index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2012-06-12
OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-06-12
In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already a...
Justin Clark-Casey (justincc)
1
-4
/
+3
2012-06-11
Comment out the scene presence sitting debug log messages for now
Justin Clark-Casey (justincc)
1
-6
/
+6
2012-06-08
Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...
Justin Clark-Casey (justincc)
3
-81
/
+74
2012-06-08
Go back to calling IncomingCloseAgent() in the "kick user" command for consis...
Justin Clark-Casey (justincc)
1
-6
/
+0
2012-06-08
Remove duplicate update of user count in Scene.IncomingCloseAgent()
Justin Clark-Casey (justincc)
3
-14
/
+27
2012-06-08
Fix bug with "kick user" reducing agent counts by 2 instead of 1.
Justin Clark-Casey (justincc)
2
-20
/
+22
2012-06-07
Record the fact that child agents can have asset transactions.
Justin Clark-Casey (justincc)
2
-23
/
+18
2012-06-07
Don't send kill object messages to clients when a child agent is closed.
Justin Clark-Casey (justincc)
1
-18
/
+21
2012-06-05
Scale down per frame MS stats to match scaled simulator FPS stat.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-06-05
Start sending spare frame time MS viewer stat. Make frame time correctly dis...
Justin Clark-Casey (justincc)
2
-78
/
+124
2012-06-04
Properly show per frame millisecond statistics per frame, not as amount of ti...
Justin Clark-Casey (justincc)
1
-22
/
+41
2012-06-04
Correct the delegate specification in EventManager.TriggerTerrainTainted. Loo...
Robert Adams
1
-1
/
+1
2012-06-01
Instead of updating sim stats root agent, child, objects and scripts accounts...
Justin Clark-Casey (justincc)
2
-33
/
+14
2012-05-31
Add an optional mechanism for physics modules to collect and return arbitrary...
Justin Clark-Casey (justincc)
1
-5
/
+43
2012-05-29
Fix collision filtering. The filter should be checked on the receiving part!
Melanie
1
-9
/
+9
2012-05-26
If restating a region, clean up the physics scene after the main scene has be...
Justin Clark-Casey (justincc)
1
-4
/
+4
2012-05-26
refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartIn...
Justin Clark-Casey (justincc)
2
-8
/
+27
2012-05-25
Remove a call stack debugging line accidentally left in from a few days ago a...
Justin Clark-Casey (justincc)
1
-2
/
+0
2012-05-25
Stop it being possible for an agent to teleport back to its source region bef...
Justin Clark-Casey (justincc)
2
-4
/
+4
2012-05-24
If an agent is still registered as 'in transit' by the source region, don't a...
Justin Clark-Casey (justincc)
3
-36
/
+80
2012-05-23
Environment Module - allows Environment settings for Viewer3 warning: include...
PixelTomsen
3
-0
/
+77
2012-05-23
Fix llGetSimulatorHostname to return configured hostname
BlueWall
1
-0
/
+1
2012-05-23
Add "show scene" command which lists stats for the currently selected console...
Justin Clark-Casey (justincc)
1
-1
/
+6
2012-05-23
Fix bug where an avatar that had an object they owned attached through llAtta...
Justin Clark-Casey (justincc)
4
-6
/
+33
2012-05-21
minor: extend commented out LinkInventoryItem log message for future use
Justin Clark-Casey (justincc)
1
-5
/
+5
2012-05-19
Add size of region to OAR control file. Megaregions (sw root OARs when saved...
Justin Clark-Casey (justincc)
1
-1
/
+15
2012-05-19
Remove recent IRegionCombinerModule.IsMegaregion(). In theory, there can be ...
Justin Clark-Casey (justincc)
1
-8
/
+2
2012-05-19
Add is_megaregion flag into oar control file. Not currently read - for futur...
Justin Clark-Casey (justincc)
1
-0
/
+51
2012-05-18
Further refinement on properties
BlueWall
1
-7
/
+4
2012-05-18
Cleanup + change properties to set fields with private set : Thanks Justin fo...
BlueWall
2
-3
/
+4
2012-05-18
Provide Telehub setting to allow use of landmarks
BlueWall
2
-1
/
+9
2012-05-17
Check agent limit against root agent count rather than both root and child ag...
Justin Clark-Casey (justincc)
3
-22
/
+43
2012-05-17
Force the default Telehub router if no matches are found in the config.
BlueWall
1
-29
/
+28
2012-05-17
minor: improve method doc for TestSameSimulatorSeparatedRegionsCreateAgentFai...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-05-17
Add regression TestSameSimulatorSeparatedRegionsCreateAgentFails()
Justin Clark-Casey (justincc)
1
-0
/
+67
2012-05-17
Comment out TestSameSimulatorSeparatedRegionsQueryAccessFails() regression te...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-05-17
Add regression TestSameSimulatorSeparatedRegionsQueryAccessFails()
Justin Clark-Casey (justincc)
1
-0
/
+76
2012-05-16
Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format...
Justin Clark-Casey (justincc)
2
-113
/
+4
2012-05-15
Fix issue where loading OARs could sometimes result in link numbers being reo...
Justin Clark-Casey (justincc)
1
-1
/
+12
2012-05-14
Add another null check to Melanie's last commit. Seems to eliminate sqlite er...
dahlia
1
-1
/
+1
2012-05-15
Guard against null root part on SQLite. This really needs to be fixed so SQLite
Melanie
1
-1
/
+1
2012-05-15
Try to fix sqlite breakage
Melanie
1
-0
/
+3
2012-05-15
Port Avination's collision fixes to core.
Melanie
3
-512
/
+188
2012-05-14
minor: comment out individual attachment transfer log messages for now
Justin Clark-Casey (justincc)
1
-4
/
+4
2012-05-13
Add configurable SpawnPointRouting
BlueWall
2
-38
/
+146
2012-05-10
Add even for terrain tainting and synchronize terrain module with physics sce...
Dan Lake
2
-7
/
+33
2012-05-09
Improve logging on the prim inventory script asset request path for future use.
Justin Clark-Casey (justincc)
1
-0
/
+4
2012-05-09
Remove physics actor related race conditions in SetVehicleFlags() and SetPhys...
Justin Clark-Casey (justincc)
1
-7
/
+9
2012-05-08
Trigger event when scene presences are updated
Dan Lake
2
-0
/
+34
[next]