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2010-09-06Falling animation fix, comment out instrumentation.Kitto Flora2-40/+61
2010-09-06Don't turn off the sale settings on child prims when linking, and on copyMelanie Thielker1-8/+0
2010-09-06Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker1-1/+25
2010-09-06Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker1-1/+25
2010-09-05Add missing IDwellModule interfaceMelanie1-0/+37
2010-09-04Logout the presence if client IP verification fails.Diva Canto1-0/+2
2010-09-04Move code that allows llGiveInvetory() to move item into appropriate system f...Justin Clark-Casey (justincc)1-8/+40
2010-09-04Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)Justin Clark-Casey (justincc)1-8/+27
2010-09-03Fix an issue with rezzing scripted objects.Melanie Thielker1-2/+2
2010-09-03Fix an issue with rezzing scripted objects.Melanie Thielker1-2/+2
2010-09-02Fixes to JUMP system.Kitto Flora2-54/+163
2010-09-02Remove commented code and the comment, as the change has proven outMelanie Thielker1-3/+0
2010-09-02Experimentally comment the sending of unbaked avatarsMelanie Thielker1-1/+3
2010-09-02Remove commented code and the comment, as the change has proven outMelanie Thielker1-3/+0
2010-09-02Experimentally comment the sending of unbaked avatarsMelanie Thielker1-1/+3
2010-09-02Remove the annoying "Script saved" popups when saving scripts in taskMelanie Thielker1-13/+1
2010-09-01Prevent Meta7 plants from being treated like dropped attachments and removedMelanie Thielker1-1/+1
2010-09-01Improve sim health reporting. Output error message if heartbeat thread is res...Melanie Thielker1-1/+2
2010-09-01refactor: move SOG.AttachToAgent() into AttachmentsModuleJustin Clark-Casey (justincc)1-71/+0
2010-08-31Adjust the "Magic numbers" we use because we can't reference the actualMelanie Thielker3-3/+3
2010-08-31Add ScenePresence.GetAttachments(uint attachmentPoint)Justin Clark-Casey (justincc)1-0/+21
2010-08-31Adjust the "Magic numbers" we use because we can't reference the actualMelanie Thielker3-3/+3
2010-08-30Kick the user from the region in the circumstance that the TP home failed - O...meta72-3/+4
2010-08-30Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman1-1/+2
2010-08-30local commit with parcel media bitsJonathan Freedman1-1/+2
2010-08-28Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)5-75/+84
2010-08-26minor: remove mono compiler warningJustin Clark-Casey (justincc)1-3/+4
2010-08-26refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module sinc...Justin Clark-Casey (justincc)1-47/+0
2010-08-26refactor: break out attachment position change code in Scene.UpdatePrimPositi...Justin Clark-Casey (justincc)2-24/+21
2010-08-26Remove mono compiler warningsJustin Clark-Casey (justincc)7-36/+7
2010-08-26Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim()Justin Clark-Casey (justincc)1-2/+16
2010-08-26replace m_parts.Count linknum with 0 in CopyRootPart since m_parts.Count is a...Justin Clark-Casey (justincc)1-1/+1
2010-08-26Improve consistency of locking for SOG.m_parts in order to avoid race conditi...Justin Clark-Casey (justincc)6-136/+205
2010-08-26Fix a horrible bug in SG, where iteration of scene objects is carriedMelanie Thielker1-2/+4
2010-08-25Make scene object directories more robust and prevent deleted SOP's fromMelanie Thielker2-18/+29
2010-08-25If setting SOG.UUID, update the SOG.m_parts index as well as the root part UUIDJustin Clark-Casey (justincc)1-1/+10
2010-08-25refactor: Push item retrieval and fixing part of Scene.RezObject() down into ...Justin Clark-Casey (justincc)3-55/+82
2010-08-25Change object cleanup again. Make scene object directories more robust andMelanie Thielker2-19/+30
2010-08-25Correct a logic error in attachment cleanupMelanie Thielker1-4/+9
2010-08-25Lock the attachment cleanup so it doesn't go into an endless deletion frenzyMelanie Thielker1-16/+20
2010-08-24Split out actual scene object insertion code from Scene.Inventory.RezObject a...Justin Clark-Casey (justincc)3-25/+62
2010-08-24refactor: make RezObject() more readableJustin Clark-Casey (justincc)1-69/+68
2010-08-24Call the cleanup after saving attachment states, so that the attachmentsMelanie Thielker1-1/+3
2010-08-24Call the Cleanup when an agent logs out, when an agent leaves and justMelanie Thielker1-0/+3
2010-08-24Add a method to delete left over / dropped attachmentsMelanie Thielker1-0/+32
2010-08-24add test to check move of task item to user inventory when a target folder is...Justin Clark-Casey (justincc)1-0/+26
2010-08-24minor: stop test using obsolete propertyJustin Clark-Casey (justincc)1-1/+1
2010-08-24refactor TestMoveTaskInventoryItemNoParent()Justin Clark-Casey (justincc)1-24/+37
2010-08-24Add automated test at the opensim 'api' level to check that a given item goes...Justin Clark-Casey (justincc)2-1/+105
2010-08-23minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.csJustin Clark-Casey (justincc)1-1/+5