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2010-09-12* Added ISimulationDataService and IEstateDataServiceJohn Hurliman8-118/+123
2010-09-12Formatting cleanup.Jeff Ames21-88/+88
2010-09-12Add copyright headers.Jeff Ames1-0/+27
2010-09-12Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataService...John Hurliman2-20/+102
2010-09-11Shuffling fields and properties around in Scene to make Scene.cs more readableJohn Hurliman1-138/+124
2010-09-11Changed all string references of "IRegionDataStore" to "ISimulationDataStore"John Hurliman1-2/+2
2010-09-11Fixed the naming mess around data connectors for simulation dataJohn Hurliman6-11/+11
2010-09-10Made it impossible to create a user with names containing spaces and prevente...randomhuman1-2/+3
2010-09-10Second pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman3-58/+35
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman8-346/+221
2010-09-08Make AddRestoredSceneObject reset the IsDeleted flag so we can take anMelanie Thielker1-1/+4
2010-09-07* Cache null account responses in the SimianUserAccountServiceConnector to av...John Hurliman1-1/+3
2010-09-07Fix some issues with unlinkingMelanie Thielker1-56/+53
2010-09-07Make sure unlinked child prims get persistedMelanie1-0/+5
2010-09-07If a scene object part UUID is changed (only possible when not in a scene), t...Justin Clark-Casey (justincc)2-2/+11
2010-09-07minor: comment out some excessive test loggingJustin Clark-Casey (justincc)1-1/+1
2010-09-07Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)6-42/+58
2010-09-07Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)6-42/+58
2010-09-06Add test that checks correct persistence when an unlink is quickly followed b...Justin Clark-Casey (justincc)1-9/+40
2010-09-06Make console backup command do a forced backup rather than non-forcedJustin Clark-Casey (justincc)2-6/+1
2010-09-06extend TestNewSceneObjectLinkPersistence() to check for presence of non-root ...Justin Clark-Casey (justincc)1-2/+3
2010-09-06Add test to check persistence of newly added pre-linked objectsJustin Clark-Casey (justincc)7-21/+78
2010-09-06Falling animation fix, comment out instrumentation.Kitto Flora2-40/+61
2010-09-06Don't turn off the sale settings on child prims when linking, and on copyMelanie Thielker1-8/+0
2010-09-06Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker1-1/+25
2010-09-06Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker1-1/+25
2010-09-05Add missing IDwellModule interfaceMelanie1-0/+37
2010-09-04Logout the presence if client IP verification fails.Diva Canto1-0/+2
2010-09-04Move code that allows llGiveInvetory() to move item into appropriate system f...Justin Clark-Casey (justincc)1-8/+40
2010-09-04Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)Justin Clark-Casey (justincc)1-8/+27
2010-09-03Fix an issue with rezzing scripted objects.Melanie Thielker1-2/+2
2010-09-03Fix an issue with rezzing scripted objects.Melanie Thielker1-2/+2
2010-09-02Fixes to JUMP system.Kitto Flora2-54/+163
2010-09-02Remove commented code and the comment, as the change has proven outMelanie Thielker1-3/+0
2010-09-02Experimentally comment the sending of unbaked avatarsMelanie Thielker1-1/+3
2010-09-02Remove commented code and the comment, as the change has proven outMelanie Thielker1-3/+0
2010-09-02Experimentally comment the sending of unbaked avatarsMelanie Thielker1-1/+3
2010-09-02Remove the annoying "Script saved" popups when saving scripts in taskMelanie Thielker1-13/+1
2010-09-01Prevent Meta7 plants from being treated like dropped attachments and removedMelanie Thielker1-1/+1
2010-09-01Improve sim health reporting. Output error message if heartbeat thread is res...Melanie Thielker1-1/+2
2010-09-01refactor: move SOG.AttachToAgent() into AttachmentsModuleJustin Clark-Casey (justincc)1-71/+0
2010-08-31Adjust the "Magic numbers" we use because we can't reference the actualMelanie Thielker3-3/+3
2010-08-31Add ScenePresence.GetAttachments(uint attachmentPoint)Justin Clark-Casey (justincc)1-0/+21
2010-08-31Adjust the "Magic numbers" we use because we can't reference the actualMelanie Thielker3-3/+3
2010-08-30Kick the user from the region in the circumstance that the TP home failed - O...meta72-3/+4
2010-08-30Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman1-1/+2
2010-08-30local commit with parcel media bitsJonathan Freedman1-1/+2
2010-08-28Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)5-75/+84
2010-08-26minor: remove mono compiler warningJustin Clark-Casey (justincc)1-3/+4
2010-08-26refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module sinc...Justin Clark-Casey (justincc)1-47/+0