-04
Retain velocity on walking crossing - adapted from Ubit's reverted patch
Melanie
1
-1
/
+13
2012-05-04
Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs t...
Melanie
2
-28
/
+8
2012-05-04
*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr...
UbitUmarov
2
-8
/
+28
2012-05-04
SOG copy bug fix, now new group has own empty list of sitted avatars. Also ch...
UbitUmarov
1
-12
/
+54
2012-05-03
Stabilize sit position on region crossing
Melanie
1
-1
/
+7
2012-05-03
Clear permissions given to the object we stand up from
Melanie
1
-1
/
+25
2012-05-02
Improved sitted avatars crossings ( plus tests on vehicles)
UbitUmarov
1
-4
/
+12
2012-05-02
Preserve attachment rotation on objects rezzed via a script. Makes toasters
Melanie
2
-0
/
+4
2012-05-01
Fix saving of attachment positions
Melanie
1
-1
/
+1
2012-04-29
llGetGeometricCenter...
UbitUmarov
1
-2
/
+14
2012-04-29
remove repeated set of group rotation to physics
UbitUmarov
1
-2
/
+3
2012-04-29
SOG bug fix in group rotations updates
UbitUmarov
1
-4
/
+6
2012-04-28
fix llGetCenterOfMass ( checked with ubitODE only)
UbitUmarov
2
-3
/
+70
2012-04-27
test
UbitUmarov
1
-3
/
+0
2012-04-27
test
UbitUmarov
1
-12
/
+9
2012-04-27
test
UbitUmarov
1
-1
/
+1
2012-04-27
itest
UbitUmarov
1
-2
/
+3
2012-04-27
itest
UbitUmarov
1
-2
/
+5
2012-04-27
test
UbitUmarov
1
-2
/
+2
2012-04-27
testing....
UbitUmarov
1
-15
/
+24
2012-04-27
testing
UbitUmarov
1
-1
/
+1
2012-04-27
TESTING
UbitUmarov
1
-4
/
+4
2012-04-27
TEST more changes
UbitUmarov
1
-1
/
+2
2012-04-27
TEST more options to avnLocalTeleport
UbitUmarov
1
-4
/
+9
2012-04-27
TEST added avnLocalTeleport(Vector3 newpos, Quaternion? newrot, bool Stopped...
UbitUmarov
1
-0
/
+22
2012-04-26
Help big boobies to dance (avatar visualParams). May not persist and need mor...
UbitUmarov
1
-1
/
+1
2012-04-25
set PIDHoverTau and not PIDTau since all physics need that
UbitUmarov
1
-5
/
+7
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