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2014-08-02 remove the groups restrictions for npcs since they do nothing usefullUbitUmarov1-10/+6
2014-08-02bug hunt: disable group for npcUbitUmarov1-3/+8
2014-08-02 add some filters for NPCsUbitUmarov1-16/+45
2014-08-02crossing into a hide parcel may work now. Not nice fix.. need get back toUbitUmarov1-1/+5
2014-08-02initial state changeUbitUmarov1-2/+2
2014-08-02add a hide check at end of region arrivalUbitUmarov1-0/+7
2014-08-02remove a few moreUbitUmarov1-6/+1
2014-08-02remove some ischild testsUbitUmarov1-5/+5
2014-08-01sitting avatars hidding by their position. This is not as SL that usesUbitUmarov2-1/+40
2014-08-01handle change of hide avatars flag. Parcel limits edition still need workUbitUmarov1-57/+97
2014-08-01work on hide avatarsUbitUmarov1-40/+238
2014-07-31MESS: changes in MakeRootAgent and CompleteMovement reordering things.UbitUmarov1-25/+118
2014-07-30 restrict other avatar sounds to parcel flags ( untested )UbitUmarov1-2/+2
2014-07-30 mute avatar collision sounds if parcel doesnt allowUbitUmarov1-1/+19
2014-07-27change how sounds work. May be bad.. needs testingUbitUmarov2-3/+5
2014-07-27remove forgotten linesUbitUmarov1-7/+0
2014-07-27serialize sound parameters for llLoopSoundUbitUmarov1-1/+48
2014-07-26clear script controls on crossing (untested)(possible should be doneUbitUmarov2-0/+10
2014-07-26 dont standup avatar on crossingUbitUmarov1-2/+2
2014-07-26allow reset default animation to default as core doesUbitUmarov1-1/+1
2014-07-23 on sit use root prim camera at and eye if child as neitherUbitUmarov1-10/+27
2014-07-23change last commit setting intransit without messing flightUbitUmarov1-4/+4
2014-07-23 do CompleteMovement with InTransit set as coreUbitUmarov1-82/+91
2014-07-23cleanup a bit presence CheckForBorderCrossing removing dead codeUbitUmarov1-126/+113
2014-07-23 changed locations of m_originRegionID setting to where current core hasUbitUmarov1-6/+17
2014-07-22clamp avatar standup position within regionUbitUmarov1-0/+2
2014-07-22CrossPrimGroupIntoNewRegion does keyframes and physics crossing fails, soUbitUmarov1-91/+86
2014-07-22consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE andUbitUmarov1-0/+2
2014-07-22make ResetChildPrimPhysicsPositions only do what it is supposed to do andUbitUmarov1-1/+11
2014-07-22 tell scripts about positions changes after they are actually changedUbitUmarov1-10/+18
2014-07-22 dont try to cross with avatars on DIE_AT_EDGE or RETURN_AT_EDGE sogUbitUmarov1-84/+96
2014-07-22bug fix. Child position got broken because first prim i parts array mayUbitUmarov1-0/+5
2014-07-22 send updates on selected attachments as sl ( warinin if reverted then aUbitUmarov1-3/+3
2014-07-21change presence movetotarget avoiding trying to go undergroud or fly whenUbitUmarov1-1/+4
2014-07-20make sittarget camera relative to root primUbitUmarov1-17/+18
2014-07-20another change to standupUbitUmarov1-1/+1
2014-07-20 change avatar standup codeUbitUmarov1-28/+25
2014-07-20physicsSit SendSitResponse also relative to parent primUbitUmarov1-5/+11
2014-07-20 physics engine cannot change internal positions of linksets, at least notUbitUmarov1-2/+2
2014-07-20replace old Attachoffset by AttachedPos. Comented out possible mergeUbitUmarov3-11/+9
2014-07-19fix attachmentsUbitUmarov1-7/+9
2014-04-26Differentiate between requests only the owner should be able to do and thoseMelanie Thielker1-3/+3
2014-03-25Guard against Scene being null in attachments it the wearing avatar is in the...Melanie Thielker1-14/+16
2014-01-27Reinsert attachments list taking code in SP.MakeRootAgent()Justin Clark-Casey (justincc)1-14/+30
2014-01-27refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occu...Justin Clark-Casey (justincc)1-2/+1
2014-01-20Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAt...dahlia1-0/+73
2014-01-20Clean up orphaned json stores. This can happen when an object isMic Bowman1-0/+7
2014-01-20Stop exceptions being generated on agent connection if a telehub object has b...Justin Clark-Casey (justincc)2-15/+154
2014-01-20Materials module: a) Store materials as assets; b) Finalized it (removed the ...Oren Hurvitz2-97/+53
2014-01-17minor: reinsert some method doc back into IEntityTransferModuleJustin Clark-Casey (justincc)1-0/+20