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2016-06-18Guard against occurring null ref.Diva Canto1-1/+1
2016-06-13Revert "More debug to diagnose osgrid"Diva Canto1-1/+1
This reverts commit b5f29e93f6345987c0b9b8d6496b489e7336039b.
2016-06-13More debug to diagnose osgridDiva Canto1-1/+1
2016-06-12Still mantis #7858: send kill object / update to child agents tooDiva Canto1-2/+2
2016-06-12Detection of Cylinder and Prism for flexi primsMandarinka Tasty1-2/+2
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: Diva Canto <diva@metaverseink.com>
2016-06-12Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities ↵Diva Canto2-3/+7
now checks whether the objects have been deleted and, if so, sends an extra kill object packet, in order to compensate for potential race conditions encountered by the first one. Note: I still cannot reproduce this problem, but I was able to emulate it by adding an artificial delay on ProcessEntities, which did, indeed, result in objects not being deleted. This fix fixed my emulated scenario.
2016-06-11Mantis #7858. This is s shot in the dark, because I cannot reproduce the ↵Diva Canto1-2/+0
problem. Removed what seemed to be redundant kill object calls that weren't there in 0.8.2 -- kill object is already being called in DeleteGroupFromScene.
2016-05-23Fix a line deletion that should not have been deletedMelanie Thielker1-0/+1
2016-05-23Fixed discrepancy between code and ini symbols.Jeff Kelley1-1/+1
2016-05-23Addressing #7903. Fix legacy sit offsets to use legacy computation.Melanie Thielker1-3/+5
New offsets of course still use the correct math.
2016-05-16Mantis #7878 -- Landmarks were not being created in HGSuitcaseInventoryDiva Canto1-0/+1
2016-04-29Apply user specified default perms across the board, to items uploaded as ↵Melanie Thielker3-28/+14
well as items created and to rezzed prims in world. This effectively removes the concept of "default permissions" from OpenSim because all known modern viewers set the permissions flags on login. Ancient abandoned viewers will now default to the SL defaults.
2016-04-29Allow default permissions from the viewer to be applied to uploaded objects.Melanie Thielker2-5/+5
Make inventory items reflect coorect permissions immediately unstead of after relog
2016-04-29Prevent "Object->Take" from working on attachments.Melanie Thielker1-2/+2
2016-03-16Add osRequestURL and osRequestSecureURL with an options list.Melanie Thielker1-2/+3
Only currently supported option is "allowXss" which will send the needed Access-control-allow-origin: * header to allow xss scripting against the LSL http server.
2016-03-06Remove unused parameter ShouldUseFireAndForgetForCollisions. It wasRobert Adams1-15/+0
used a while ago for testing but the execution code was removed.
2016-03-06BulletSim: Send out avatar position update if velocity is now zeroRobert Adams1-0/+3
and it wasn't zero last tick. This will prevent some avatar creeping. Adjust BulletSim default avatar velocity zeroing so the avatar stops sooner.
2016-02-21Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵Diva Canto1-1/+1
replace anymore.
2016-01-26 accept mantis 7785 requests, at least until bullet can be also be used fix ↵UbitUmarov1-4/+5
landing height. (could not test)
2016-01-26 make sure MaxRegionsViewDistance is lower than MaxDrawDistanceUbitUmarov1-0/+3
2016-01-26 add option MaxRegionsViewDistance to control the maximum range to tell ↵UbitUmarov2-3/+44
viewer to connect to Neighbour regions, since that is diferent from view range
2016-01-18Code cleanup to terse update sending as given in a patch in Mantis 7813.Robert Adams1-25/+10
Thanks tqlion!
2016-01-01 add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created ↵UbitUmarov1-1/+4
with the group of the object with the script, if that object owner is member of that group. This should allow parcel access by group to work now, and not much else. The groupTitle will also be set, it the region option NoNPCGroup is not active.
2015-12-23fix avatar movetotarget that got broken with changes on significant ↵UbitUmarov2-25/+54
movement. Do it all on scenepresence.cs, and not also on scene.cs. check distance to target only on X,Y if not flying or landing
2015-12-22 physics landing: don't land on top of volume detectorsUbitUmarov1-3/+1
2015-12-22 a few changes to physics new root avatar position height estimationUbitUmarov1-18/+61
2015-12-21clean a bitUbitUmarov1-8/+2
2015-12-21add physics help on root agent arrival via some login types and if not under ↵UbitUmarov1-4/+46
action of telehub or landpoint. will change land to the top of anything physics sees above ground up to 1024m above ground. Only works with ubOde (possible ode but untested). Feature testing... some results may be ugly.
2015-12-21simplify avatar updates throotle control, this possible needs to get more ↵UbitUmarov1-79/+41
complex again
2015-12-20 BUG FIX on avatar position updates send controlUbitUmarov1-2/+2
2015-12-19 do not change a attachment phatom state on crossingsUbitUmarov1-3/+3
2015-12-19 establish a minimun for ReprioritizationDistanceUbitUmarov1-8/+14
2015-12-19a more clean enforcement of BestAvatarResponsiveness (others aren't good at ↵UbitUmarov1-7/+3
moment
2015-12-17fix silly bug: Dynamics are to apply to root prim not childUbitUmarov1-1/+1
2015-12-17current priority code uses avatar position not camera, so fix reprioritizer. ↵UbitUmarov1-7/+9
This may need to be reviewed in future.. it should be camera
2015-12-17save a expensive call to CameraPositionUbitUmarov1-2/+3
2015-12-17change updates reprioritization control code. Do it under normal avatar ↵UbitUmarov1-61/+56
updates timing and with a workjob not a timer issued thread.
2015-12-16dont bother another thread to try to send if there is no one to listenUbitUmarov1-2/+10
2015-12-16revert last change and add delays on testing, since child updates now have ↵UbitUmarov1-3/+1
time control, since they are heavy http connections
2015-12-16temporary remove the delay on first child updatesUbitUmarov1-7/+9
2015-12-16several changes to parcels access control and scenepresence updates ratesUbitUmarov1-56/+63
2015-12-15a few more changes on parcels location findingUbitUmarov1-45/+44
2015-12-15remove replaced codeUbitUmarov1-36/+0
2015-12-15replace GetNearestPoint... funtionsUbitUmarov1-18/+46
2015-12-14rename a parameterUbitUmarov1-2/+2
2015-12-14bug fixUbitUmarov1-2/+2
2015-12-14calculate land startpoint, endpoint and center estimate when it is updated, ↵UbitUmarov1-44/+3
it not every time they are needed
2015-12-13several changes to telehubs, LandPoint and land accessUbitUmarov2-219/+255
2015-12-13fix: do tell and log denied access to estateUbitUmarov1-19/+19
2015-12-13fix: if no groups module, deny accessUbitUmarov2-2/+3