| Commit message (Expand) | Author | Files | Lines |
2014-11-25 | When processing incoming attachments via HG, if a request for uuid gathering ... | Justin Clark-Casey (justincc) | 1 | -3/+18 |
2014-11-25 | Introduce an IteratingUuidGatherer where each fetch from the asset service (i... | Justin Clark-Casey (justincc) | 1 | -44/+563 |
2014-11-25 | Add naive implementation of controlled incoming HG attachments to manage load. | Justin Clark-Casey (justincc) | 2 | -52/+4 |
2014-11-25 | Label all threadpool calls being made in core OpenSimulator. This is to add ... | Justin Clark-Casey (justincc) | 2 | -5/+10 |
2014-11-25 | Add "wearables check" console command | Justin Clark-Casey (justincc) | 1 | -64/+158 |
2014-11-25 | minor: Correct letter accidentally added to copyright notice on top of Scene.... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2014-11-25 | In Scene.AddNewAgent(), avoid a situation where an exception can result in a ... | Justin Clark-Casey (justincc) | 1 | -11/+23 |
2014-11-25 | If JobEngine is active, then use it to copy/rez attachments for an avatar ent... | Justin Clark-Casey (justincc) | 1 | -22/+62 |
2014-11-25 | refactor: consistently put all test classes in the OpenSim.Tests.Common packa... | Justin Clark-Casey (justincc) | 25 | -25/+0 |
2014-11-25 | Eliminate a few unnecessary calculations in the maintenance loop. | Justin Clark-Casey (justincc) | 1 | -7/+17 |
2014-11-25 | Fix recent minor regression where the default frame time wasn't being set if ... | Justin Clark-Casey (justincc) | 1 | -2/+1 |
2014-11-25 | Improve frame time stability by taking a few unnecessary repeated calculation... | Justin Clark-Casey (justincc) | 2 | -21/+42 |
2014-11-25 | Set ThreadPriority on main scene thread to highest. | Justin Clark-Casey (justincc) | 1 | -0/+1 |
2014-11-25 | Temporarily add root agent rez attachments work to job engine if it is runnin... | Justin Clark-Casey (justincc) | 1 | -4/+8 |
2014-11-25 | Add experimental job engine to see if queueing some existing async work durin... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2014-11-19 | refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance ... | Justin Clark-Casey | 2 | -4/+4 |
2014-11-19 | fix stopMoveToTarget in attachments case ( similar to core fix) | UbitUmarov | 1 | -4/+15 |
2014-11-19 | If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessar... | Justin Clark-Casey | 1 | -2/+1 |
2014-11-19 | Remove SOP.StopMoveToTarget scheduled update which is now being done in SOG.s... | Justin Clark-Casey | 1 | -3/+0 |
2014-11-19 | If llStopMoveToTarget() is called on an attachment, then stop the avatar if i... | Justin Clark-Casey | 1 | -5/+19 |
2014-11-19 | fix rez position being for root or center for a single object case | UbitUmarov | 1 | -0/+22 |
2014-11-19 | some steps to rez center or root of prim inventory object at requested | UbitUmarov | 2 | -3/+4 |
2014-11-19 | return bbox and offsetHeight to RezObject | UbitUmarov | 3 | -8/+9 |
2014-11-12 | Update libOMV and fix XBakes dependencies. | Melanie Thielker | 1 | -1/+1 |
2014-11-12 | Revert "Bare minimum to get the new bake module to compile with this old code" | Melanie Thielker | 1 | -2/+0 |
2014-11-11 | Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a vali... | Justin Clark-Casey | 1 | -8/+12 |
2014-11-11 | Remove the Invisible stuff and add more baked caching. Refactor selection of ... | Melanie Thielker | 2 | -9/+3 |
2014-11-10 | Bare minimum to get the new bake module to compile with this old code | Melanie Thielker | 1 | -0/+2 |
2014-11-10 | Add a new baked texure module methid to support baked texturing mesh avatars | Melanie Thielker | 1 | -0/+1 |
2014-11-10 | Call the bake module each time we see a new attachment to see if the attachment | Melanie Thielker | 1 | -0/+4 |
2014-11-10 | Second part of invisible base avatar option | Melanie Thielker | 1 | -4/+9 |
2014-11-10 | Add a new baked texure module methid to support baked texturing mesh avatars | Melanie Thielker | 1 | -0/+1 |
2014-11-10 | Call the bake module each time we see a new attachment to see if the attachment | Melanie Thielker | 1 | -0/+4 |
2014-11-08 | remove duplicated lines | UbitUmarov | 1 | -3/+0 |
2014-11-06 | scale ChildAgentThrottles with distance (internal to child server and not | UbitUmarov | 1 | -1/+18 |
2014-11-06 | allow drawdistance to change between 32 and MaxDrawDistance, configurable | UbitUmarov | 2 | -11/+22 |
2014-11-03 | always write physicsShapeType on sop serialization since default value | UbitUmarov | 1 | -2/+1 |
2014-11-03 | BUG FIX prevent references to null scene (as happens on mesh uploads) | UbitUmarov | 1 | -12/+15 |
2014-10-30 | Fix a script load issue | Melanie Thielker | 1 | -1/+1 |
2014-10-28 | try to make a avatar usesable if its siting part didn't cross, or crossed | UbitUmarov | 1 | -86/+12 |
2014-10-26 | remove debug message | UbitUmarov | 1 | -7/+0 |
2014-10-26 | delete keyframes on temporary backup group | UbitUmarov | 1 | -0/+8 |
2014-10-26 | bug fix | UbitUmarov | 1 | -1/+6 |
2014-10-26 | Debug... ( restored TriggerOnSceneObjectPreSave) | UbitUmarov | 1 | -12/+10 |
2014-10-26 | remove lock that did nothing, DEBUG disable TriggerOnSceneObjectPreSave | UbitUmarov | 1 | -4/+3 |
2014-10-26 | another try to prevent double crossing | UbitUmarov | 1 | -52/+46 |
2014-10-26 | keep intransit flag even if deleted, dont set sog position if in transit | UbitUmarov | 1 | -41/+38 |
2014-10-26 | some cleanup, localID coerence fix.. | UbitUmarov | 2 | -30/+10 |
2014-10-25 | some code reorder/minor changes | UbitUmarov | 1 | -50/+40 |
2014-10-24 | don't backup in transit SOGs | UbitUmarov | 1 | -1/+1 |