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2010-06-20Update all clients sitting on a linkset if a child prim is moved. This preven...Tom Grimshaw1-0/+6
2010-06-19Allow moving an avatar as part of a linkset using llSetLinkPrimitiveParams. T...Tom Grimshaw2-4/+91
2010-06-19Add "AvatarHeight/2" to the Home Position when set to avoid having the avatar...Tom Grimshaw1-0/+10
2010-06-17Add rez on water surface.Kitto Flora1-11/+21
2010-06-14* Deleted duplicated migration that was failing anyway.Diva Canto1-0/+2
2010-06-13Fixes attachments coming back upon being detached in neighbouring regions and...Diva Canto1-0/+1
2010-06-13Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ...Diva Canto2-39/+11
2010-06-14D.U.H. #2. Inverted test. Again. Argh!Melanie Thielker1-1/+1
2010-06-14Guard against a potential nullrefMelanie Thielker1-1/+2
2010-06-14Revert "Introduce SOP.UpdateSitters() to update sitting avatars' chat positio...Melanie Thielker2-23/+0
2010-06-14Revert "D.U.H."Melanie Thielker1-1/+1
2010-06-14Revert "Try it witht he root prim"Melanie Thielker1-1/+1
2010-06-14Report current position instead of position at the time we sat downMelanie Thielker2-1/+8
2010-06-13Try it witht he root primMelanie Thielker1-1/+1
2010-06-13D.U.H.Melanie Thielker1-1/+1
2010-06-13Try to make prims stop moving. Reset velocity, etc, unconditionally. AlthoughMelanie Thielker1-1/+1
2010-06-13Actually update the SP. EXPERIMENTALMelanie Thielker1-0/+6
2010-06-13Introduce SOP.UpdateSitters() to update sitting avatars' chat position ifMelanie Thielker2-0/+17
2010-06-12Added checks for failed UpdateAgent calls.Diva Canto1-0/+2
2010-06-12Change name of method to better reflect what it doesMelanie1-2/+2
2010-06-12* Added CHANGED_TELEPORT event trigger upon inter-sim teleports.Diva Canto1-58/+80
2010-06-12Get rid of spamming SOG debug messageTom Grimshaw1-2/+2
2010-06-12Preserving the link numbers is a serializer's highest duty.Melanie Thielker1-0/+9
2010-06-12Don't filre CHANGED_INVENTORY if a prim comes in from storageMelanie1-1/+1
2010-06-12Preserving the link numbers is a serializer's highest duty.Melanie Thielker1-0/+9
2010-06-12Don't filre CHANGED_INVENTORY if a prim comes in from storageMelanie1-1/+1
2010-06-12Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packetMelanie1-19/+1
2010-06-11* Added a new method to IMapImageGenerator for getting the map tile before it...John Hurliman1-0/+1
2010-06-11Inventory offers and subsequent notifications of acceptance/decline now worki...Diva Canto1-1/+1
2010-06-10Added more debug messages to try to pinpoint where login is failing for nebadon.Diva Canto1-14/+45
2010-06-09Bug fix on attachments: attach->drop->attach works now.Diva Canto1-0/+1
2010-06-09Bug fix in attachments: when attaching from inworld the item's parentFolderID...Diva Canto1-1/+5
2010-06-09Give attachments the same priority as other avatars in BestAvatarResponsivenessMelanie1-1/+4
2010-06-09Give attachments the same priority as other avatars in BestAvatarResponsivenessMelanie1-1/+4
2010-06-08Refactor SendCoarseLocations for better performance. Instead of computing lis...Dan Lake3-62/+55
2010-06-08Adjust object update priorities such that root prims are sent to the viewer b...Justin Clark-Casey (justincc)1-6/+44
2010-06-08Reduce number of full updates sent on region crossing for attachments/huds to...Justin Clark-Casey (justincc)3-10/+45
2010-06-07Add a call to SOG.ResumeScripts() after region crossing / teleportMelanie Thielker1-0/+2
2010-06-07Add a call to SOG.ResumeScripts() after region crossing / teleportMelanie Thielker1-0/+2
2010-06-05* Bug fix in TP home: typo in unpacking of GridUserInfo.Diva Canto1-0/+2
2010-06-04add ability for load iar/save iar to take in arbitrary optionsJustin Clark-Casey (justincc)1-0/+29
2010-06-04minor: comment out region interface registration log msg I accidentally left ...Justin Clark-Casey (justincc)1-2/+2
2010-06-01One should not lock null objects.Melanie Thielker1-5/+8
2010-06-01One should not lock null objects.Melanie Thielker1-5/+8
2010-06-01Lock the object queue when dequeueingMelanie1-78/+81
2010-06-01Lock the object queue when dequeueingMelanie Thielker1-78/+81
2010-06-01Fix prim returns I broke earlierMelanie Thielker2-5/+8
2010-06-01Fix prim returns I broke earlierMelanie Thielker1-1/+1
2010-06-01Fix prim returns I broke earlierMelanie Thielker1-4/+7
2010-06-01Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker3-69/+89