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2016-08-22 (re)fix avatar standup from a child prim on object deleteUbitUmarov1-1/+1
2016-08-21 remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( s...UbitUmarov3-7/+19
2016-08-20 fix llCollisionSound("",0.0) not disabling sounds BUT let llCollisionSound("...UbitUmarov1-21/+46
2016-08-19fix physics sits on child primsUbitUmarov1-1/+1
2016-08-19 on sog unlink loose the reference to the deleted physics actorUbitUmarov1-0/+3
2016-08-19on object delete send a direct kill and a delayed one via updates queue, Unti...UbitUmarov2-8/+3
2016-08-17 remove some dead codeUbitUmarov1-240/+2
2016-08-17 increase physics collisions report rate back to 20/sUbitUmarov1-1/+1
2016-08-16 fix tests acordingUbitUmarov1-2/+4
2016-08-16 libOMV PrimFlags.JointLP2P does not exist. Its bit now meansUbitUmarov1-2/+18
2016-08-16 fix misspelled message mantis: 7996UbitUmarov1-1/+1
2016-08-16 fix llVolumeDetect(FALSE) not workingUbitUmarov1-53/+5
2016-08-12 partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to...UbitUmarov3-30/+23
2016-08-11 to do that don't use slideexpiration; add cap event ChatterBoxForceCloseUbitUmarov1-5/+6
2016-08-09add a SimpleAngularDistance Updates prioritazition scheme. Results don't look...UbitUmarov3-11/+97
2016-08-09add a simple prim area estimatorUbitUmarov1-0/+23
2016-08-05 fill data for llDetected funtions of collisions closer to the event. (xengin...UbitUmarov2-27/+42
2016-08-05 fix parcel Avatar Sounds using group membership not active groupUbitUmarov1-1/+1
2016-08-05 use group provided by viewer on Object rez from inventoryUbitUmarov1-3/+3
2016-08-05 more changes relative to incorrect use of activegroupidUbitUmarov4-19/+21
2016-08-04revert a variable renameUbitUmarov1-6/+6
2016-08-04cancel sending group powers on crossings, they are no longer needed.UbitUmarov1-55/+21
2016-08-04make sure all new scenepresences have fresh groups information at creation ti...UbitUmarov1-0/+2
2016-08-04add GetActiveMembershipData() to groups modules, let core groups also have Ge...UbitUmarov1-0/+1
2016-08-04add a weak safeguardUbitUmarov1-1/+9
2016-08-04fix a typoUbitUmarov2-2/+2
2016-07-30 fix NULL references added in recente changes in standalone modeUbitUmarov1-2/+3
2016-07-30fix cAgent.CrossingFlagsUbitUmarov1-1/+7
2016-07-28remove more code related to Mega regionsUbitUmarov4-527/+34
2016-07-28remove references to RegionCombinerModuleUbitUmarov3-96/+4
2016-07-27 but buoyancy was missingUbitUmarov1-1/+1
2016-07-27 actually that was redundante, already done at low levelUbitUmarov1-11/+4
2016-07-27 move refresh forces into applyphysicsUbitUmarov1-13/+12
2016-07-27 a few more changes relative to sits crossingUbitUmarov2-10/+25
2016-07-27 clear SitTargetAvatar on a sop copyUbitUmarov1-1/+1
2016-07-27 a few more changes on avatar crossingUbitUmarov1-9/+11
2016-07-27missing changes about friends on crossings, and missing angular velocity clea...UbitUmarov1-4/+14
2016-07-26 take friends out of onMakeRoot if crossingUbitUmarov1-0/+2
2016-07-26 reduce some grid services calls on region crossings, sending more informatio...UbitUmarov1-24/+91
2016-07-25remove extra charUbitUmarov1-2/+6
2016-07-25missing fileUbitUmarov1-2/+26
2016-07-25change avatar Health, from bad penetration depth to relative velocityUbitUmarov1-91/+89
2016-07-23add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, ...UbitUmarov1-1/+1
2016-07-13make getBoundsCenter() call GetBoundsRadius() to do the math if neededUbitUmarov1-1/+4
2016-07-13use geometric center and not sog root position in cullingUbitUmarov1-13/+19
2016-07-13add missing prim count for statsUbitUmarov1-0/+8
2016-07-12be nicer to PIs (actually linux)UbitUmarov1-0/+5
2016-07-12let radius be radius, not diameterUbitUmarov1-1/+1
2016-07-12don't break child agents start positionUbitUmarov1-10/+12
2016-07-12work around missing information on child creation, hidding its effects with r...UbitUmarov1-1/+2