Commit message (Collapse) | Author | Files | Lines | ||
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2014-11-12 | Revert "Bare minimum to get the new bake module to compile with this old code" | Melanie Thielker | 1 | -2/+0 | |
This reverts commit 1d4355bd735430fbcb79fbce8f22a6c187736578. | |||||
2014-11-10 | Bare minimum to get the new bake module to compile with this old code | Melanie Thielker | 1 | -0/+2 | |
2014-11-10 | Add a new baked texure module methid to support baked texturing mesh avatars | Melanie Thielker | 1 | -0/+1 | |
2014-11-10 | Call the bake module each time we see a new attachment to see if the attachment | Melanie Thielker | 1 | -0/+4 | |
needs textures | |||||
2014-10-30 | Fix a script load issue | Melanie Thielker | 1 | -1/+1 | |
2014-08-23 | Add an admin message to refesh a region's map tile. Will be used to periodically | Melanie Thielker | 1 | -0/+40 | |
rebuild the world map to clean out unused tiles. | |||||
2014-08-11 | Fix a condition check | Melanie Thielker | 1 | -1/+1 | |
2014-08-11 | Make texture anims work right on singu | Melanie Thielker | 1 | -12/+19 | |
2014-04-26 | Differentiate between requests only the owner should be able to do and those | Melanie Thielker | 1 | -3/+3 | |
that managers can do when setting parcel data | |||||
2014-03-25 | Guard against Scene being null in attachments it the wearing avatar is in ↵ | Melanie Thielker | 1 | -14/+16 | |
the process of logging out. | |||||
2013-09-08 | Mono 2.0 fix - call ToArray() explicitly | Melanie | 2 | -4/+6 | |
2013-09-08 | Harmonize the class name, ID and Name of the default perms module | Melanie Thielker | 3 | -8/+8 | |
2013-08-25 | Fix the root cause of keyframe motion region crossing offset - UpdateSceneObject | Melanie | 2 | -23/+5 | |
was being called twice on each crossing. | |||||
2013-08-24 | * This fixes the border crossing offsets by storing the final keyframe ↵ | teravus | 1 | -2/+22 | |
location in the hijacked variable KeyFrame.AngularVelocity. When steps in OnTimer <= 0.0, normalize the final position by Constants.RegionSize and move the object there. The hack here is KeyFrame.AngularVelocity probably isn't the right name for this variable because it's the un-mucked with keyframe position. When you determine the feasibility of changing the name without affecting the serialization of existing objects in world... It's simply a name change to KeyFrame.FinalPosition or something proper. | |||||
2013-08-24 | Revert "* This increases accuracy when border crossing (the reason is.. ↵ | teravus | 1 | -7/+7 | |
the border crossing code will use velocity to predict where the object should be, so setting it to zero. It still looses about 0.0045 per loop." This reverts commit 55400ff7be55b1c8dbededca68e6fce42cd6ce0f. | |||||
2013-08-23 | * This increases accuracy when border crossing (the reason is.. the border ↵ | teravus | 1 | -7/+7 | |
crossing code will use velocity to predict where the object should be, so setting it to zero. It still looses about 0.0045 per loop. | |||||
2013-06-23 | Fix prim locking to behave like SL | Melanie | 1 | -2/+2 | |
2013-06-13 | * This fixes having to select and deselect prim to get keyframemotion to ↵ | Melanie | 1 | -0/+5 | |
start running when pulled from data storage. Conflicts: OpenSim/Data/SQLite/SQLiteSimulationData.cs | |||||
2013-06-06 | keyframe: add more locks, change timming stop, added Suspend and resume | UbitUmarov | 1 | -15/+64 | |
2013-06-02 | Unsit seated avatars when an object is deleted | Melanie | 1 | -0/+8 | |
2013-05-31 | Stop sending velocity to avoid snap-back | Melanie | 1 | -1/+1 | |
2013-05-26 | Allow Linden trees to preserve their type when taken into inventory and ↵ | Melanie | 1 | -0/+5 | |
rezzed again. Allow Linden trees to be sensed by LLSensor as PASSIVE objects. | |||||
2013-05-24 | Port fix from justicc - decouple pay prices on drag-copied prims | Melanie | 1 | -0/+1 | |
2013-05-13 | Small adjustments to the floater module | Melanie | 1 | -1/+1 | |
2013-05-11 | Guard against trying to access terrain heights out of bounds. Clamp to sim. | Melanie | 1 | -1/+9 | |
2013-05-11 | Refactor to get closer to core | Melanie | 1 | -1/+1 | |
2013-05-04 | Add RegionManager level and the ability to use literal XML to the dynamic ↵ | Melanie | 2 | -0/+2 | |
floater module | |||||
2013-04-27 | Controller module for dynamic floaters (WIP) | Melanie | 1 | -0/+51 | |
2013-04-25 | Adding the dynamic menu module which allows registering new menu options in ↵ | Melanie | 1 | -0/+57 | |
compliant viewers | |||||
2013-03-31 | Export permission, part two. Setting export perms for textures and clothing ↵ | Melanie | 3 | -10/+74 | |
works. Setting perms for prims also works but they don't propagate correctly yet. NOT FOR PRODUCTIN USE. Your database will need to be updated before you can use this! | |||||
2013-03-31 | Export permission, part two. Setting export perms for textures and clothing ↵ | Melanie | 3 | -11/+66 | |
works. Setting perms for prims also works but they don't propagate correctly yet. NOT FOR PRODUCTIN USE. Your database will need to be updated before you can use this! | |||||
2013-03-29 | Added missing functionality (mainly custom headers) to llHTTPRequest. | Kevin Cozens | 1 | -0/+3 | |
2013-03-29 | Check viewer 2/3 attachment calls against avatar appearance attachment data ↵ | Justin Clark-Casey (justincc) | 1 | -5/+2 | |
rather than actually attached objects By checking against the grid's Avatar data, we can ignore viewer side attachments but still initiate these calls simulator-side. Initiating simulator-side is always necessary for version 1 viewers. This is a further commit to resolve http://opensimulator.org/mantis/view.php?id=6581 | |||||
2013-03-29 | Fix bug where CHANGED_REGION and/or CHANGED_TELEPORT weren't firing for ↵ | Justin Clark-Casey (justincc) | 3 | -1/+30 | |
scripts in attachments. This was because the script resumption in AttachmentsModule was firing the attach event instead. Had to reinstate the code in 285bd3a do we can resume the scripts there instead, though the bug existed before its removal. This is to resolve http://opensimulator.org/mantis/view.php?id=6578 | |||||
2013-03-29 | Eliminate code which tries to restart attachment scripts in ↵ | Justin Clark-Casey (justincc) | 1 | -18/+0 | |
ScenePresence.MakeRootAgent(), since this is already done in AttachmentsModule | |||||
2013-03-28 | Stop attempts to update/add existing attachments in user inventory when ↵ | Justin Clark-Casey (justincc) | 1 | -2/+4 | |
teleporting between regions. This appears to resolve issues on teleport where attachments disappear or become labelled as invalid within user inventory. | |||||
2013-03-28 | minor: comment out unused Scene.AgentCrossing() to reduce code complexity | Justin Clark-Casey (justincc) | 1 | -27/+27 | |
2013-03-28 | If the viewer has already rezzed any attachments itself, then ignore the ↵ | Justin Clark-Casey (justincc) | 2 | -7/+9 | |
simulator-side rez attachments call. This is a further effort to reduce v3 viewer race conditions where this call may clash with the viewer signalling attachment wearing from its current outfit folder. | |||||
2013-03-28 | Fix regression tests by making a new NPC always trigger simulator side ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
attachment code when created. Regression from previous commit c2093ccc. Failed because NPCs don't set the ViaLogin flag | |||||
2013-03-28 | Move the simulator-side RezAttachments call on login to SP.MakeRootAgent ↵ | Justin Clark-Casey (justincc) | 2 | -38/+31 | |
with the other attachments code, using TeleportFlags.ViaLogin check to fire if necessary. This is to simplify the code (no tricky 'wasChild' signalling required) and to reduce the risk of a thread clash between simulator-side attaching (necessary for v1 viewers) and the viewer-side attaching the v3 viewers perform. | |||||
2013-03-26 | Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask | Melanie | 6 | -3/+9 | |
with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions" | |||||
2013-03-24 | Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask | Melanie | 6 | -3/+9 | |
with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions" | |||||
2013-03-23 | Fix teleporting into the non-SW 256x256 corner of a megaregion, though ↵ | Justin Clark-Casey (justincc) | 1 | -0/+7 | |
currently with a 10 second delay before auto-reteleport to the correct location. This now does a check for border crossing (required to trigger the teleport) immediately in SP.MakeRootAgent(). If left any later, it looks like the physics scene changes the position and stops the cross happening. If done any earlier, nothing happens because the cross-code currently requires a PhysicsActor to be in place, thuogh it's probably not necessary for this case. | |||||
2013-03-23 | Add "show borders" command to show the borders of a region. | Justin Clark-Casey (justincc) | 3 | -6/+16 | |
This is relevant to mega-regions where the borders are very different to a regular region. Also adds some method doc and other code comments. | |||||
2013-03-21 | On a teleport, lock m_agentsInTransit whilst we grab the value to check for ↵ | Justin Clark-Casey (justincc) | 1 | -4/+4 | |
completion just to be sure we're not using a thread cached version. | |||||
2013-03-21 | Fix SceneManager to use the new automatic property throughout. | Melanie | 1 | -3/+2 | |
2013-03-20 | minor: disable logging on regression TestCrossOnSameSimulator() that I ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
accidentally left on a few commits ago. | |||||
2013-03-20 | minor: don't bother with the pause before rezzing attachments if we are ↵ | Justin Clark-Casey (justincc) | 1 | -1/+15 | |
running regression tests (fire and forget calls launched on the same thread). Also adds code comments as to why this pause exists. | |||||
2013-03-20 | On the later forms of teleport failure, tell the user if this was because ↵ | Justin Clark-Casey (justincc) | 2 | -23/+121 | |
viewer couldn't/didn't connect with destination or if destination didn't signal teleport completion. Also adds regression test for the case where the viewer couldn't connect with the destination region. Also refactoring of regression test support code associated with entity transfer in order to make this test possible and the code less obscure. | |||||
2013-03-20 | Insert a short delay on the simulator side rezzing of attachments in order ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
to fix viewer 3 issues if its own rezzing actions on login collide with the simulator side actions. This resolves issues (at least in my tests with LL 3.3.4) where this can make attachments invisible until one zooms in on the avatar. This doesn't affect version 1 viewers since this delay is shorter than the login delay. This doesn't increase the login time since this part of the process was already being performed asynchronously. This may be a temporary solution. |