| Commit message (Expand) | Author | Age | Files | Lines |
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* | Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow... | Justin Clark-Casey (justincc) | 2011-11-16 | 3 | -3/+11 |
* | Call public ForEach instead of using m_entities directly. No semantic changes... | Dan Lake | 2011-11-16 | 1 | -2/+2 |
* | In AddNewClient, iterator over copy of entities rather than copying under rea... | Dan Lake | 2011-11-15 | 1 | -2/+3 |
* | Make tracked per scene thread names conform to the majorirty format. | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -1/+3 |
* | Add comments about trying to avoid synchronous work off the EventManager.OnMa... | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -4/+12 |
* | Removed unused and mostly commented out SceneCommunicationService methods | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -116/+3 |
* | Remove unused RegionCommsListener/IRegionCommsListener. | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -3/+0 |
* | remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is n... | Justin Clark-Casey (justincc) | 2011-11-15 | 3 | -10/+6 |
* | For clients that are entering a simulator from initial login, stop executing ... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -4/+6 |
* | Merge branch 'remove-scene-viewer' | Dan Lake | 2011-11-14 | 5 | -359/+22 |
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| * | Remove SceneViewer from ScenePresence to reduce quadruple queueing of | Dan Lake | 2011-11-11 | 5 | -359/+22 |
* | | Do a ScenePresence null check in HGMessageTransferModule.SendIMToScene() to s... | Justin Clark-Casey (justincc) | 2011-11-14 | 1 | -0/+2 |
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* | extract common ScenePresence setup code into Init() method for ScenePresenceS... | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -39/+31 |
* | add SP.PhysicsActor checks to other sit/stand tests | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -0/+4 |
* | add sit and stand on ground test | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -0/+23 |
* | extract ground sit code into SP.HandleAgentSitOnGround() for consistency with... | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -12/+19 |
* | As with prim sitting avatars, make an avatar phantom when it sits on the grou... | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -6/+5 |
* | remove unncessary IClientAPI parameter from SP.SendSitResponse() | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -4/+3 |
* | As per mailing list last week, remove facility that would automatically move ... | Justin Clark-Casey (justincc) | 2011-11-11 | 2 | -228/+198 |
* | Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing l... | Justin Clark-Casey (justincc) | 2011-11-11 | 2 | -17/+42 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-11-11 | 5 | -274/+283 |
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| * | Fix compile error from an earlier commit | Dan Lake | 2011-11-10 | 1 | -2/+0 |
| * | Merge branch 'master' of git://opensimulator.org/git/opensim | Dan Lake | 2011-11-10 | 3 | -10/+35 |
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| | * | Prevent linking objects while they are deeded. On unlinking deeded objects, | Melanie | 2011-11-11 | 1 | -4/+19 |
| | * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2011-11-10 | 2 | -19/+15 |
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| | * | | Fix turn left and turn right properly. Works for both built-ins and LSL AOs | Melanie | 2011-11-10 | 2 | -6/+16 |
| * | | | In SOP, replaced many references to private members with the public properties | Dan Lake | 2011-11-10 | 1 | -243/+233 |
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| * | | Merge branch 'master' of git://opensimulator.org/git/opensim | Dan Lake | 2011-11-10 | 1 | -2/+4 |
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| * | | Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert... | Dan Lake | 2011-11-10 | 2 | -19/+15 |
* | | | Add new ScenePresenceSitTests with a single sit/stand test | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -0/+103 |
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* | | Implement nudging support for strafing motion | Melanie | 2011-11-10 | 1 | -2/+4 |
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* | Merge branch 'master' of git://opensimulator.org/git/opensim | Dan Lake | 2011-11-10 | 2 | -3/+7 |
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| * | Fix misaligned sit animation on scripted sit caused by the default sit | Melanie | 2011-11-10 | 1 | -2/+6 |
| * | minor: Correct misleading method doc on SOG.UpdateRootRotation() | Justin Clark-Casey (justincc) | 2011-11-09 | 1 | -1/+1 |
* | | When updating SOG, a physics taint should not override a full update with a t... | Dan Lake | 2011-11-10 | 1 | -10/+15 |
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* | Make the AsyncSceneObjectDeleter send a list of kills. This will make large | Melanie | 2011-11-06 | 1 | -1/+7 |
* | Convert SendKillObject to take a list of uint rather than sending one | Melanie | 2011-11-06 | 3 | -24/+14 |
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2011-11-06 | 1 | -1/+10 |
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| * | HUD attachments: Removes some more messages sent to wrong clients. | Snoopy Pfeffer | 2011-11-06 | 1 | -1/+10 |
* | | Allow HG and other scene presences not linked to a user account to function. | Melanie | 2011-11-06 | 1 | -1/+4 |
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* | Fix build break | Melanie | 2011-11-05 | 1 | -1/+1 |
* | Remove spammy autopilot debug | Melanie | 2011-11-05 | 1 | -3/+3 |
* | Remove some left over debug and reverse experimental reordering of ifs | Melanie | 2011-11-05 | 1 | -4/+2 |
* | Remove enableprejump config option and associated code as this is now | Melanie | 2011-11-05 | 1 | -3/+0 |
* | Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work | Melanie | 2011-11-05 | 2 | -87/+136 |
* | Change puvlic m_ variable to a getter property | Melanie | 2011-11-05 | 1 | -1/+5 |
* | ScenePresence part of the Avination animator fixes. | Melanie | 2011-11-05 | 1 | -3/+58 |
* | Chnaging the sit target adjustment to a more precise approximation of SL. Som... | Melanie | 2011-11-05 | 1 | -24/+35 |
* | Fix avatar height, removes the hip offset hack | nebadon | 2011-11-05 | 1 | -3/+0 |
* | Don't rotate child prims, if only the root prim is rotated. | nebadon | 2011-11-05 | 1 | -2/+2 |