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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
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2013-10-15
Fixed rezzing coalesced objects from a prim's inventory
Oren Hurvitz
3
-72
/
+158
2013-10-15
Made terrain uploads thread-safe
Oren Hurvitz
1
-0
/
+5
2013-10-04
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-27
minor: Disable logging left active on regression test TestSameSimulatorIsolat...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-27
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
4
-12
/
+12
2013-09-27
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
4
-29
/
+17
2013-09-26
minor: Add scene name to baked textures in cache log message
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-25
Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...
Justin Clark-Casey (justincc)
1
-0
/
+3
2013-09-22
Preserve attachment point & position when attachment is rezzed in world
Aleric Inglewood
2
-0
/
+21
2013-09-20
Lock around read/write of ScenePresence.m_originRegionID to make sure that al...
Justin Clark-Casey (justincc)
1
-5
/
+33
2013-09-20
Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg...
Justin Clark-Casey (justincc)
1
-3
/
+3
2013-09-19
UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...
Oren Hurvitz
1
-1
/
+14
2013-09-19
For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-19
minor: Make SP.MakeRootAgent() private - no external code has any business ca...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-19
minor: Make log message at top of ScenePresence.CompleteMovement info level a...
Justin Clark-Casey (justincc)
1
-5
/
+5
2013-09-19
Revert "Also check user authorization if looking to upgrade from a child to a...
Justin Clark-Casey (justincc)
1
-13
/
+0
2013-09-19
Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avat...
Justin Clark-Casey (justincc)
2
-1
/
+88
2013-09-18
minor: correct method name in comment
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-18
refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()
Justin Clark-Casey (justincc)
2
-6
/
+7
2013-09-18
minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...
Justin Clark-Casey (justincc)
2
-4
/
+12
2013-09-16
Reinsert comments about possible race conditions when sending bulk inventory ...
Justin Clark-Casey (justincc)
1
-0
/
+3
2013-09-11
BulletSim: remove chatty debug message from previous commit.
Robert Adams
1
-3
/
+3
2013-09-11
BulletSim: add position and rotation update for child prim physics update eve...
Robert Adams
1
-0
/
+20
2013-09-09
Change collision logic in SceneObjectPart so land_collision will happen.
Robert Adams
1
-6
/
+3
2013-09-05
Restore group membership check for HG users in QueryAccess.
Diva Canto
1
-5
/
+1
2013-09-04
Also check user authorization if looking to upgrade from a child to a root ag...
Justin Clark-Casey (justincc)
1
-0
/
+13
2013-09-04
For a Hypergrid user, delay estate access checks until NewUserConnection() so...
Justin Clark-Casey (justincc)
1
-2
/
+6
2013-09-02
Fix bug where users teleporting to non-neighbour regions could continue to he...
Justin Clark-Casey (justincc)
2
-7
/
+67
2013-09-02
Comment out warning about agent updating without valid session ID for now.
Justin Clark-Casey (justincc)
1
-4
/
+4
2013-08-24
Potential fix for access control bug on login introduced with SeeIntoRegion c...
Diva Canto
1
-1
/
+1
2013-08-23
Remove old and unused ScenePresence.RestoreInCurrentScene()
Justin Clark-Casey (justincc)
1
-5
/
+0
2013-08-23
Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePres...
Justin Clark-Casey (justincc)
1
-28
/
+6
2013-08-22
Stop error messages being misleadingly generated when on client connection ac...
Justin Clark-Casey (justincc)
1
-2
/
+19
2013-08-21
Don't allow users to attempt to sit on objects in a child region without goin...
Justin Clark-Casey (justincc)
1
-0
/
+9
2013-08-20
* Fix some threading issues in BulletXNA (the managed bullet library), this s...
teravus
1
-2
/
+3
2013-08-18
Allow updating the wearable type of wearables that have a type of 0.
Melanie
1
-4
/
+16
2013-08-17
minor: remove mono compiler warnings from ScenePresence
Justin Clark-Casey (justincc)
1
-4
/
+3
2013-08-17
Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regressio...
Justin Clark-Casey (justincc)
3
-5
/
+67
2013-08-16
Add TestSameSimulatorNeighbouringRegionsV2() regression test for v2 entity tr...
Justin Clark-Casey (justincc)
1
-2
/
+87
2013-08-15
Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-08-15
Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.
Justin Clark-Casey (justincc)
1
-11
/
+20
2013-08-14
Add method doc to Scene.RemoveClient() to ask any callers to use Scene.Incomi...
Justin Clark-Casey (justincc)
2
-0
/
+25
2013-08-09
Increase wait for source region to sent UpdateAgent to 10 seconds instead of 4.
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-08-09
Add missing file from b1c26a56
Justin Clark-Casey (justincc)
1
-0
/
+102
2013-08-09
Go easy on enforcing session ids in position updates
Diva Canto
1
-16
/
+17
2013-08-09
Fix an issue with an A->C->B->A teleport where these regions are in a row (A,...
Justin Clark-Casey (justincc)
1
-0
/
+8
2013-08-08
Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
2
-116
/
+228
2013-08-08
Make m_originRegionID in ScenePresence public to allow DSG module to work for...
Dan Lake
1
-2
/
+2
2013-08-07
minor: add some method doc to ScenePresence fields used for entity transfer, ...
Justin Clark-Casey (justincc)
2
-20
/
+33
2013-08-07
Fixed incomplete commit r/23317 -- see_into_region. Put the guard around esta...
Diva Canto
1
-16
/
+16
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