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My fork of OpenSim for IG and DG, called SledjChisl.
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Lines
2012-03-13
let PhysicsShapeType none remove physics remove physics on child parts **UnT...
UbitUmarov
1
-10
/
+38
2012-03-13
bug fix
UbitUmarov
1
-2
/
+2
2012-03-13
let checkheartbeat work ( bad ideia :p ) commited by mistake my local copy w...
UbitUmarov
1
-1
/
+1
2012-03-13
initial suport for ExtraPhysical parts parameters. Reading from llclientView ...
UbitUmarov
4
-17
/
+205
2012-03-13
Ensure child prims of a phantom prim are marked as phantom
Melanie
1
-2
/
+2
2012-03-13
Refactor, move OjectChangeData into it's own file and rename
Melanie
4
-149
/
+37
2012-03-12
Restore duplication of the SL bug where linking phantom to solid lets the
Melanie
1
-3
/
+2
2012-03-12
allocate UndoRedoStore only on demand
UbitUmarov
1
-10
/
+17
2012-03-11
Physical phantoms testable with chOde. Volume detection was changed and also...
UbitUmarov
1
-138
/
+145
2012-03-11
bug fix (??) in sog copy()
UbitUmarov
1
-10
/
+19
2012-03-11
cleanup + comments
UbitUmarov
1
-167
/
+52
2012-03-11
coments change..
UbitUmarov
1
-3
/
+3
2012-03-11
minor changes on updates control on doChangeObject(..)
UbitUmarov
1
-10
/
+48
2012-03-11
Changed undo redo internals. moved exec code to UndoState.cs from sop that n...
UbitUmarov
2
-136
/
+195
2012-03-10
BIG MESS. changed Iclient interface so only one event is used to inform scene...
UbitUmarov
5
-126
/
+394
2012-03-09
More on HG inventory transfers. Move the FireAndForget higher up.
Diva Canto
1
-1
/
+1
2012-03-09
on linking update linked parts physical flags acording to new parent ones ( ...
UbitUmarov
1
-1
/
+8
2012-03-09
more changes on undo/redo group scaling seems to work better
UbitUmarov
1
-12
/
+6
2012-03-09
Simplify minimap coarse location code by just reference SP.AbsolutePosition
Justin Clark-Casey (justincc)
1
-5
/
+1
2012-03-09
Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-03-09
Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...
Justin Clark-Casey (justincc)
2
-32
/
+18
2012-03-09
refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...
Justin Clark-Casey (justincc)
1
-15
/
+8
2012-03-09
Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...
Justin Clark-Casey (justincc)
1
-5
/
+5
2012-03-09
more changes in undo/redo. Basicly moved control to llclientview.cs. later w...
UbitUmarov
2
-33
/
+33
2012-03-08
Hold a ref to the prim we're sat on rather than querying scene each time
Melanie
1
-27
/
+29
2012-03-08
Hold a ref to the prim we're sat on rather than querying scene each time
Melanie
1
-27
/
+30
2012-03-08
Display help commander topics in capitalized form - the commands themselves a...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-08
Change "help" to display categories/module list then "help <category/module>"...
Justin Clark-Casey (justincc)
2
-8
/
+65
2012-03-07
changes on undo/redo (untested/incomplete). Think we may consider moving thi...
UbitUmarov
3
-153
/
+66
2012-03-07
Always zero the PhysActor on dupes to prevent side effects on the orignal prim
Melanie
1
-4
/
+1
2012-03-07
Fix merge issue
Melanie
1
-76
/
+79
2012-03-07
Stop individually deleting objects at the end of each ObjectTortureTest.
Justin Clark-Casey (justincc)
1
-28
/
+21
2012-03-07
Add documentation to make more explicit the difference between OnRezScript an...
Justin Clark-Casey (justincc)
1
-5
/
+20
2012-03-06
Add sensor, dataserver requests, timer and listener counts to "xengine status...
Justin Clark-Casey (justincc)
1
-0
/
+5
2012-03-06
Remove unnecessary explicit ElapsedEventHandler in SimReporter
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-06
Null PhysActor on SOP.Copy() to prevent clobbering the original one
Melanie
1
-4
/
+3
2012-03-06
Explictly close down the StatsReporter so that we can shutdown its timer
Justin Clark-Casey (justincc)
2
-0
/
+8
2012-03-06
Removed some whitespace errors - don't be naughty, don't use hard tabs!
Melanie
1
-11
/
+0
2012-03-06
make copied parts have diferent LocalIds than original. More building control...
UbitUmarov
2
-5
/
+74
2012-03-05
A stab at making llEjectFromLand work in all cases
Melanie
1
-3
/
+10
2012-03-04
Zero velocity when drag-copying
Melanie
1
-0
/
+2
2012-03-02
Remove outdated comment about checking attachment prims in Scene.PipeEventsFo...
Justin Clark-Casey (justincc)
1
-3
/
+1
2012-03-02
Allow a script to receive events if its root prim is in an area where it's al...
Justin Clark-Casey (justincc)
1
-4
/
+1
2012-03-02
ScenePresence line endings and fix AllowMovement default to true.
Dan Lake
1
-30
/
+30
2012-03-02
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
1
-2
/
+1
2012-03-01
In ScenePresence, removed several private variables used to store public para...
Dan Lake
1
-108
/
+44
2012-02-27
Fix vehicles going physical stopping llTargetOmega parts (boat radar)
Melanie
1
-3
/
+5
2012-02-26
Make llSetKeyframedMotion prims waut at the borders of down sims and try again
Melanie
1
-0
/
+12
2012-02-26
Move KeyframeMotion from SOG to SOP because we can't persist it any
Melanie
5
-25
/
+38
2012-02-26
Implement proper selection behavior
Melanie
3
-2
/
+37
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