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My fork of OpenSim for IG and DG, called SledjChisl.
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2014-12-03
minor: Just have one message that displays successful registration of a regio...
Justin Clark-Casey (justincc)
1
-5
/
+5
2014-11-29
Halve the prediction lag for region crossing to improve most flying region cr...
Justin Clark-Casey (justincc)
1
-2
/
+2
2014-11-29
Somewhat improve avatar region crossings by properly preserving velocity when...
Justin Clark-Casey (justincc)
1
-20
/
+24
2014-11-27
change/fix rez position and rotation on llRezObject and llRezAtRoot
UbitUmarov
1
-2
/
+49
2014-11-25
refactor: Move methods to start a monitored thread, start work in its own thr...
Justin Clark-Casey (justincc)
2
-17
/
+17
2014-11-25
Move conditionals which control whether a task is placed in the JobEngine ins...
Justin Clark-Casey (justincc)
1
-43
/
+25
2014-11-25
When processing incoming attachments via HG, if a request for uuid gathering ...
Justin Clark-Casey (justincc)
1
-3
/
+18
2014-11-25
Introduce an IteratingUuidGatherer where each fetch from the asset service (i...
Justin Clark-Casey (justincc)
1
-44
/
+563
2014-11-25
Add naive implementation of controlled incoming HG attachments to manage load.
Justin Clark-Casey (justincc)
2
-52
/
+4
2014-11-25
Label all threadpool calls being made in core OpenSimulator. This is to add ...
Justin Clark-Casey (justincc)
2
-5
/
+10
2014-11-25
Add "wearables check" console command
Justin Clark-Casey (justincc)
1
-64
/
+158
2014-11-25
minor: Correct letter accidentally added to copyright notice on top of Scene....
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-11-25
In Scene.AddNewAgent(), avoid a situation where an exception can result in a ...
Justin Clark-Casey (justincc)
1
-11
/
+23
2014-11-25
If JobEngine is active, then use it to copy/rez attachments for an avatar ent...
Justin Clark-Casey (justincc)
1
-22
/
+62
2014-11-25
refactor: consistently put all test classes in the OpenSim.Tests.Common packa...
Justin Clark-Casey (justincc)
25
-25
/
+0
2014-11-25
Eliminate a few unnecessary calculations in the maintenance loop.
Justin Clark-Casey (justincc)
1
-7
/
+17
2014-11-25
Fix recent minor regression where the default frame time wasn't being set if ...
Justin Clark-Casey (justincc)
1
-2
/
+1
2014-11-25
Improve frame time stability by taking a few unnecessary repeated calculation...
Justin Clark-Casey (justincc)
2
-21
/
+42
2014-11-25
Set ThreadPriority on main scene thread to highest.
Justin Clark-Casey (justincc)
1
-0
/
+1
2014-11-25
Temporarily add root agent rez attachments work to job engine if it is runnin...
Justin Clark-Casey (justincc)
1
-4
/
+8
2014-11-25
Add experimental job engine to see if queueing some existing async work durin...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-11-19
refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance ...
Justin Clark-Casey
2
-4
/
+4
2014-11-19
fix stopMoveToTarget in attachments case ( similar to core fix)
UbitUmarov
1
-4
/
+15
2014-11-19
If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessar...
Justin Clark-Casey
1
-2
/
+1
2014-11-19
Remove SOP.StopMoveToTarget scheduled update which is now being done in SOG.s...
Justin Clark-Casey
1
-3
/
+0
2014-11-19
If llStopMoveToTarget() is called on an attachment, then stop the avatar if i...
Justin Clark-Casey
1
-5
/
+19
2014-11-19
fix rez position being for root or center for a single object case
UbitUmarov
1
-0
/
+22
2014-11-19
some steps to rez center or root of prim inventory object at requested
UbitUmarov
2
-3
/
+4
2014-11-19
return bbox and offsetHeight to RezObject
UbitUmarov
3
-8
/
+9
2014-11-12
Update libOMV and fix XBakes dependencies.
Melanie Thielker
1
-1
/
+1
2014-11-12
Revert "Bare minimum to get the new bake module to compile with this old code"
Melanie Thielker
1
-2
/
+0
2014-11-11
Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a vali...
Justin Clark-Casey
1
-8
/
+12
2014-11-11
Remove the Invisible stuff and add more baked caching. Refactor selection of ...
Melanie Thielker
2
-9
/
+3
2014-11-10
Bare minimum to get the new bake module to compile with this old code
Melanie Thielker
1
-0
/
+2
2014-11-10
Add a new baked texure module methid to support baked texturing mesh avatars
Melanie Thielker
1
-0
/
+1
2014-11-10
Call the bake module each time we see a new attachment to see if the attachment
Melanie Thielker
1
-0
/
+4
2014-11-10
Second part of invisible base avatar option
Melanie Thielker
1
-4
/
+9
2014-11-10
Add a new baked texure module methid to support baked texturing mesh avatars
Melanie Thielker
1
-0
/
+1
2014-11-10
Call the bake module each time we see a new attachment to see if the attachment
Melanie Thielker
1
-0
/
+4
2014-11-08
remove duplicated lines
UbitUmarov
1
-3
/
+0
2014-11-06
scale ChildAgentThrottles with distance (internal to child server and not
UbitUmarov
1
-1
/
+18
2014-11-06
allow drawdistance to change between 32 and MaxDrawDistance, configurable
UbitUmarov
2
-11
/
+22
2014-11-03
always write physicsShapeType on sop serialization since default value
UbitUmarov
1
-2
/
+1
2014-11-03
BUG FIX prevent references to null scene (as happens on mesh uploads)
UbitUmarov
1
-12
/
+15
2014-10-30
Fix a script load issue
Melanie Thielker
1
-1
/
+1
2014-10-28
try to make a avatar usesable if its siting part didn't cross, or crossed
UbitUmarov
1
-86
/
+12
2014-10-26
remove debug message
UbitUmarov
1
-7
/
+0
2014-10-26
delete keyframes on temporary backup group
UbitUmarov
1
-0
/
+8
2014-10-26
bug fix
UbitUmarov
1
-1
/
+6
2014-10-26
Debug... ( restored TriggerOnSceneObjectPreSave)
UbitUmarov
1
-12
/
+10
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