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2012-03-13Ensure child prims of a phantom prim are marked as phantomMelanie1-2/+2
2012-03-13Refactor, move OjectChangeData into it's own file and renameMelanie4-149/+37
2012-03-12Restore duplication of the SL bug where linking phantom to solid lets theMelanie1-3/+2
2012-03-12allocate UndoRedoStore only on demandUbitUmarov1-10/+17
2012-03-11 Physical phantoms testable with chOde. Volume detection was changed and also...UbitUmarov1-138/+145
2012-03-11bug fix (??) in sog copy()UbitUmarov1-10/+19
2012-03-11 cleanup + commentsUbitUmarov1-167/+52
2012-03-11coments change..UbitUmarov1-3/+3
2012-03-11 minor changes on updates control on doChangeObject(..)UbitUmarov1-10/+48
2012-03-11 Changed undo redo internals. moved exec code to UndoState.cs from sop that n...UbitUmarov2-136/+195
2012-03-10BIG MESS. changed Iclient interface so only one event is used to inform scene...UbitUmarov5-126/+394
2012-03-09More on HG inventory transfers. Move the FireAndForget higher up.Diva Canto1-1/+1
2012-03-09 on linking update linked parts physical flags acording to new parent ones ( ...UbitUmarov1-1/+8
2012-03-09 more changes on undo/redo group scaling seems to work betterUbitUmarov1-12/+6
2012-03-09Simplify minimap coarse location code by just reference SP.AbsolutePositionJustin Clark-Casey (justincc)1-5/+1
2012-03-09Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...Justin Clark-Casey (justincc)1-2/+2
2012-03-09Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...Justin Clark-Casey (justincc)2-32/+18
2012-03-09refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...Justin Clark-Casey (justincc)1-15/+8
2012-03-09Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...Justin Clark-Casey (justincc)1-5/+5
2012-03-09 more changes in undo/redo. Basicly moved control to llclientview.cs. later w...UbitUmarov2-33/+33
2012-03-08Hold a ref to the prim we're sat on rather than querying scene each timeMelanie1-27/+29
2012-03-08Hold a ref to the prim we're sat on rather than querying scene each timeMelanie1-27/+30
2012-03-08Display help commander topics in capitalized form - the commands themselves a...Justin Clark-Casey (justincc)1-1/+1
2012-03-08Change "help" to display categories/module list then "help <category/module>"...Justin Clark-Casey (justincc)2-8/+65
2012-03-07 changes on undo/redo (untested/incomplete). Think we may consider moving thi...UbitUmarov3-153/+66
2012-03-07Always zero the PhysActor on dupes to prevent side effects on the orignal primMelanie1-4/+1
2012-03-07Fix merge issueMelanie1-76/+79
2012-03-07Stop individually deleting objects at the end of each ObjectTortureTest.Justin Clark-Casey (justincc)1-28/+21
2012-03-07Add documentation to make more explicit the difference between OnRezScript an...Justin Clark-Casey (justincc)1-5/+20
2012-03-06Add sensor, dataserver requests, timer and listener counts to "xengine status...Justin Clark-Casey (justincc)1-0/+5
2012-03-06Remove unnecessary explicit ElapsedEventHandler in SimReporterJustin Clark-Casey (justincc)1-1/+1
2012-03-06Null PhysActor on SOP.Copy() to prevent clobbering the original oneMelanie1-4/+3
2012-03-06Explictly close down the StatsReporter so that we can shutdown its timerJustin Clark-Casey (justincc)2-0/+8
2012-03-06Removed some whitespace errors - don't be naughty, don't use hard tabs!Melanie1-11/+0
2012-03-06make copied parts have diferent LocalIds than original. More building control...UbitUmarov2-5/+74
2012-03-05A stab at making llEjectFromLand work in all casesMelanie1-3/+10
2012-03-04Zero velocity when drag-copyingMelanie1-0/+2
2012-03-02Remove outdated comment about checking attachment prims in Scene.PipeEventsFo...Justin Clark-Casey (justincc)1-3/+1
2012-03-02Allow a script to receive events if its root prim is in an area where it's al...Justin Clark-Casey (justincc)1-4/+1
2012-03-02ScenePresence line endings and fix AllowMovement default to true.Dan Lake1-30/+30
2012-03-02minor: remove mono compiler warningJustin Clark-Casey (justincc)1-2/+1
2012-03-01In ScenePresence, removed several private variables used to store public para...Dan Lake1-108/+44
2012-02-27Fix vehicles going physical stopping llTargetOmega parts (boat radar)Melanie1-3/+5
2012-02-26Make llSetKeyframedMotion prims waut at the borders of down sims and try againMelanie1-0/+12
2012-02-26Move KeyframeMotion from SOG to SOP because we can't persist it anyMelanie5-25/+38
2012-02-26Implement proper selection behaviorMelanie3-2/+37
2012-02-26Implement KeyframedMotion selection behaviorMelanie3-2/+37
2012-02-26Fix deserialization of Buoyancy, Force and Torque. Remove debug from the newMelanie4-9/+7
2012-02-26Fix an infinite recursion caused by checking the wrong values forMelanie1-24/+27
2012-02-26Serialize Keyframe motion for region crossingsMelanie4-4/+96